Player Matchup

Raijin
Raijin
AcidNovakills
Raijin
Level 21
God Stats
3W - 3L
1,301 SR
Queue Stats
5W - 8L
1,255 Elo+
Party 1
Neith
Neith
TTv_Insightfulz
Neith
Level 59
God Stats
27W - 29L
1,521 SR
Queue Stats
28W - 31L
1,475 Elo+
Party 1
Arachne
Arachne
YouMadPleb
Arachne
Level 100
God Stats
32W - 13L
1,452 SR
Queue Stats
71W - 68L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
alteara_hug
Sylvanus
Level 49
God Stats
10W - 8L
1,162 SR
Queue Stats
21W - 22L
1,124 Elo+
Party 1
Tyr
Tyr
iiiEmpathy_TTv
Tyr
Level 101
God Stats
1W - 1L
1,301 SR
Queue Stats
60W - 47L
1,432 Elo+
Party 1
Team Averages
Level 66
1,348 SR
1,342 Elo+

VS

Team Averages
Level 63
1,394 SR
1,453 Elo+
Vulcan
Vulcan
Eric3000gt
Vulcan
Level 69
God Stats
0W - 1L
1,246 SR
Queue Stats
39W - 56L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
Level 45
God Stats
39W - 36L
1,500 SR
Queue Stats
240W - 257L
1,421 Elo+
Solo
Artio
Artio
MudManSupreme
Artio
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 60L
1,500 Elo+
Solo
Mercury
Mercury
iconicplayz
Mercury
Level 32
God Stats
1W - 7L
1,222 SR
Queue Stats
30W - 53L
1,386 Elo+
Solo
Cerberus
Cerberus
leonidas2002140
Cerberus
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 174L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
9,872
520
6,055
11,641
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 4
10,013
527
10,580
9,476
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
YouMadPleb
Arachne
16
8 / 3 / 4
10,790
568
13,294
15,963
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
alteara_hug
Sylvanus
14
2 / 0 / 4
8,195
431
4,811
10,842
8,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 3 / 5
10,023
528
13,915
17,254
12,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eric3000gt
Vulcan
15
2 / 7 / 0
8,990
473
11,357
9,400
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
16
0 / 5 / 0
9,164
482
12,121
16,195
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 3
8,964
472
6,522
17,848
22,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
iconicplayz
Mercury
17
5 / 3 / 2
10,095
531
6,945
14,439
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
0 / 9 / 1
7,466
393
6,317
18,732
14,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
25
Kills
9
9
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Vulcan
Eric3000gt
Vulcan
2
7
0
0.29
L
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
0
5
0
0
L
2
2
3
1.75
W
4
1
4
6
W
Arachne
YouMadPleb
Arachne
8
3
4
3.33
W
Sylvanus
alteara_hug
Sylvanus
2
0
4
4
L
Mercury
iconicplayz
Mercury
5
3
2
2
W
8
3
5
3.5
L
Cerberus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,655
Damage
43,262
65,176
Taken
76,614
36,148
Mitigated
52,870
21,160
Healing
24,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,055
489
0
3,265
11,641
4,567
0
7,407
3,889
59,145
0
L
Vulcan
Eric3000gt
Vulcan
11,357
1,038
0
250
9,400
3,977
0
3,111
6,289
60,428
0
L
Ah Muzen Cab
Gingerbilly92
Ah Muzen Cab
12,121
7,027
0
8,026
16,195
6,660
742
2,087
14,108
0
80,296
L
6,522
342
907
4,495
17,848
22,056
0
1,297
16,551
45,928
0
W
10,580
4,601
701
5,617
9,476
4,572
1,292
2,271
7,205
0
76,242
W
Arachne
YouMadPleb
Arachne
13,294
9,641
0
3,823
15,963
5,824
712
5,830
10,089
0
57,616
W
Sylvanus
alteara_hug
Sylvanus
4,811
2,004
1,200
2,350
10,842
8,549
0
2,336
8,444
20,939
6,084
L
Mercury
iconicplayz
Mercury
6,945
2,900
436
6,367
14,439
6,031
0
576
13,863
0
64,045
W
13,915
1,726
0
4,204
17,254
12,636
258
5,827
11,353
0
46,167
L
Cerberus
6,317
313
0
4,313
18,732
14,146
0
3,243
15,489
33,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
44,679
494
Minions Killed
522
0
Camps Cleared
0
1,824,851
Distance Traveled
1,685,683
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,872
520
112
6
0
363,146
0
L
Vulcan
8,990
473
98
5
0
329,238
0
L
Ah Muzen Cab
9,164
482
144
8
0
334,615
1
L
Artio
8,964
472
81
4
0
363,141
1
W
Neith
10,013
527
151
8
0
341,577
7
W
Arachne
10,790
568
102
5
0
435,243
2
W
Sylvanus
8,195
431
53
3
0
317,610
1
L
Mercury
10,095
531
118
6
0
351,150
4
W
Tyr
10,023
528
76
4
0
367,275
1
L
Cerberus
7,466
393
81
4
0
307,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role