Player Matchup

Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Bighicks10
Merlin
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
418W - 405L
1,536 Elo+
Solo
Khepri
Khepri
Ticklemnster
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,718 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,551 Elo+

VS

Team Averages
Level 138
1,566 SR
1,476 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Ahjinwoo
Merlin
Level 141
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 5L
1,430 Elo+
Party 4
Tyr
Tyr
CannoliTv
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,430 Elo+
Party 4
Hades
Hades
Ryanocerus
Hades
Level 145
God Stats
3W - 6L
1,500 SR
Queue Stats
115W - 120L
1,465 Elo+
Party 3
Sol
Sol
zpiiike
Sol
Level 99
God Stats
2W - 2L
1,715 SR
Queue Stats
86W - 99L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
11 / 2 / 13
10,712
893
13,265
10,646
6,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
 
Achilles
17
7 / 3 / 14
10,348
862
10,103
12,992
16,049
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
 
Cliodhna
15
7 / 4 / 13
9,974
831
14,668
11,164
6,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Bighicks10
Merlin
17
0 / 1 / 21
9,752
813
10,762
5,781
3,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
16
3 / 3 / 19
9,258
772
6,041
11,892
13,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 6 / 5
9,083
757
10,418
11,207
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Ahjinwoo
Merlin
17
3 / 5 / 6
10,028
836
10,579
9,891
3,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 7
9,196
766
5,688
12,444
12,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
13
0 / 8 / 3
7,903
659
3,628
15,467
8,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
16
2 / 5 / 8
9,724
810
11,835
9,412
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
28
Kills
10
13
Deaths
28
80
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
2
13
8.75
W
Achilles
 
Achilles
7
3
14
4.67
W
Cliodhna
 
Cliodhna
7
4
13
3.38
L
Heimdallr
 
Heimdallr
2
6
5
0.75
L
Merlin
Ahjinwoo
Merlin
3
5
6
1.2
W
Merlin
Bighicks10
Merlin
0
1
21
10.5
L
3
4
7
1.63
L
Hades
0
8
3
0.19
W
Khepri
3
3
19
4.17
L
Sol
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,839
Damage
42,148
52,475
Taken
58,421
46,097
Mitigated
31,530
16,170
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,265
11,327
475
3,086
10,646
6,889
2,124
6,651
3,995
0
31,862
W
Achilles
 
Achilles
10,103
3,060
1,662
3,622
12,992
16,049
1,095
4,432
8,560
0
15,941
W
Cliodhna
 
Cliodhna
14,668
546
432
3,075
11,164
6,427
808
5,847
5,317
0
19,265
L
Heimdallr
 
Heimdallr
10,418
5,185
1,372
1,519
11,207
4,053
470
3,339
7,868
0
19,772
L
Merlin
Ahjinwoo
Merlin
10,579
244
1,083
1,616
9,891
3,525
392
3,252
6,639
27,459
0
W
Merlin
Bighicks10
Merlin
10,762
352
1,330
1,706
5,781
3,053
1,513
2,993
2,788
34,188
0
L
5,688
285
0
2,696
12,444
12,165
0
4,712
7,732
0
7,393
L
Hades
3,628
167
530
1,810
15,467
8,498
81
3,825
11,642
10,805
0
W
Khepri
6,041
320
97
685
11,892
13,679
198
6,119
5,773
11,406
0
L
Sol
11,835
2,605
913
2,379
9,412
3,289
767
1,675
7,737
32,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
45,934
127
Minions Killed
123
0
Camps Cleared
0
1,232,890
Distance Traveled
1,094,196
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,712
893
38
3
0
212,708
1
W
Achilles
10,348
862
15
1
0
276,923
2
W
Cliodhna
9,974
831
13
1
0
231,572
0
L
Heimdallr
9,083
757
24
2
0
202,747
0
L
Merlin
10,028
836
31
3
0
217,335
0
W
Merlin
9,752
813
55
5
0
261,687
1
L
Tyr
9,196
766
7
1
0
255,875
1
L
Hades
7,903
659
17
1
0
193,533
2
W
Khepri
9,258
772
6
1
0
250,000
0
L
Sol
9,724
810
44
4
0
224,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role