Player Matchup

King Arthur
King Arthur
BarryTheCrow
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,891 Elo+
Party 1
Heimdallr
Heimdallr
Eodbros
Heimdallr
Level 158
God Stats
2W - 1L
1,508 SR
Queue Stats
195W - 89L
1,739 Elo+
Party 1
Thanatos
Thanatos
FunnyMunk
Thanatos
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 54L
1,781 Elo+
Party 1
Scylla
Scylla
MechanicalCards
Scylla
Level 102
God Stats
3W - 1L
1,692 SR
Queue Stats
85W - 43L
1,759 Elo+
Party 1
Anhur
Anhur
eliteseafowl
Anhur
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 68L
1,767 Elo+
Party 1
Team Averages
Level 114
1,540 SR
1,787 Elo+

VS

Team Averages
Level 112
1,493 SR
1,607 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Aylis
Skadi
Level 142
God Stats
24W - 13L
1,726 SR
Queue Stats
101W - 101L
1,660 Elo+
Party 2
Kukulkan
Kukulkan
LSmokeOGsteezgod
Kukulkan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,713 Elo+
Party 2
Thor
Thor
Nervecoil
Thor
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 41L
1,743 Elo+
Party 2
Achilles
Achilles
officialkd__
Achilles
Level 49
God Stats
2W - 5L
1,237 SR
Queue Stats
39W - 60L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarryTheCrow
King Arthur
19
9 / 5 / 8
12,035
802
9,469
15,248
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Eodbros
Heimdallr
20
8 / 1 / 15
12,280
819
13,589
13,956
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
FunnyMunk
Thanatos
20
13 / 4 / 10
12,729
849
22,325
16,142
6,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 15
11,973
798
13,502
9,721
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 3 / 19
10,989
733
11,638
16,916
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
3 / 1 / 10
11,136
742
20,168
6,629
2,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Aylis
Skadi
16
0 / 7 / 8
9,598
640
7,363
13,989
3,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 4
10,947
730
7,789
12,066
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
6 / 12 / 6
11,487
766
10,681
24,518
10,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
officialkd__
Achilles
17
5 / 12 / 7
11,143
743
9,238
25,548
34,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
40
Kills
16
16
Deaths
40
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
10
8
L
Skadi
Aylis
Skadi
0
7
8
0.57
W
King Arthur
BarryTheCrow
King Arthur
9
5
8
2.6
W
Heimdallr
Eodbros
Heimdallr
8
1
15
15.5
W
Thanatos
FunnyMunk
Thanatos
13
4
10
4.5
L
2
8
4
0.5
W
9
3
15
5.5
L
Thor
6
12
6
0.75
W
1
3
19
3.5
L
Achilles
officialkd__
Achilles
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,523
Damage
55,239
71,983
Taken
82,750
44,662
Mitigated
53,173
18,883
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,168
478
0
1,869
6,629
2,167
0
1,590
4,379
44,029
0
L
Skadi
Aylis
Skadi
7,363
1,874
0
300
13,989
3,490
164
1,397
12,221
0
39,342
W
King Arthur
BarryTheCrow
King Arthur
9,469
1,475
0
1,801
15,248
16,753
888
5,579
9,518
5,294
26,570
W
Heimdallr
Eodbros
Heimdallr
13,589
7,890
0
4,547
13,956
6,191
5,561
4,892
8,954
0
53,160
W
Thanatos
FunnyMunk
Thanatos
22,325
5,369
0
8,517
16,142
6,825
1,759
5,990
10,056
0
46,710
L
7,789
800
0
578
12,066
3,100
0
2,692
8,799
41,105
0
W
13,502
1,951
0
1,795
9,721
3,501
287
4,334
5,313
34,064
0
L
Thor
10,681
1,546
0
463
24,518
10,227
0
2,517
21,027
0
23,814
W
11,638
5,128
0
2,223
16,916
11,392
660
6,679
10,185
0
33,393
L
Achilles
officialkd__
Achilles
9,238
2,720
135
478
25,548
34,189
0
5,941
17,969
0
24,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,006
Gold Earned
54,311
288
Minions Killed
252
0
Camps Cleared
0
1,545,859
Distance Traveled
1,370,206
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,136
742
58
4
0
329,498
3
L
Skadi
9,598
640
49
3
0
279,689
0
W
King Arthur
12,035
802
43
3
0
274,392
0
W
Heimdallr
12,280
819
71
5
0
319,918
2
W
Thanatos
12,729
849
57
4
0
347,375
2
L
Kukulkan
10,947
730
86
6
0
278,410
5
W
Scylla
11,973
798
71
5
0
302,900
2
L
Thor
11,487
766
22
1
0
232,152
0
W
Anhur
10,989
733
46
3
0
301,274
4
L
Achilles
11,143
743
37
2
0
250,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role