Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Cupkek
Hun Batz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,938 Elo+
Party 2
Chaac
Chaac
Ookthar
Chaac
Level 125
God Stats
2W - 0L
1,787 SR
Queue Stats
26W - 3L
1,938 Elo+
Party 2
Chernobog
Chernobog
Senpal
Chernobog
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 5L
1,901 Elo+
Party 2
Poseidon
Poseidon
Synthesizer
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,896 Elo+
Party 2
Team Averages
Level 108
1,557 SR
1,835 Elo+

VS

Team Averages
Level 91
1,499 SR
1,660 Elo+
Camazotz
Camazotz
DeadlyMouse43
Camazotz
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 92L
1,578 Elo+
Party 1
Agni
Agni
Impressive40
Agni
Level 4
God Stats
1W - 5L
1,496 SR
Queue Stats
142W - 106L
1,591 Elo+
Party 1
Atlas
Atlas
NordicSweetroll
Atlas
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,480 Elo+
Party 1
Vamana
Vamana
SolidWand
Vamana
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 66L
1,763 Elo+
Party 3
Artemis
Artemis
tismxil
Artemis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,889 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 1 / 17
8,589
716
8,987
12,102
13,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Cupkek
Hun Batz
16
4 / 4 / 6
9,140
762
6,760
12,634
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Ookthar
Chaac
16
8 / 5 / 9
9,707
809
12,944
16,417
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Senpal
Chernobog
17
4 / 4 / 16
10,139
845
14,243
13,906
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Synthesizer
Poseidon
16
5 / 3 / 8
9,682
807
16,481
6,556
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DeadlyMouse43
Camazotz
17
8 / 3 / 7
10,211
851
14,594
16,875
8,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 11
9,086
757
8,443
8,815
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 11
8,483
707
6,272
15,421
16,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
SolidWand
Vamana
14
2 / 5 / 9
8,577
715
10,837
16,845
12,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
tismxil
Artemis
15
2 / 7 / 8
8,322
694
5,872
10,529
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
63
21
Kills
17
17
Deaths
21
56
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
17
8.5
W
Hun Batz
Cupkek
Hun Batz
4
4
6
1.75
L
Camazotz
DeadlyMouse43
Camazotz
8
3
7
3.83
L
2
3
11
2.5
L
3
3
11
2.83
W
Chaac
Ookthar
Chaac
8
5
9
2.5
W
Chernobog
Senpal
Chernobog
4
4
16
3
L
Vamana
SolidWand
Vamana
2
5
9
1.3
W
Poseidon
Synthesizer
Poseidon
5
3
8
3
L
Artemis
tismxil
Artemis
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,415
Damage
46,018
61,615
Taken
68,485
41,801
Mitigated
44,689
11,536
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,987
427
154
1,339
12,102
13,886
200
2,616
9,486
22,578
0
W
Hun Batz
Cupkek
Hun Batz
6,760
1,627
0
521
12,634
4,505
955
1,256
11,378
0
29,438
L
Camazotz
DeadlyMouse43
Camazotz
14,594
3,520
0
7,429
16,875
8,001
925
6,075
10,660
0
34,240
L
8,443
543
0
326
8,815
3,407
0
4,201
4,423
41,466
0
L
6,272
1,891
0
1,970
15,421
16,972
0
5,784
9,351
13,625
0
W
Chaac
Ookthar
Chaac
12,944
1,664
0
4,327
16,417
15,722
890
6,094
10,323
0
30,773
W
Chernobog
Senpal
Chernobog
14,243
9,719
0
4,746
13,906
5,680
541
2,651
11,255
0
47,823
L
Vamana
SolidWand
Vamana
10,837
5,373
565
3,736
16,845
12,157
713
6,921
9,758
0
28,502
W
Poseidon
Synthesizer
Poseidon
16,481
2,376
0
449
6,556
2,008
795
2,098
4,458
34,468
0
L
Artemis
tismxil
Artemis
5,872
1,980
0
767
10,529
4,152
330
2,476
7,900
0
20,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,257
Gold Earned
44,679
211
Minions Killed
202
0
Camps Cleared
0
1,302,086
Distance Traveled
1,196,303
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,589
716
20
2
0
290,503
3
W
Hun Batz
9,140
762
48
4
0
249,812
4
L
Camazotz
10,211
851
49
4
0
262,963
0
L
Agni
9,086
757
87
7
0
256,258
2
L
Atlas
8,483
707
6
1
0
234,557
2
W
Chaac
9,707
809
29
2
0
252,036
2
W
Chernobog
10,139
845
72
6
0
237,224
3
L
Vamana
8,577
715
36
3
0
233,504
1
W
Poseidon
9,682
807
42
4
0
272,511
3
L
Artemis
8,322
694
24
2
0
209,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role