Player Matchup

Chaac
Chaac
Silver III
AppleOka
Chaac
Silver III
Level 68
God Stats
10W - 19L
1,554 SR
Queue Stats
157W - 160L
1,230 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
D6unkpanda
Baron Samedi
Silver III
Level 60
God Stats
29W - 17L
1,519 SR
Queue Stats
125W - 133L
1,180 MMR
Party 2
Skadi
Skadi
Silver III
Swervin xv
Skadi
Silver III
Level 75
God Stats
5W - 6L
1,500 SR
Queue Stats
183W - 190L
1,230 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 68
1,525 SR
1,213 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 84
1,500 SR
1,205 MMR
Tiamat
Tiamat
Bronze IV
BrunoStyleVIP
Tiamat
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,205 MMR
Party 1
Geb
Geb
Bronze IV
Raphael jaca
Geb
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,205 MMR
Party 1
Charybdis
Charybdis
Bronze IV
yTorreCega
Charybdis
Bronze IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,205 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AppleOka
Chaac
15
3 / 0 / 10
10,604
707
10,107
13,219
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
D6unkpanda
Baron Samedi
15
4 / 3 / 9
11,183
746
10,895
12,193
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
6 / 2 / 7
11,485
766
16,221
11,404
3,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ZeusGuan YuMulanGilgameshAh Muzen Cab

VS

Bans
BacchusAtlasHadesSylvanusAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,189
613
7,093
14,145
9,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 4
9,169
611
8,169
19,521
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
yTorreCega
Charybdis
14
2 / 4 / 2
9,357
624
10,399
12,714
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
13
Kills
4
5
Deaths
13
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
AppleOka
Chaac
3
0
10
8
L
2
5
2
0.6
W
Baron Samedi
D6unkpanda
Baron Samedi
4
3
9
2.83
L
0
4
4
0.5
W
Skadi
6
2
7
4.75
L
Charybdis
yTorreCega
Charybdis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
25,661
36,816
Taken
46,380
19,137
Mitigated
28,472
16,730
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AppleOka
Chaac
10,107
1,973
862
3,351
13,219
11,171
159
6,340
6,879
0
25,395
L
7,093
375
826
4,647
14,145
9,044
0
3,557
10,160
43,300
0
W
Baron Samedi
D6unkpanda
Baron Samedi
10,895
443
3,251
4,638
12,193
4,719
394
5,962
6,231
31,874
0
L
8,169
604
943
4,446
19,521
14,936
0
4,236
14,398
21,915
0
W
Skadi
16,221
7,132
189
4,439
11,404
3,247
1,666
3,303
8,101
0
52,581
L
Charybdis
yTorreCega
Charybdis
10,399
3,769
941
2,183
12,714
4,492
0
2,778
9,575
0
35,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
27,715
163
Minions Killed
139
6
Camps Cleared
5
720,551
Distance Traveled
769,560
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,604
707
42
3
0
251,980
0
L
Tiamat
9,189
613
58
4
3
234,711
0
W
Baron Samedi
11,183
746
45
3
1
232,140
0
L
Geb
9,169
611
32
2
2
276,077
3
W
Skadi
11,485
766
76
5
5
236,431
5
L
Charybdis
9,357
624
49
3
0
258,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role