Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ALTOIDS-95
Ne Zha
Level 128
God Stats
8W - 5L
1,783 SR
Queue Stats
35W - 39L
1,462 Elo+
Party 3
Freya
Freya
Darth_Skidmarkz
Freya
Level 127
God Stats
4W - 2L
1,532 SR
Queue Stats
25W - 24L
1,472 Elo+
Party 3
Olorun
Olorun
Lymona
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
1,971 Elo+
Party 2
Osiris
Osiris
xdeadsolitudex
Osiris
Level 107
God Stats
9W - 10L
1,239 SR
Queue Stats
19W - 25L
1,593 Elo+
Party 3
Team Averages
Level 110
1,511 SR
1,600 Elo+

VS

Team Averages
Level 93
1,464 SR
1,599 Elo+
Sylvanus
Sylvanus
Aither889490
Sylvanus
Level 45
God Stats
7W - 4L
1,743 SR
Queue Stats
224W - 179L
1,833 Elo+
Solo
King Arthur
King Arthur
Jaymcgee11
King Arthur
Level 91
God Stats
14W - 19L
1,183 SR
Queue Stats
228W - 204L
1,647 Elo+
Solo
Cernunnos
Cernunnos
TrustMeDaddy_20
Cernunnos
Level 36
God Stats
3W - 6L
1,390 SR
Queue Stats
40W - 47L
1,373 Elo+
Solo
Ravana
Ravana
billytalent215
Ravana
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
239W - 235L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
feloniousass
Nu Wa
Level 135
God Stats
27W - 25L
1,502 SR
Queue Stats
216W - 208L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
11 / 2 / 11
13,489
642
24,782
19,361
7,240
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
ALTOIDS-95
Ne Zha
18
4 / 0 / 6
11,648
555
5,347
11,151
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 1 / 8
10,955
522
5,888
12,808
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Lymona
Olorun
19
6 / 2 / 9
12,179
580
19,028
14,159
7,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 2 / 11
11,947
569
11,480
17,365
24,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aither889490
Sylvanus
13
1 / 5 / 2
8,977
427
6,251
18,733
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Jaymcgee11
King Arthur
15
1 / 8 / 2
9,528
454
9,686
27,954
20,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
TrustMeDaddy_20
Cernunnos
17
1 / 5 / 0
10,672
508
6,694
13,766
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 1
10,133
483
5,765
11,395
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 8 / 2
8,488
404
12,537
12,667
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
31
Kills
7
7
Deaths
31
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
2
11
8.25
W
Ne Zha
ALTOIDS-95
Ne Zha
4
0
6
7
L
Sylvanus
Aither889490
Sylvanus
1
5
2
0.4
W
3
1
8
7
L
King Arthur
Jaymcgee11
King Arthur
1
8
2
0.25
W
Olorun
Lymona
Olorun
6
2
9
5.25
L
Cernunnos
TrustMeDaddy_20
Cernunnos
1
5
0
0.2
L
4
5
1
0.9
L
0
8
2
0.13
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,525
Damage
40,933
74,844
Taken
84,515
46,641
Mitigated
57,958
34,507
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
24,782
7,771
0
8,736
19,361
7,240
656
6,211
13,150
0
110,024
W
Ne Zha
ALTOIDS-95
Ne Zha
5,347
1,104
0
7,251
11,151
3,728
1,754
2,381
8,770
0
99,332
L
Sylvanus
Aither889490
Sylvanus
6,251
1,231
1,969
3,959
18,733
23,982
0
7,418
11,315
21,254
0
W
5,888
2,821
0
5,874
12,808
4,064
1,856
2,337
10,471
60,016
0
L
King Arthur
Jaymcgee11
King Arthur
9,686
1,085
0
5,269
27,954
20,577
177
8,225
19,729
0
54,548
W
Olorun
Lymona
Olorun
19,028
9,089
1,558
6,355
14,159
7,308
2,094
4,399
9,760
88,889
3,633
L
Cernunnos
TrustMeDaddy_20
Cernunnos
6,694
2,590
0
3,977
13,766
5,510
423
4,605
9,161
0
91,807
L
5,765
788
0
3,235
11,395
4,287
671
3,737
7,658
0
48,947
L
12,537
2,257
0
1,084
12,667
3,602
0
393
12,274
55,072
0
W
11,480
4,060
0
4,733
17,365
24,301
1,182
3,460
13,905
0
54,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,218
Gold Earned
47,798
653
Minions Killed
484
0
Camps Cleared
0
2,088,166
Distance Traveled
1,631,198
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,489
642
167
8
0
458,304
1
W
Ne Zha
11,648
555
158
8
0
431,618
2
L
Sylvanus
8,977
427
35
2
0
337,215
2
W
Freya
10,955
522
93
4
0
369,257
4
L
King Arthur
9,528
454
100
5
0
333,249
1
W
Olorun
12,179
580
140
7
0
387,890
0
L
Cernunnos
10,672
508
166
8
0
327,993
4
L
Ravana
10,133
483
98
5
0
337,419
0
L
Nu Wa
8,488
404
85
4
0
295,322
6
W
Osiris
11,947
569
95
5
0
441,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role