Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ArrogantNoble
Yemoja
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,608 Elo+
Solo
King Arthur
King Arthur
FrasBound
King Arthur
Level 108
God Stats
16W - 21L
1,589 SR
Queue Stats
44W - 37L
1,623 Elo+
Party 1
Anubis
Anubis
Slaybor
Anubis
Level 116
God Stats
2W - 2L
1,708 SR
Queue Stats
43W - 37L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
xStarLyte
Xbalanque
Level 125
God Stats
2W - 2L
1,841 SR
Queue Stats
19W - 20L
1,534 Elo+
Party 1
Team Averages
Level 102
1,628 SR
1,567 Elo+

VS

Team Averages
Level 137
1,517 SR
1,560 Elo+
Geb
Geb
BigJDizzle2023
Geb
Level 101
God Stats
9W - 6L
1,740 SR
Queue Stats
55W - 37L
1,672 Elo+
Solo
Kukulkan
Kukulkan
ChivalrousGuy
Kukulkan
Level 122
God Stats
19W - 13L
1,148 SR
Queue Stats
152W - 135L
1,468 Elo+
Party 2
Tyr
Tyr
Hydramera
Tyr
Level 149
God Stats
7W - 7L
1,698 SR
Queue Stats
257W - 234L
1,571 Elo+
Party 2
Bastet
Bastet
ItsmeCypher
Bastet
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 151L
1,468 Elo+
Party 2
Izanami
Izanami
ItsmeOne
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 195L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 3 / 1
4,109
822
2,624
4,699
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 1 / 0
4,044
809
1,359
2,629
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
FrasBound
King Arthur
9
1 / 4 / 1
4,407
881
3,261
4,599
2,250
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Slaybor
Anubis
9
0 / 3 / 2
4,417
883
2,260
4,631
1,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
xStarLyte
Xbalanque
8
1 / 3 / 0
4,334
867
1,695
4,404
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
4,623
925
3,260
4,806
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
ChivalrousGuy
Kukulkan
11
3 / 0 / 4
5,281
1,056
2,157
891
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 2 / 5
5,261
1,052
3,285
4,987
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
11
6 / 0 / 5
5,517
1,103
5,091
2,743
768
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ItsmeOne
Izanami
10
1 / 0 / 5
4,862
972
3,031
3,719
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
L
0
1
0
0
W
0
0
6
3
W
Kukulkan
ChivalrousGuy
Kukulkan
3
0
4
5
L
King Arthur
FrasBound
King Arthur
1
4
1
0.38
W
4
2
5
3.25
W
Bastet
6
0
5
8.5
W
Izanami
ItsmeOne
Izanami
1
0
5
3.5
L
Anubis
Slaybor
Anubis
0
3
2
0.33
L
Xbalanque
xStarLyte
Xbalanque
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,199
Damage
16,824
20,962
Taken
17,146
7,954
Mitigated
6,749
3,211
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,624
1,618
0
511
4,699
1,319
0
573
3,955
0
8,456
L
1,359
460
169
1,144
2,629
1,262
0
389
2,240
3,546
0
W
3,260
338
504
1,459
4,806
2,123
0
1,092
3,714
5,853
0
W
Kukulkan
ChivalrousGuy
Kukulkan
2,157
40
0
302
891
297
203
22
869
15,016
0
L
King Arthur
FrasBound
King Arthur
3,261
586
0
0
4,599
2,250
0
2,025
2,539
95
9,146
W
3,285
487
0
1,205
4,987
2,410
0
763
4,224
0
8,338
W
Bastet
5,091
1,292
0
534
2,743
768
0
468
2,275
0
9,479
W
Izanami
ItsmeOne
Izanami
3,031
2,414
0
1,257
3,719
1,151
691
1,364
2,355
0
17,552
L
Anubis
Slaybor
Anubis
2,260
219
0
780
4,631
1,807
0
1,396
3,206
11,483
0
L
Xbalanque
xStarLyte
Xbalanque
1,695
815
233
374
4,404
1,316
0
1,034
3,307
0
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
25,544
72
Minions Killed
108
0
Camps Cleared
0
427,526
Distance Traveled
605,704
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,109
822
15
3
0
97,363
1
L
Yemoja
4,044
809
6
1
0
42,605
0
W
Geb
4,623
925
12
2
0
122,760
1
W
Kukulkan
5,281
1,056
41
8
0
121,294
1
L
King Arthur
4,407
881
12
2
0
105,588
1
W
Tyr
5,261
1,052
12
2
0
119,700
0
W
Bastet
5,517
1,103
7
1
0
134,837
1
W
Izanami
4,862
972
36
7
0
107,113
0
L
Anubis
4,417
883
23
5
0
89,509
1
L
Xbalanque
4,334
867
16
3
0
92,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role