Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DaxSilver02
Nu Wa
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 1
Bastet
Bastet
PreVayle
Bastet
Level 128
God Stats
5W - 9L
1,567 SR
Queue Stats
73W - 81L
1,645 Elo+
Party 2
Hachiman
Hachiman
Twerknelius
Hachiman
Level 27
God Stats
1W - 5L
1,534 SR
Queue Stats
4W - 9L
1,504 Elo+
Party 2
Ymir
Ymir
ZYN_DeathGhost
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 1
Team Averages
Level 75
1,520 SR
1,454 Elo+

VS

Team Averages
Level 94
1,457 SR
1,529 Elo+
Cthulhu
Cthulhu
BubblyFlow
Cthulhu
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 50L
1,625 Elo+
Party 3
Artemis
Artemis
HushGod
Artemis
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 54L
1,648 Elo+
Party 3
Ah Puch
Ah Puch
SoaringDeer3544
Ah Puch
Level 118
God Stats
6W - 4L
1,283 SR
Queue Stats
204W - 236L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGiftedGamer
Tsukuyomi
Level 28
God Stats
13W - 7L
1,500 SR
Queue Stats
21W - 18L
1,250 Elo+
Party 3
Sun Wukong
Sun Wukong
huffler2
Sun Wukong
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
82W - 87L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 5 / 3
9,601
800
11,189
16,190
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 3 / 3
8,858
738
6,963
7,281
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
PreVayle
Bastet
16
5 / 10 / 4
9,193
766
12,961
14,868
4,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Twerknelius
Hachiman
14
2 / 8 / 2
8,291
691
6,129
12,911
4,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 5 / 4
7,631
636
3,098
13,446
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BubblyFlow
Cthulhu
16
3 / 2 / 20
9,556
796
11,907
17,677
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
HushGod
Artemis
18
13 / 3 / 12
11,196
933
16,745
9,587
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 5 / 9
10,305
859
13,990
11,344
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TheGiftedGamer
Tsukuyomi
16
5 / 5 / 12
9,648
804
9,935
9,960
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
huffler2
Sun Wukong
15
2 / 0 / 7
8,532
711
3,125
11,632
4,418
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
15
Kills
30
31
Deaths
15
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
5
3
1.5
W
Cthulhu
BubblyFlow
Cthulhu
3
2
20
6.5
L
2
3
3
1.17
W
Artemis
HushGod
Artemis
13
3
12
6.33
L
Bastet
PreVayle
Bastet
5
10
4
0.7
W
7
5
9
2.3
W
Tsukuyomi
TheGiftedGamer
Tsukuyomi
5
5
12
2.2
L
Hachiman
Twerknelius
Hachiman
2
8
2
0.38
L
0
5
4
0.4
W
Sun Wukong
huffler2
Sun Wukong
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
55,702
64,696
Taken
60,200
33,804
Mitigated
32,396
4,431
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,189
2,378
425
993
16,190
16,421
0
5,569
9,430
27,369
0
W
Cthulhu
BubblyFlow
Cthulhu
11,907
1,036
432
8,703
17,677
15,509
31
6,355
11,322
24,580
0
L
6,963
1,344
0
173
7,281
2,243
149
3,026
3,840
30,049
0
W
Artemis
HushGod
Artemis
16,745
5,363
0
906
9,587
3,623
2,824
3,877
5,710
0
43,060
L
Bastet
PreVayle
Bastet
12,961
2,840
0
1,084
14,868
4,293
151
5,334
8,741
0
23,872
W
13,990
276
0
2,354
11,344
3,648
753
2,659
8,685
37,618
0
W
Tsukuyomi
TheGiftedGamer
Tsukuyomi
9,935
2,192
0
1,903
9,960
5,198
108
2,950
7,010
0
25,291
L
Hachiman
Twerknelius
Hachiman
6,129
3,508
0
1,437
12,911
4,313
792
3,213
9,207
0
24,255
L
3,098
827
0
319
13,446
6,534
0
6,374
6,204
6,732
196
W
Sun Wukong
huffler2
Sun Wukong
3,125
1,155
0
2,100
11,632
4,418
1,459
5,285
5,147
0
20,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
49,237
159
Minions Killed
201
0
Camps Cleared
0
1,107,643
Distance Traveled
1,187,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,601
800
36
3
0
224,039
3
W
Cthulhu
9,556
796
26
2
0
244,428
2
L
Nu Wa
8,858
738
55
5
0
210,791
0
W
Artemis
11,196
933
65
5
0
240,629
1
L
Bastet
9,193
766
23
2
0
243,392
1
W
Ah Puch
10,305
859
61
5
0
226,117
1
W
Tsukuyomi
9,648
804
19
2
0
256,540
0
L
Hachiman
8,291
691
37
3
0
222,439
0
L
Ymir
7,631
636
8
1
0
206,982
0
W
Sun Wukong
8,532
711
30
3
0
219,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role