Player Matchup

Osiris
Osiris
Crazyking18
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,474 Elo+
Party 2
Thoth
Thoth
EliteSpades
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
SandiestRhino8
Nu Wa
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 60L
1,413 Elo+
Party 2
Ullr
Ullr
boropack4
Ullr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 107L
1,371 Elo+
Party 2
Chiron
Chiron
nathanhald
Chiron
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 83L
1,413 Elo+
Party 2
Team Averages
Level 108
1,500 SR
1,437 Elo+

VS

Team Averages
Level 103
1,488 SR
1,566 Elo+
Neith
Neith
Cancersaurus
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 18L
1,522 Elo+
Party 3
Ares
Ares
Daine0510
Ares
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 90L
1,596 Elo+
Party 1
Bastet
Bastet
Ofonix
Bastet
Level 89
God Stats
36W - 15L
1,439 SR
Queue Stats
112W - 107L
1,542 Elo+
Solo
Set
Set
OhItsNexuss
Set
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,530 Elo+
Party 3
Sol
Sol
babyoilbandit
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 3 / 0
9,435
472
2,427
13,706
7,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 2
8,567
428
5,509
9,609
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 7 / 2
9,497
475
12,782
14,573
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
1 / 5 / 1
8,537
427
4,799
13,768
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
nathanhald
Chiron
13
2 / 2 / 3
8,530
427
10,218
14,287
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 7
12,741
637
8,970
11,081
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
0 / 1 / 9
10,814
541
5,467
13,647
12,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Ofonix
Bastet
19
3 / 0 / 8
12,169
608
8,500
14,546
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 1 / 1
14,608
730
18,657
14,751
13,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 1 / 3
12,650
633
8,153
13,534
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
21
21
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Osiris
0
3
0
0
W
Ares
0
1
9
4.5
L
0
4
2
0.25
W
Bastet
Ofonix
Bastet
3
0
8
7
W
9
1
1
9.5
L
2
7
2
0.43
W
5
1
3
6.5
L
Ullr
1
5
1
0.3
L
Chiron
nathanhald
Chiron
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,735
Damage
49,747
65,943
Taken
67,559
34,785
Mitigated
39,735
13,571
Healing
34,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,970
2,775
0
3,667
11,081
4,008
3,458
3,237
7,558
0
98,437
L
Osiris
2,427
385
0
1,520
13,706
7,846
0
1,545
12,161
0
61,218
W
Ares
5,467
103
2,864
4,938
13,647
12,326
200
3,801
9,174
21,032
9,774
L
5,509
139
0
280
9,609
3,559
0
1,886
7,723
60,438
0
W
Bastet
Ofonix
Bastet
8,500
1,261
0
10,017
14,546
5,548
0
2,611
11,763
0
91,033
W
18,657
8,175
40
5,881
14,751
13,403
0
4,450
10,031
0
116,826
L
12,782
2,409
66
2,089
14,573
4,412
0
3,579
10,994
53,930
0
W
8,153
2,510
0
7,347
13,534
4,450
8,330
3,801
9,413
106,434
0
L
Ullr
4,799
1,227
0
4,014
13,768
4,582
149
1,939
11,829
0
53,920
L
Chiron
nathanhald
Chiron
10,218
2,916
1,486
4,116
14,287
14,386
171
4,142
10,127
0
33,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
62,982
507
Minions Killed
709
0
Camps Cleared
0
1,851,178
Distance Traveled
1,932,822
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,741
637
173
9
0
369,862
8
L
Osiris
9,435
472
152
8
0
411,959
5
W
Ares
10,814
541
44
2
0
355,604
1
L
Thoth
8,567
428
131
7
0
366,885
0
W
Bastet
12,169
608
126
6
0
430,170
7
W
Set
14,608
730
214
11
0
395,026
9
L
Nu Wa
9,497
475
89
4
0
351,090
1
W
Sol
12,650
633
152
8
0
382,160
7
L
Ullr
8,537
427
93
5
0
358,438
1
L
Chiron
8,530
427
42
2
0
362,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role