Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Tazojamo286
Bakasura
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,243 Elo+
Solo
Odin
Odin
TheCrAzedQuaCk
Odin
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 96L
1,532 Elo+
Party 3
Ymir
Ymir
WeAreFarmers948
Ymir
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
27W - 13L
1,701 Elo+
Party 3
Aphrodite
Aphrodite
kermis94
Aphrodite
Level 49
God Stats
2W - 3L
1,372 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 1
Team Averages
Level 46
1,521 SR
1,492 Elo+

VS

Team Averages
Level 44
1,578 SR
1,534 Elo+
Skadi
Skadi
Roo0
Skadi
Level 47
God Stats
8W - 2L
1,500 SR
Queue Stats
19W - 10L
1,663 Elo+
Party 2
Zeus
Zeus
TaeKing757
Zeus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,238 Elo+
Solo
Cthulhu
Cthulhu
YOMOM69
Cthulhu
Level 25
God Stats
13W - 10L
1,554 SR
Queue Stats
76W - 49L
1,581 Elo+
Party 2
Awilix
Awilix
YoMomsAHo
Awilix
Level 49
God Stats
15W - 10L
1,851 SR
Queue Stats
120W - 95L
1,607 Elo+
Party 2
Discordia
Discordia
thehightimes
Discordia
Level 61
God Stats
8W - 3L
1,485 SR
Queue Stats
141W - 108L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 3 / 2
7,253
725
5,381
7,567
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Tazojamo286
Bakasura
16
4 / 1 / 2
8,275
828
9,110
9,561
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 4 / 2
7,637
764
7,233
12,121
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 4
7,400
740
3,435
11,011
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
kermis94
Aphrodite
13
0 / 2 / 7
6,986
699
3,289
6,259
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Roo0
Skadi
14
4 / 1 / 7
7,874
787
9,133
7,034
2,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
7,587
759
4,265
6,702
2,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
YOMOM69
Cthulhu
14
1 / 1 / 6
7,449
745
6,837
5,920
3,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
YoMomsAHo
Awilix
14
5 / 3 / 2
8,101
810
8,050
10,263
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
thehightimes
Discordia
14
0 / 1 / 8
7,600
760
10,069
4,738
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
12
12
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
2
0.67
W
Skadi
Roo0
Skadi
4
1
7
7.5
W
2
4
0
0.5
L
Bakasura
Tazojamo286
Bakasura
4
1
2
5
L
4
4
2
1.25
L
1
2
4
1.5
W
Cthulhu
YOMOM69
Cthulhu
1
1
6
4
W
Awilix
YoMomsAHo
Awilix
5
3
2
2
L
Aphrodite
kermis94
Aphrodite
0
2
7
1.75
W
Discordia
thehightimes
Discordia
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
38,354
46,519
Taken
34,657
29,440
Mitigated
14,670
11,120
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,381
873
0
385
7,567
2,552
0
4,087
3,220
22,155
0
W
Skadi
Roo0
Skadi
9,133
4,417
0
0
7,034
2,513
2,028
1,574
4,879
0
19,731
W
4,265
1,163
231
160
6,702
2,398
297
3,632
2,614
22,842
0
L
Bakasura
Tazojamo286
Bakasura
9,110
4,503
0
1,995
9,561
4,264
0
3,931
5,338
0
25,910
L
7,233
1,152
329
1,632
12,121
10,022
0
3,176
8,411
0
13,123
L
3,435
129
0
792
11,011
9,338
0
5,799
3,713
14,057
0
W
Cthulhu
YOMOM69
Cthulhu
6,837
328
1,318
2,060
5,920
3,054
0
2,320
3,100
18,663
0
W
Awilix
YoMomsAHo
Awilix
8,050
2,715
280
1,539
10,263
5,268
0
2,697
6,500
0
19,231
L
Aphrodite
kermis94
Aphrodite
3,289
516
3,615
2,372
6,259
3,264
0
3,389
2,637
10,269
0
W
Discordia
thehightimes
Discordia
10,069
223
0
535
4,738
1,437
287
1,452
2,964
39,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,551
Gold Earned
38,611
167
Minions Killed
196
0
Camps Cleared
0
984,093
Distance Traveled
1,033,937
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,253
725
44
4
0
194,799
0
W
Skadi
7,874
787
36
4
0
174,527
0
W
Zeus
7,587
759
45
5
0
185,565
1
L
Bakasura
8,275
828
60
6
0
249,851
4
L
Odin
7,637
764
13
1
0
198,203
0
L
Ymir
7,400
740
30
3
0
184,466
1
W
Cthulhu
7,449
745
32
3
0
221,137
0
W
Awilix
8,101
810
28
3
0
226,618
1
L
Aphrodite
6,986
699
20
2
0
156,774
0
W
Discordia
7,600
760
55
6
0
226,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role