Player Matchup

Erlang Shen
Erlang Shen
Alfanderson
Erlang Shen
Level 126
God Stats
5W - 1L
1,702 SR
Queue Stats
440W - 349L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
DustinDesgloud
Kuzenbo
Level 144
God Stats
7W - 3L
1,702 SR
Queue Stats
446W - 336L
1,621 Elo+
Party 2
Osiris
Osiris
Gaiczin
Osiris
Level 28
God Stats
3W - 5L
1,693 SR
Queue Stats
592W - 596L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
Ogro_Assassino
Kukulkan
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
250W - 226L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
aplauso-barroco
Cthulhu
Level 129
God Stats
41W - 38L
1,951 SR
Queue Stats
808W - 822L
1,618 Elo+
Party 2
Team Averages
Level 107
1,709 SR
1,601 Elo+

VS

Team Averages
Level 120
1,461 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Bakunin05
Khepri
Level 49
God Stats
17W - 10L
1,457 SR
Queue Stats
135W - 147L
1,503 Elo+
Party 1
Achilles
Achilles
Coghiness
Achilles
Level 120
God Stats
4W - 2L
1,543 SR
Queue Stats
124W - 112L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
DiaboAteu
Cernunnos
Level 160
God Stats
3W - 3L
1,304 SR
Queue Stats
110W - 118L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alfanderson
Erlang Shen
14
1 / 6 / 3
8,397
525
5,601
16,191
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 2
9,881
618
9,803
12,902
11,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Gaiczin
Osiris
13
2 / 4 / 1
8,209
513
12,355
15,482
9,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
14
1 / 4 / 1
8,207
513
4,768
8,957
2,899
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 3
7,844
490
7,137
13,452
9,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 3 / 1
9,141
571
9,925
7,473
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
14
2 / 3 / 6
8,197
512
7,097
12,864
6,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Bakunin05
Khepri
14
3 / 1 / 8
9,205
575
4,572
8,701
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Coghiness
Achilles
15
2 / 3 / 1
8,245
515
7,564
13,299
7,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
DiaboAteu
Cernunnos
16
9 / 3 / 3
9,964
623
17,275
12,660
4,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
19
19
Deaths
13
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
1
1.17
W
Fenrir
 
Fenrir
2
3
6
1.67
L
Erlang Shen
Alfanderson
Erlang Shen
1
6
3
0.42
W
Khepri
Bakunin05
Khepri
3
1
8
7
W
Achilles
Coghiness
Achilles
2
3
1
0.83
W
Cernunnos
DiaboAteu
Cernunnos
9
3
3
3.5
L
6
2
2
3.5
L
Osiris
Gaiczin
Osiris
2
4
1
0.63
L
Kukulkan
1
4
1
0.38
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,664
Damage
46,433
66,984
Taken
54,997
38,991
Mitigated
30,034
19,997
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,925
508
0
750
7,473
2,934
0
4,174
3,153
75,749
0
W
Fenrir
 
Fenrir
7,097
2,136
0
2,939
12,864
6,081
0
2,975
9,879
0
39,777
L
Erlang Shen
Alfanderson
Erlang Shen
5,601
2,470
0
4,329
16,191
5,895
0
1,388
14,803
0
56,069
W
Khepri
Bakunin05
Khepri
4,572
968
0
1,858
8,701
9,340
93
4,595
3,950
15,071
0
W
Achilles
Coghiness
Achilles
7,564
1,819
60
4,279
13,299
7,391
0
3,348
9,951
2,747
42,475
W
Cernunnos
DiaboAteu
Cernunnos
17,275
9,546
0
7,333
12,660
4,288
3,130
5,564
7,092
0
78,283
L
9,803
1,946
0
3,667
12,902
11,441
54
1,090
11,649
60,546
3,198
L
Osiris
Gaiczin
Osiris
12,355
7,133
0
4,967
15,482
9,151
606
2,830
11,871
0
47,208
L
Kukulkan
4,768
390
0
430
8,957
2,899
0
5,413
3,082
53,528
0
L
7,137
497
2,356
4,248
13,452
9,605
14
3,917
9,371
30,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
44,752
494
Minions Killed
474
0
Camps Cleared
0
1,538,409
Distance Traveled
1,532,611
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,141
571
158
10
0
296,271
4
W
Fenrir
8,197
512
67
4
0
319,155
7
L
Erlang Shen
8,397
525
103
6
0
284,868
3
W
Khepri
9,205
575
22
1
0
316,532
2
W
Achilles
8,245
515
91
6
0
326,106
3
W
Cernunnos
9,964
623
136
9
0
274,547
0
L
Kuzenbo
9,881
618
124
8
0
332,211
3
L
Osiris
8,209
513
86
5
0
286,194
0
L
Kukulkan
8,207
513
138
9
0
296,961
1
L
Cthulhu
7,844
490
43
3
0
338,175
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role