Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
TlJ_KingMushu
Hercules
Level 129
God Stats
3W - 2L
1,687 SR
Queue Stats
165W - 179L
1,508 Elo+
Party 1
Hades
Hades
TlJ_Taker
Hades
Level 119
God Stats
2W - 1L
1,687 SR
Queue Stats
116W - 112L
1,538 Elo+
Party 1
Team Averages
Level 125
1,625 SR
1,515 Elo+

VS

Team Averages
Level 52
1,451 SR
1,200 Elo+
Ullr
Ullr
God_Corvus
Ullr
Level 63
God Stats
2W - 7L
1,352 SR
Queue Stats
10W - 17L
1,364 Elo+
Party 2
Odin
Odin
Kagashi85
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,385 Elo+
Party 2
Agni
Agni
ksinam
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 2 / 9
10,236
787
12,335
10,504
5,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
TlJ_KingMushu
Hercules
15
5 / 1 / 11
9,972
767
6,519
10,299
9,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
TlJ_Taker
Hades
14
5 / 4 / 8
9,446
727
11,207
14,102
6,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,706
670
5,531
11,809
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
3 / 4 / 2
9,149
704
7,647
12,976
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
ksinam
Agni
13
1 / 9 / 4
8,442
649
8,714
8,995
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
7
7
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
9
6.75
L
3
6
2
0.67
L
Odin
3
4
2
1
W
Hercules
TlJ_KingMushu
Hercules
5
1
11
10.5
W
Hades
TlJ_Taker
Hades
5
4
8
2.25
L
Agni
ksinam
Agni
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
21,892
34,905
Taken
33,780
21,952
Mitigated
16,203
9,791
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,335
3,293
0
1,770
10,504
5,795
158
3,041
7,028
0
19,109
L
5,531
2,291
0
1,712
11,809
4,999
0
3,958
7,851
0
22,458
L
Odin
7,647
1,665
0
2,791
12,976
8,251
0
4,505
8,471
0
16,073
W
Hercules
TlJ_KingMushu
Hercules
6,519
2,137
378
2,074
10,299
9,818
321
3,277
6,798
0
29,127
W
Hades
TlJ_Taker
Hades
11,207
872
382
5,187
14,102
6,339
416
2,731
10,739
30,259
0
L
Agni
ksinam
Agni
8,714
741
0
0
8,995
2,953
0
3,229
5,766
25,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
26,297
112
Minions Killed
97
4
Camps Cleared
6
672,851
Distance Traveled
640,711
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,236
787
17
1
1
224,737
0
L
Ullr
8,706
670
41
3
3
206,507
1
L
Odin
9,149
704
24
2
1
231,850
1
W
Hercules
9,972
767
44
3
2
235,570
2
W
Hades
9,446
727
51
4
1
212,544
3
L
Agni
8,442
649
32
2
2
202,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role