Player Matchup

Persephone
Persephone
Bentley_249
Persephone
Level 124
God Stats
30W - 30L
1,508 SR
Queue Stats
100W - 95L
1,578 Elo+
Party 1
Medusa
Medusa
DrMedic0412
Medusa
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 189L
1,551 Elo+
Party 2
Achilles
Achilles
PTsapphire
Achilles
Level 124
God Stats
2W - 2L
1,635 SR
Queue Stats
86W - 85L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
SamSqueaks
Sylvanus
Level 83
God Stats
1W - 6L
1,176 SR
Queue Stats
65W - 68L
1,596 Elo+
Party 1
Thanatos
Thanatos
Steelshot14
Thanatos
Level 68
God Stats
1W - 11L
1,348 SR
Queue Stats
2W - 13L
1,450 Elo+
Party 2
Team Averages
Level 106
1,433 SR
1,548 Elo+

VS

Team Averages
Level 101
1,467 SR
1,591 Elo+
Bakasura
Bakasura
Claytonic21
Bakasura
Level 86
God Stats
2W - 1L
1,541 SR
Queue Stats
35W - 33L
1,526 Elo+
Solo
Guan Yu
Guan Yu
MonotoneSamurai
Guan Yu
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 42L
1,749 Elo+
Party 3
Skadi
Skadi
MrStabby7
Skadi
Level 65
God Stats
12W - 4L
1,556 SR
Queue Stats
21W - 14L
1,616 Elo+
Party 3
Cabrakan
Cabrakan
Untonayan
Cabrakan
Level 142
God Stats
2W - 0L
1,281 SR
Queue Stats
118W - 106L
1,463 Elo+
Solo
Poseidon
Poseidon
lGablinl
Poseidon
Level 88
God Stats
10W - 10L
1,454 SR
Queue Stats
83W - 86L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bentley_249
Persephone
19
1 / 7 / 14
12,326
822
20,687
15,127
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
1 / 6 / 8
10,151
677
12,449
13,708
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
PTsapphire
Achilles
18
6 / 7 / 10
11,299
753
13,846
20,222
17,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
SamSqueaks
Sylvanus
16
2 / 9 / 10
10,199
680
9,244
24,253
27,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Steelshot14
Thanatos
18
8 / 8 / 8
11,480
765
10,481
14,769
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Claytonic21
Bakasura
19
8 / 6 / 6
12,710
847
10,144
18,123
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 17
11,290
753
9,567
19,091
29,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
MrStabby7
Skadi
20
11 / 2 / 18
13,075
872
20,927
12,567
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Untonayan
Cabrakan
19
5 / 6 / 18
12,180
812
10,607
19,846
30,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
lGablinl
Poseidon
20
10 / 2 / 14
12,682
845
21,139
13,175
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
18
Kills
37
37
Deaths
19
50
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bentley_249
Persephone
1
7
14
1.14
W
Bakasura
Claytonic21
Bakasura
8
6
6
1.83
L
Medusa
1
6
8
0.83
W
3
3
17
3.83
W
Skadi
MrStabby7
Skadi
11
2
18
10
L
Achilles
PTsapphire
Achilles
6
7
10
1.57
L
Sylvanus
SamSqueaks
Sylvanus
2
9
10
0.78
L
Thanatos
Steelshot14
Thanatos
8
8
8
1.5
W
Cabrakan
Untonayan
Cabrakan
5
6
18
2.33
W
Poseidon
lGablinl
Poseidon
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,707
Damage
72,384
88,079
Taken
82,802
61,969
Mitigated
77,613
25,929
Healing
30,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bentley_249
Persephone
20,687
1,730
0
1,893
15,127
4,766
846
4,963
9,722
70,204
0
W
Bakasura
Claytonic21
Bakasura
10,144
7,600
1,105
4,786
18,123
7,687
0
5,838
11,403
0
40,341
L
Medusa
12,449
4,841
0
2,076
13,708
6,110
944
4,709
8,822
0
43,380
W
9,567
938
5,430
8,733
19,091
29,045
217
6,393
12,067
0
35,171
W
Skadi
MrStabby7
Skadi
20,927
8,955
295
3,703
12,567
5,419
2,950
5,670
6,414
0
48,190
L
Achilles
PTsapphire
Achilles
13,846
3,361
656
4,024
20,222
17,150
173
8,264
11,478
0
36,758
L
Sylvanus
SamSqueaks
Sylvanus
9,244
2,876
3,483
5,569
24,253
27,430
554
9,505
14,341
18,541
0
L
Thanatos
Steelshot14
Thanatos
10,481
640
0
8,228
14,769
6,513
0
3,969
10,415
0
24,267
W
Cabrakan
Untonayan
Cabrakan
10,607
1,551
0
2,752
19,846
30,557
37
6,362
12,373
17,415
0
W
Poseidon
lGablinl
Poseidon
21,139
2,848
595
3,113
13,175
4,905
809
4,675
8,104
57,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,455
Gold Earned
61,937
265
Minions Killed
266
0
Camps Cleared
0
1,350,511
Distance Traveled
1,563,398
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,326
822
113
8
0
266,687
1
W
Bakasura
12,710
847
69
5
0
310,675
1
L
Medusa
10,151
677
74
5
0
259,989
1
W
Guan Yu
11,290
753
47
3
0
316,084
0
W
Skadi
13,075
872
73
5
0
295,116
3
L
Achilles
11,299
753
47
3
0
290,896
1
L
Sylvanus
10,199
680
9
1
0
227,143
3
L
Thanatos
11,480
765
22
1
0
305,796
0
W
Cabrakan
12,180
812
17
1
0
297,049
0
W
Poseidon
12,682
845
60
4
0
344,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role