Player Matchup

Apollo
Apollo
Alikune
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 90L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
Nawimthefool
Baba Yaga
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,314 Elo+
Solo
Zeus
Zeus
canni213
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,065 Elo+
Solo
Cu Chulainn
Cu Chulainn
fireball-1983
Cu Chulainn
Level 66
God Stats
2W - 3L
1,888 SR
Queue Stats
4W - 5L
1,685 Elo+
Party 2
Bastet
Bastet
sten47y-
Bastet
Level 68
God Stats
2W - 2L
1,719 SR
Queue Stats
6W - 11L
1,259 Elo+
Party 2
Team Averages
Level 66
1,621 SR
1,348 Elo+

VS

Team Averages
Level 69
1,374 SR
1,353 Elo+
Amaterasu
Amaterasu
Ck XxWaterxX
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 146L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Kanguro-azteca
Kukulkan
Level 67
God Stats
1W - 3L
1,276 SR
Queue Stats
187W - 195L
1,410 Elo+
Solo
Cerberus
Cerberus
NinoShuttsox
Cerberus
Level 43
God Stats
2W - 3L
1,291 SR
Queue Stats
45W - 47L
1,311 Elo+
Party 1
Da Ji
Da Ji
Tuxah Slip
Da Ji
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
141W - 136L
1,331 Elo+
Party 1
Skadi
Skadi
topeat
Skadi
Level 48
God Stats
111W - 90L
1,302 SR
Queue Stats
121W - 110L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alikune
Apollo
20
6 / 10 / 12
14,661
419
27,939
29,541
10,818
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Nawimthefool
Baba Yaga
5
0 / 3 / 0
8,571
245
261
3,558
595
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zeus
20
6 / 11 / 4
14,094
403
17,288
19,209
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
fireball-1983
Cu Chulainn
20
2 / 10 / 7
13,998
400
18,199
26,177
23,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
sten47y-
Bastet
20
8 / 8 / 4
14,165
405
17,939
27,862
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ck XxWaterxX
Amaterasu
20
9 / 1 / 20
17,964
513
14,744
30,238
36,233
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
20
15 / 5 / 8
20,536
587
25,949
27,193
13,446
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NinoShuttsox
Cerberus
19
3 / 8 / 7
14,987
428
7,033
33,484
28,010
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
20
5 / 1 / 13
18,367
525
13,388
24,781
15,859
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
topeat
Skadi
20
9 / 8 / 7
17,758
507
21,614
25,483
8,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
22
Kills
41
42
Deaths
23
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alikune
Apollo
6
10
12
1.2
W
Amaterasu
Ck XxWaterxX
Amaterasu
9
1
20
19
W
Kukulkan
15
5
8
3.8
L
Baba Yaga
Nawimthefool
Baba Yaga
0
3
0
0
W
Cerberus
NinoShuttsox
Cerberus
3
8
7
0.81
W
Da Ji
5
1
13
11.5
L
Zeus
6
11
4
0.73
L
Cu Chulainn
fireball-1983
Cu Chulainn
2
10
7
0.55
L
Bastet
sten47y-
Bastet
8
8
4
1.25
W
Skadi
topeat
Skadi
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,626
Damage
82,728
106,347
Taken
141,179
52,215
Mitigated
102,477
21,482
Healing
42,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alikune
Apollo
27,939
13,424
465
8,906
29,541
10,818
648
10,375
18,840
0
86,163
W
Amaterasu
Ck XxWaterxX
Amaterasu
14,744
4,359
0
6,806
30,238
36,233
1,592
3,324
26,440
0
83,008
W
Kukulkan
25,949
5,063
1,892
3,997
27,193
13,446
3,469
2,772
23,491
178,968
6,581
L
Baba Yaga
Nawimthefool
Baba Yaga
261
0
0
318
3,558
595
130
714
2,788
7,062
0
W
Cerberus
NinoShuttsox
Cerberus
7,033
581
105
6,015
33,484
28,010
118
5,656
25,071
54,764
0
W
Da Ji
13,388
2,293
768
14,113
24,781
15,859
3,135
1,445
23,244
0
142,933
L
Zeus
17,288
1,467
0
543
19,209
6,549
71
4,872
14,040
73,284
0
L
Cu Chulainn
fireball-1983
Cu Chulainn
18,199
6,270
182
2,321
26,177
23,819
1,713
8,081
16,745
0
91,611
L
Bastet
sten47y-
Bastet
17,939
4,775
546
8,201
27,862
10,434
48
7,442
20,000
0
85,073
W
Skadi
topeat
Skadi
21,614
13,601
786
7,599
25,483
8,929
7,364
5,728
18,717
0
127,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,489
Gold Earned
89,612
488
Minions Killed
753
0
Camps Cleared
0
2,069,807
Distance Traveled
2,961,022
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,661
419
103
3
0
444,672
5
W
Amaterasu
17,964
513
95
3
0
670,551
1
W
Kukulkan
20,536
587
235
7
0
572,237
0
L
Baba Yaga
8,571
245
13
0
0
81,374
0
W
Cerberus
14,987
428
53
2
0
540,712
5
W
Da Ji
18,367
525
177
5
0
633,960
2
L
Zeus
14,094
403
116
3
0
464,853
1
L
Cu Chulainn
13,998
400
135
4
0
600,668
1
L
Bastet
14,165
405
121
3
0
478,240
1
W
Skadi
17,758
507
193
6
0
543,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role