Player Matchup

Chaac
Chaac
BlackSol_Atsura
Chaac
Level 149
God Stats
7W - 6L
1,254 SR
Queue Stats
202W - 221L
1,339 Elo+
Solo
Medusa
Medusa
Cheese_Wisely
Medusa
Level 111
God Stats
5W - 8L
1,500 SR
Queue Stats
151W - 163L
1,432 Elo+
Solo
Zeus
Zeus
FeelNFunky
Zeus
Level 62
God Stats
2W - 3L
1,302 SR
Queue Stats
8W - 8L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordSamuel19
Tsukuyomi
Level 45
God Stats
1W - 4L
1,293 SR
Queue Stats
19W - 31L
1,406 Elo+
Solo
Jormungandr
Jormungandr
TimeRichar666
Jormungandr
Level 157
God Stats
9W - 5L
1,504 SR
Queue Stats
520W - 546L
1,501 Elo+
Solo
Team Averages
Level 105
1,370 SR
1,403 Elo+

VS

Team Averages
Level 70
1,485 SR
1,638 Elo+
Bakasura
Bakasura
Flame418
Bakasura
Level 82
God Stats
1W - 2L
1,705 SR
Queue Stats
10W - 5L
1,790 Elo+
Party 2
Hel
Hel
Kotton2Kitty
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,790 Elo+
Party 2
Neith
Neith
MVPatMahomie
Neith
Level 36
God Stats
4W - 5L
1,031 SR
Queue Stats
124W - 139L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
Rozni
Sun Wukong
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,463 Elo+
Party 1
Poseidon
Poseidon
catboyys
Poseidon
Level 56
God Stats
0W - 2L
1,690 SR
Queue Stats
8W - 5L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 3
9,022
644
13,965
12,626
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 2 / 5
8,378
598
10,625
10,948
3,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 4
7,780
556
6,296
5,927
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
LordSamuel19
Tsukuyomi
12
7 / 1 / 3
7,706
550
6,727
8,233
2,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
TimeRichar666
Jormungandr
12
6 / 1 / 6
7,588
542
7,317
8,025
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Flame418
Bakasura
12
4 / 3 / 1
7,649
546
7,802
13,095
6,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 10 / 1
5,453
390
5,396
10,633
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
3 / 5 / 1
6,737
481
5,462
10,231
2,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Rozni
Sun Wukong
11
0 / 8 / 1
6,373
455
6,591
13,804
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
catboyys
Poseidon
12
0 / 6 / 1
6,725
480
5,018
10,136
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
32
Kills
8
8
Deaths
32
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
8
2
5
5.25
W
2
2
4
2
L
Bakasura
Flame418
Bakasura
4
3
1
1.5
L
1
10
1
0.15
W
Tsukuyomi
LordSamuel19
Tsukuyomi
7
1
3
8.5
L
3
5
1
0.7
L
Sun Wukong
Rozni
Sun Wukong
0
8
1
0.06
W
Jormungandr
TimeRichar666
Jormungandr
6
1
6
9
L
Poseidon
catboyys
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
30,269
45,759
Taken
57,899
21,918
Mitigated
21,634
15,878
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,965
3,192
0
7,863
12,626
9,015
68
1,460
11,130
0
50,573
W
10,625
4,584
0
3,725
10,948
3,248
2,286
2,329
8,123
0
52,396
W
6,296
980
0
740
5,927
1,785
738
2,406
3,204
43,181
0
L
Bakasura
Flame418
Bakasura
7,802
5,470
0
4,103
13,095
6,068
0
2,349
10,375
0
33,949
L
5,396
0
704
2,412
10,633
2,291
168
4,039
6,193
17,067
0
W
Tsukuyomi
LordSamuel19
Tsukuyomi
6,727
1,396
0
644
8,233
2,667
0
925
7,203
0
30,781
L
5,462
2,777
103
2,369
10,231
2,908
514
1,863
7,988
0
30,579
L
Sun Wukong
Rozni
Sun Wukong
6,591
2,434
0
3,484
13,804
7,106
309
257
12,775
0
28,390
W
Jormungandr
TimeRichar666
Jormungandr
7,317
1,051
0
2,906
8,025
5,203
580
2,643
4,500
30,948
0
L
Poseidon
catboyys
Poseidon
5,018
745
0
1,391
10,136
3,261
603
3,712
5,860
45,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
32,937
374
Minions Killed
281
0
Camps Cleared
0
1,382,349
Distance Traveled
1,313,609
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,022
644
82
6
0
267,571
4
W
Medusa
8,378
598
89
6
0
267,966
0
W
Zeus
7,780
556
98
7
0
237,040
1
L
Bakasura
7,649
546
84
6
0
318,384
2
L
Hel
5,453
390
21
2
0
266,341
0
W
Tsukuyomi
7,706
550
47
3
0
332,232
0
L
Neith
6,737
481
56
4
0
248,289
0
L
Sun Wukong
6,373
455
46
3
0
229,954
0
W
Jormungandr
7,588
542
58
4
0
277,540
4
L
Poseidon
6,725
480
74
5
0
250,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role