Player Matchup

Gilgamesh
Gilgamesh
Adelixel
Gilgamesh
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
297W - 285L
1,521 Elo+
Solo
Izanami
Izanami
Cabo422
Izanami
Level 87
God Stats
95W - 106L
1,294 SR
Queue Stats
96W - 107L
1,298 Elo+
Solo
Merlin
Merlin
Takeshy_Kovacs
Merlin
Level 62
God Stats
2W - 4L
1,493 SR
Queue Stats
83W - 102L
1,450 Elo+
Solo
Susano
Susano
XXadryXXwipe
Susano
Level 142
God Stats
10W - 12L
1,500 SR
Queue Stats
443W - 432L
1,509 Elo+
Solo
Ganesha
Ganesha
reyson17
Ganesha
Level 95
God Stats
2W - 2L
1,576 SR
Queue Stats
3W - 2L
1,571 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,470 Elo+

VS

Team Averages
Level 81
1,507 SR
1,409 Elo+
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AmOkBuFu1266
Bellona
Level 127
God Stats
34W - 37L
1,487 SR
Queue Stats
659W - 696L
1,510 Elo+
Solo
Bastet
Bastet
Black Newra
Bastet
Level 82
God Stats
53W - 78L
1,454 SR
Queue Stats
334W - 472L
1,234 Elo+
Solo
Charybdis
Charybdis
JAVIgk
Charybdis
Level 67
God Stats
21W - 34L
1,450 SR
Queue Stats
224W - 238L
1,478 Elo+
Solo
He Bo
He Bo
Joamolina
He Bo
Level 22
God Stats
1W - 1L
1,643 SR
Queue Stats
10W - 15L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adelixel
Gilgamesh
16
2 / 0 / 3
9,752
574
6,799
11,457
9,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Cabo422
Izanami
18
6 / 0 / 1
11,037
649
9,834
8,075
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 4
8,696
512
5,150
4,621
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
17
11 / 1 / 4
10,934
643
13,907
10,711
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
reyson17
Ganesha
15
0 / 0 / 10
9,450
556
5,715
9,720
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 3 / 0
7,551
444
4,457
16,172
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
AmOkBuFu1266
Bellona
14
0 / 2 / 0
8,119
478
5,723
12,267
12,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
14
0 / 3 / 1
7,838
461
3,073
9,319
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
JAVIgk
Charybdis
13
0 / 5 / 0
7,520
442
2,726
11,576
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Joamolina
He Bo
11
0 / 7 / 0
6,999
412
3,223
13,494
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
20
Kills
1
1
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
0
0.33
W
Gilgamesh
Adelixel
Gilgamesh
2
0
3
3.5
L
Bellona
AmOkBuFu1266
Bellona
0
2
0
0
L
Bastet
0
3
1
0.17
W
Izanami
Cabo422
Izanami
6
0
1
6.5
L
Charybdis
JAVIgk
Charybdis
0
5
0
0
L
He Bo
Joamolina
He Bo
0
7
0
0
W
1
0
4
3
W
Susano
11
1
4
13
W
Ganesha
reyson17
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,405
Damage
19,202
44,584
Taken
62,828
27,185
Mitigated
37,992
17,089
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,457
866
594
4,110
16,172
15,401
0
4,712
11,460
28,581
0
W
Gilgamesh
Adelixel
Gilgamesh
6,799
1,194
0
4,669
11,457
9,995
663
1,430
10,027
9,280
46,408
L
Bellona
AmOkBuFu1266
Bellona
5,723
902
0
2,372
12,267
12,819
0
1,690
10,577
10,274
45,531
L
Bastet
3,073
758
0
4,368
9,319
3,151
0
654
8,665
0
54,710
W
Izanami
Cabo422
Izanami
9,834
7,446
0
5,633
8,075
2,850
2,944
1,803
6,272
0
95,297
L
Charybdis
JAVIgk
Charybdis
2,726
1,158
0
4,017
11,576
2,989
0
1,551
10,025
0
54,362
L
He Bo
Joamolina
He Bo
3,223
291
99
4,164
13,494
3,632
0
3,983
9,511
40,948
0
W
5,150
166
0
1,408
4,621
1,717
405
1,586
3,035
48,180
0
W
Susano
13,907
3,320
0
3,078
10,711
4,238
0
1,498
9,213
0
76,620
W
Ganesha
reyson17
Ganesha
5,715
273
0
2,301
9,720
8,385
122
3,371
6,349
38,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,869
Gold Earned
38,027
565
Minions Killed
463
0
Camps Cleared
0
1,678,335
Distance Traveled
1,484,449
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,551
444
38
2
0
291,865
1
W
Gilgamesh
9,752
574
116
7
0
338,629
5
L
Bellona
8,119
478
111
7
0
286,613
4
L
Bastet
7,838
461
111
7
0
333,959
2
W
Izanami
11,037
649
200
12
0
287,992
2
L
Charybdis
7,520
442
112
7
0
305,583
2
L
He Bo
6,999
412
91
5
0
266,429
3
W
Merlin
8,696
512
110
6
0
331,250
1
W
Susano
10,934
643
125
7
0
385,220
3
W
Ganesha
9,450
556
14
1
0
335,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role