Player Matchup

Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NaughtyMilkman
Loki
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 161L
1,393 Elo+
Solo
The Morrigan
The Morrigan
PhelixFanel
The Morrigan
Level 160
God Stats
23W - 29L
1,200 SR
Queue Stats
1,023W - 1,119L
1,414 Elo+
Solo
Olorun
Olorun
somuthebad
Olorun
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
527W - 553L
1,433 Elo+
Solo
Team Averages
Level 142
1,440 SR
1,448 Elo+

VS

Team Averages
Level 128
1,500 SR
1,711 Elo+
Baron Samedi
Baron Samedi
Cguyro
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,808 Elo+
Party 1
Ymir
Ymir
Despair_Sama
Ymir
Level 135
God Stats
6W - 3L
1,500 SR
Queue Stats
387W - 407L
1,538 Elo+
Party 2
Discordia
Discordia
LastSpartan17
Discordia
Level 131
God Stats
3W - 5L
1,500 SR
Queue Stats
380W - 401L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
Treeminders
Sun Wukong
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 62L
1,815 Elo+
Party 1
Kuzenbo
Kuzenbo
smorgbran
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 8 / 6
8,578
715
9,195
16,342
14,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Camazotz
 
Camazotz
13
0 / 7 / 6
7,992
666
5,666
23,596
15,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 6 / 5
10,184
849
14,903
11,607
4,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
PhelixFanel
The Morrigan
16
2 / 7 / 8
9,291
774
10,029
9,713
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
somuthebad
Olorun
15
4 / 7 / 7
9,589
799
10,843
11,702
4,372
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cguyro
Baron Samedi
20
16 / 2 / 15
11,801
983
18,986
15,354
19,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 3 / 23
9,876
823
6,835
15,885
18,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LastSpartan17
Discordia
18
6 / 3 / 17
10,605
884
14,559
10,958
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Treeminders
Sun Wukong
15
4 / 3 / 19
9,809
817
15,937
18,227
16,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
smorgbran
Kuzenbo
16
6 / 6 / 13
10,059
838
6,744
15,431
30,204
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
121
17
Kills
34
35
Deaths
17
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
6
0.75
L
Camazotz
 
Camazotz
0
7
6
0.43
W
Baron Samedi
Cguyro
Baron Samedi
16
2
15
11.75
W
2
3
23
4.5
W
Discordia
LastSpartan17
Discordia
6
3
17
4.83
L
8
6
5
1.75
L
The Morrigan
PhelixFanel
The Morrigan
2
7
8
0.86
W
Sun Wukong
Treeminders
Sun Wukong
4
3
19
4.5
W
Kuzenbo
smorgbran
Kuzenbo
6
6
13
2.08
L
Olorun
somuthebad
Olorun
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,636
Damage
63,061
72,960
Taken
75,855
42,289
Mitigated
89,980
21,352
Healing
26,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,195
2,200
412
4,139
16,342
14,147
443
10,132
5,398
0
19,339
L
Camazotz
 
Camazotz
5,666
1,106
37
8,646
23,596
15,772
293
14,133
8,187
0
13,075
W
Baron Samedi
Cguyro
Baron Samedi
18,986
2,769
7,279
6,400
15,354
19,698
898
4,437
10,550
37,389
0
W
6,835
1,749
0
1,410
15,885
18,674
480
6,371
9,330
14,222
0
W
Discordia
LastSpartan17
Discordia
14,559
2,414
1,166
2,094
10,958
5,030
2,863
1,304
9,549
34,784
0
L
14,903
3,333
625
1,220
11,607
4,550
172
6,634
4,594
0
34,293
L
The Morrigan
PhelixFanel
The Morrigan
10,029
1,421
641
1,812
9,713
3,448
118
5,975
2,812
22,476
1,172
W
Sun Wukong
Treeminders
Sun Wukong
15,937
2,453
2,057
4,967
18,227
16,374
40
4,360
13,676
0
26,916
W
Kuzenbo
smorgbran
Kuzenbo
6,744
1,980
450
1,050
15,431
30,204
15
3,427
11,898
17,841
0
L
Olorun
somuthebad
Olorun
10,843
4,313
1,713
2,107
11,702
4,372
654
7,867
3,418
18,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
52,150
130
Minions Killed
138
0
Camps Cleared
0
951,076
Distance Traveled
1,115,315
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,578
715
23
2
0
195,746
1
L
Camazotz
7,992
666
23
2
0
181,455
0
W
Baron Samedi
11,801
983
33
3
0
227,848
1
W
Ymir
9,876
823
15
1
0
217,925
0
W
Discordia
10,605
884
51
4
0
204,355
2
L
Loki
10,184
849
26
2
0
233,621
2
L
The Morrigan
9,291
774
35
3
0
175,105
2
W
Sun Wukong
9,809
817
27
2
0
248,549
1
W
Kuzenbo
10,059
838
12
1
0
216,638
1
L
Olorun
9,589
799
23
2
0
165,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role