Player Matchup

Sol
Sol
DragonGamer12
Sol
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 73L
1,879 Elo+
Solo
Arachne
Arachne
HeatBank
Arachne
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,723 Elo+
Solo
Pele
Pele
Lollyjerome
Pele
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 187L
1,484 Elo+
Party 2
Rama
Rama
Nixxar
Rama
Level 72
God Stats
6W - 14L
1,380 SR
Queue Stats
158W - 143L
1,508 Elo+
Party 2
Yemoja
Yemoja
nofiboyy
Yemoja
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 202L
1,462 Elo+
Party 2
Team Averages
Level 68
1,476 SR
1,611 Elo+

VS

Team Averages
Level 90
1,467 SR
1,673 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Attach
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,880 Elo+
Party 1
Nemesis
Nemesis
gabrielsv97
Nemesis
Level 47
God Stats
5W - 10L
1,120 SR
Queue Stats
8W - 14L
1,226 Elo+
Solo
Erlang Shen
Erlang Shen
imaverage
Erlang Shen
Level 65
God Stats
3W - 0L
1,717 SR
Queue Stats
10W - 2L
1,880 Elo+
Party 1
Zeus
Zeus
kendawooda
Zeus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,973
634
3,784
5,239
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HeatBank
Arachne
10
2 / 5 / 5
6,446
586
6,100
10,703
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 8 / 3
5,763
524
1,965
8,702
1,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Nixxar
Rama
8
2 / 7 / 1
5,753
523
5,270
9,065
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
nofiboyy
Yemoja
7
0 / 6 / 3
5,159
469
2,589
10,409
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
7 / 1 / 10
7,267
661
8,492
7,340
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Attach
Ullr
12
7 / 1 / 5
7,197
654
7,790
5,185
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
gabrielsv97
Nemesis
11
0 / 2 / 1
5,749
523
1,628
4,865
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
imaverage
Erlang Shen
11
9 / 3 / 6
7,230
657
10,691
7,372
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 3 / 7
6,442
586
6,011
8,754
4,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
27
27
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
10
12
W
Ullr
Attach
Ullr
7
1
5
9.5
L
4
1
0
4
L
Arachne
HeatBank
Arachne
2
5
5
0.9
L
1
8
3
0.31
L
Rama
Nixxar
Rama
2
7
1
0.36
W
Nemesis
gabrielsv97
Nemesis
0
2
1
0.25
W
Erlang Shen
imaverage
Erlang Shen
9
3
6
4
W
4
3
7
2.5
L
Yemoja
nofiboyy
Yemoja
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
34,612
44,118
Taken
33,516
9,923
Mitigated
14,708
9,718
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,492
439
0
1,720
7,340
2,837
0
973
6,261
34,278
0
W
Ullr
Attach
Ullr
7,790
3,382
0
1,391
5,185
1,711
0
779
4,406
0
43,000
L
3,784
1,052
0
3,099
5,239
1,139
251
150
4,928
39,092
0
L
Arachne
HeatBank
Arachne
6,100
4,459
0
2,510
10,703
2,382
0
1,970
8,696
0
32,346
L
1,965
314
0
236
8,702
1,773
0
4,640
4,062
0
20,204
L
Rama
Nixxar
Rama
5,270
3,931
0
1,191
9,065
1,729
0
4,031
5,034
0
20,382
W
Nemesis
gabrielsv97
Nemesis
1,628
546
0
1,464
4,865
2,034
253
2,478
2,387
0
23,777
W
Erlang Shen
imaverage
Erlang Shen
10,691
5,615
0
2,345
7,372
4,113
0
1,195
6,177
0
38,522
W
6,011
1,571
225
1,520
8,754
4,013
0
948
7,536
26,552
0
L
Yemoja
nofiboyy
Yemoja
2,589
685
1,322
1,360
10,409
2,900
0
3,712
6,697
10,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
33,885
222
Minions Killed
336
0
Camps Cleared
0
1,003,257
Distance Traveled
1,039,023
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,267
661
69
6
0
227,791
7
W
Ullr
7,197
654
96
9
0
209,811
1
L
Sol
6,973
634
78
7
0
206,995
3
L
Arachne
6,446
586
59
5
0
218,007
0
L
Pele
5,763
524
36
3
0
205,264
3
L
Rama
5,753
523
37
3
0
185,632
1
W
Nemesis
5,749
523
57
5
0
202,920
1
W
Erlang Shen
7,230
657
68
6
0
217,341
1
W
Zeus
6,442
586
46
4
0
181,160
2
L
Yemoja
5,159
469
12
1
0
187,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role