Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kurt_Angle58
Nu Wa
Level 92
God Stats
11W - 11L
1,500 SR
Queue Stats
45W - 45L
1,182 Elo+
Party 3
Sylvanus
Sylvanus
Two_Skies_22
Sylvanus
Level 66
God Stats
13W - 24L
1,483 SR
Queue Stats
101W - 136L
1,373 Elo+
Party 3
Bakasura
Bakasura
oeduma11
Bakasura
Level 115
God Stats
4W - 1L
1,574 SR
Queue Stats
31W - 24L
1,520 Elo+
Party 3
Team Averages
Level 110
1,511 SR
1,415 Elo+

VS

Team Averages
Level 110
1,598 SR
1,535 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Colaide
Sol
Level 129
God Stats
20W - 14L
1,635 SR
Queue Stats
160W - 168L
1,482 Elo+
Party 1
Raijin
Raijin
LiningSHADOW96
Raijin
Level 69
God Stats
6W - 4L
1,853 SR
Queue Stats
284W - 280L
1,705 Elo+
Solo
Osiris
Osiris
Solobrax
Osiris
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 144L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
derpydinosaur
Cliodhna
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
303W - 306L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 1 / 3
9,365
551
10,845
11,371
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
 
Aphrodite
14
3 / 2 / 4
8,826
519
10,529
12,079
6,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 4
9,190
541
12,076
7,861
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Two_Skies_22
Sylvanus
13
0 / 2 / 10
8,104
477
3,788
11,392
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
oeduma11
Bakasura
16
9 / 1 / 3
9,870
581
8,067
13,102
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 6 / 3
7,099
418
6,310
16,359
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
14
2 / 3 / 2
9,444
556
8,398
11,666
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
7,999
471
9,035
8,395
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Solobrax
Osiris
11
0 / 2 / 2
7,358
433
5,189
13,810
8,214
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
derpydinosaur
Cliodhna
12
2 / 6 / 2
7,806
459
8,643
13,431
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
6
6
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
3
5.5
W
Aphrodite
 
Aphrodite
3
2
4
2.5
L
Baron Samedi
 
Baron Samedi
1
6
3
0.42
L
Sol
2
3
2
1
W
4
0
4
6
L
1
3
2
0.67
L
Osiris
Solobrax
Osiris
0
2
2
0.5
W
Sylvanus
Two_Skies_22
Sylvanus
0
2
10
2.5
L
Cliodhna
derpydinosaur
Cliodhna
2
6
2
0.5
W
Bakasura
oeduma11
Bakasura
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,305
Damage
37,575
55,805
Taken
63,661
26,996
Mitigated
29,012
27,952
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,845
6,291
0
5,251
11,371
3,819
3,721
6,144
4,859
0
84,097
W
Aphrodite
 
Aphrodite
10,529
724
2,681
6,467
12,079
6,110
135
2,510
9,388
45,170
0
L
Baron Samedi
 
Baron Samedi
6,310
481
2,245
4,636
16,359
11,027
87
5,089
10,035
22,876
0
L
Sol
8,398
2,397
0
4,053
11,666
3,645
1,186
3,643
7,729
59,151
5,385
W
12,076
2,318
0
1,869
7,861
2,595
1,158
4,347
3,177
58,297
0
L
9,035
331
0
1,591
8,395
2,472
97
3,783
4,282
58,405
0
L
Osiris
Solobrax
Osiris
5,189
1,581
0
1,377
13,810
8,214
152
7,249
6,002
0
32,941
W
Sylvanus
Two_Skies_22
Sylvanus
3,788
1,141
1,780
4,788
11,392
8,483
300
5,840
5,078
18,432
0
L
Cliodhna
derpydinosaur
Cliodhna
8,643
1,146
0
2,953
13,431
3,654
176
5,222
7,367
0
36,216
W
Bakasura
oeduma11
Bakasura
8,067
4,610
0
5,116
13,102
5,989
24
2,633
10,310
0
63,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
39,706
474
Minions Killed
409
0
Camps Cleared
0
1,700,575
Distance Traveled
1,589,005
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,365
551
141
8
0
311,988
5
W
Aphrodite
8,826
519
81
5
0
296,278
2
L
Baron Samedi
7,099
418
36
2
0
285,212
4
L
Sol
9,444
556
125
7
0
334,554
4
W
Nu Wa
9,190
541
108
6
0
336,783
3
L
Raijin
7,999
471
114
7
0
302,292
2
L
Osiris
7,358
433
72
4
0
326,969
3
W
Sylvanus
8,104
477
29
2
0
333,627
0
L
Cliodhna
7,806
459
62
4
0
339,978
2
W
Bakasura
9,870
581
115
7
0
421,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role