Player Matchup

Ares
Ares
Gougon
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Fenrir
Fenrir
Killenmachine81
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
MegaBacon
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
TanSM44
Chernobog
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
ThisJuanTime
Ratatoskr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Team Averages
Level 15
1,500 SR
1,500 Elo+

VS

Team Averages
Level 68
1,590 SR
1,542 Elo+
Set
Set
CannoloGrande
Set
Level 56
God Stats
8W - 3L
1,845 SR
Queue Stats
240W - 216L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
ThatOneGuyIsBack
Sun Wukong
Level 21
God Stats
5W - 2L
1,715 SR
Queue Stats
66W - 71L
1,572 Elo+
Party 1
Sol
Sol
TheCalooch
Sol
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
121W - 114L
1,466 Elo+
Party 2
Merlin
Merlin
monstermack419
Merlin
Level 147
God Stats
1W - 2L
1,621 SR
Queue Stats
30W - 32L
1,572 Elo+
Party 1
Sobek
Sobek
scriptumrasa
Sobek
Level 86
God Stats
5W - 3L
1,271 SR
Queue Stats
245W - 233L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gougon
Ares
5
0 / 8 / 0
4,062
406
1,140
8,144
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 5 / 0
3,798
380
2,343
4,556
1,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
MegaBacon
Kukulkan
5
0 / 9 / 1
4,031
403
2,202
5,268
1,091
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
TanSM44
Chernobog
6
0 / 8 / 0
4,119
412
1,295
5,442
713
Ratatoskr
ThisJuanTime
Ratatoskr
8
2 / 4 / 0
5,413
541
2,770
7,243
1,941
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,681
668
3,534
5,645
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
ThatOneGuyIsBack
Sun Wukong
12
12 / 0 / 4
8,084
808
8,688
7,944
5,897
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 0 / 2
7,708
771
6,294
4,320
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 2 / 3
7,157
716
3,597
5,416
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 9
6,604
660
2,319
6,280
3,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
34
34
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Ares
Gougon
Ares
0
8
0
0
L
0
5
0
0
L
Kukulkan
MegaBacon
Kukulkan
0
9
1
0.06
L
Chernobog
TanSM44
Chernobog
0
8
0
0
W
Sun Wukong
ThatOneGuyIsBack
Sun Wukong
12
0
4
14
W
9
0
2
10
L
Ratatoskr
ThisJuanTime
Ratatoskr
2
4
0
0.5
W
6
2
3
3.75
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,750
Damage
24,432
30,653
Taken
29,605
8,802
Mitigated
14,673
2,384
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,534
1,762
0
2,734
5,645
2,508
0
341
5,271
0
34,476
L
Ares
Gougon
Ares
1,140
567
0
138
8,144
3,219
0
2,749
5,335
4,936
0
L
2,343
1,035
0
356
4,556
1,838
0
3,385
1,133
0
5,429
L
Kukulkan
MegaBacon
Kukulkan
2,202
748
0
12
5,268
1,091
0
2,150
3,054
8,570
0
L
Chernobog
TanSM44
Chernobog
1,295
944
0
91
5,442
713
0
22
5,380
0
13,030
W
Sun Wukong
ThatOneGuyIsBack
Sun Wukong
8,688
2,317
0
1,503
7,944
5,897
1,692
664
7,280
0
42,738
W
6,294
3,031
0
2,098
4,320
1,128
2,861
626
3,610
38,795
0
L
Ratatoskr
ThisJuanTime
Ratatoskr
2,770
454
0
1,787
7,243
1,941
0
3,588
3,541
0
14,744
W
3,597
513
0
1,248
5,416
1,740
496
621
4,762
28,826
0
W
2,319
755
1,235
2,922
6,280
3,400
319
1,090
5,082
10,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,423
Gold Earned
36,234
87
Minions Killed
319
0
Camps Cleared
0
991,127
Distance Traveled
980,398
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,681
668
72
7
0
212,562
0
L
Ares
4,062
406
8
1
0
186,458
0
L
Fenrir
3,798
380
7
1
0
199,935
0
L
Kukulkan
4,031
403
6
1
0
198,503
0
L
Chernobog
4,119
412
33
3
0
192,990
0
W
Sun Wukong
8,084
808
81
8
0
211,264
0
W
Sol
7,708
771
90
9
0
186,186
2
L
Ratatoskr
5,413
541
33
3
0
213,241
0
W
Merlin
7,157
716
66
7
0
187,232
1
W
Sobek
6,604
660
10
1
0
183,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role