Player Matchup

Da Ji
Da Ji
Hellvai
Da Ji
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 118L
1,554 Elo+
Party 1
Bacchus
Bacchus
Ukenai
Bacchus
Level 81
God Stats
1W - 4L
1,407 SR
Queue Stats
24W - 24L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Vihert
Gilgamesh
Level 145
God Stats
29W - 28L
1,363 SR
Queue Stats
148W - 156L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
celuriee
Nu Wa
Level 61
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Аrсher
Apollo
Level 108
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 109
1,442 SR
1,535 Elo+

VS

Team Averages
Level 118
1,515 SR
1,527 Elo+
Apollo
Apollo
Brand2014
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,507 Elo+
Party 3
Camazotz
Camazotz
Daddy Is Toxic
Camazotz
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
HungryApe
Ymir
Level 129
God Stats
1W - 0L
1,512 SR
Queue Stats
8W - 3L
1,477 Elo+
Party 3
Ravana
Ravana
kodak2012
Ravana
Level 151
God Stats
1W - 0L
1,311 SR
Queue Stats
19W - 15L
1,561 Elo+
Party 3
He Bo
He Bo
reaper333
He Bo
Level 68
God Stats
4W - 3L
1,753 SR
Queue Stats
96W - 101L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hellvai
Da Ji
14
7 / 7 / 7
8,229
823
6,530
9,623
3,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ukenai
Bacchus
14
6 / 9 / 6
8,420
842
12,272
12,739
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vihert
Gilgamesh
13
3 / 8 / 8
7,585
759
9,552
12,657
5,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
celuriee
Nu Wa
12
1 / 2 / 9
7,052
705
4,148
3,610
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Аrсher
Apollo
13
1 / 6 / 8
7,026
703
5,300
9,260
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brand2014
Apollo
16
8 / 3 / 15
9,033
903
7,762
9,535
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
16
8 / 3 / 16
9,161
916
14,243
14,055
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
16
6 / 3 / 19
9,306
931
6,885
12,403
8,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
kodak2012
Ravana
16
5 / 4 / 13
9,062
906
7,529
8,333
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
reaper333
He Bo
14
5 / 5 / 9
8,333
833
6,512
7,558
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
18
Kills
32
32
Deaths
18
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Apollo
Brand2014
Apollo
8
3
15
5.17
W
Camazotz
8
3
16
5.33
L
Da Ji
Hellvai
Da Ji
7
7
7
1.5
W
Ymir
6
3
19
5.17
L
Bacchus
Ukenai
Bacchus
6
9
6
1
L
Gilgamesh
Vihert
Gilgamesh
3
8
8
0.88
L
Nu Wa
celuriee
Nu Wa
1
2
9
2.75
W
Ravana
kodak2012
Ravana
5
4
13
2.88
W
He Bo
reaper333
He Bo
5
5
9
1.9
L
Apollo
Аrсher
Apollo
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,802
Damage
42,931
47,889
Taken
51,884
20,949
Mitigated
24,782
2,368
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Brand2014
Apollo
7,762
3,695
0
1,464
9,535
3,635
3,319
3,929
5,344
0
21,345
W
Camazotz
14,243
5,352
0
8,372
14,055
6,354
370
4,579
9,050
0
32,598
L
Da Ji
Hellvai
Da Ji
6,530
1,536
0
197
9,623
3,785
0
2,063
7,213
0
16,685
W
Ymir
6,885
1,425
191
573
12,403
8,799
163
1,790
10,325
24,095
0
L
Bacchus
Ukenai
Bacchus
12,272
356
0
390
12,739
7,047
0
2,957
9,307
18,165
0
L
Gilgamesh
Vihert
Gilgamesh
9,552
2,082
0
730
12,657
5,589
0
3,026
9,119
0
21,841
L
Nu Wa
celuriee
Nu Wa
4,148
319
0
14
3,610
1,121
0
1,791
1,788
7,856
0
W
Ravana
kodak2012
Ravana
7,529
1,511
1,033
2,461
8,333
3,902
767
2,306
5,705
0
22,283
W
He Bo
reaper333
He Bo
6,512
270
0
330
7,558
2,092
460
2,338
5,040
19,480
0
L
Apollo
Аrсher
Apollo
5,300
2,559
0
1,037
9,260
3,407
0
3,560
5,376
0
18,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
44,895
122
Minions Killed
194
0
Camps Cleared
0
929,329
Distance Traveled
1,078,297
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,033
903
43
4
0
228,260
0
W
Camazotz
9,161
916
31
3
0
209,068
0
L
Da Ji
8,229
823
20
2
0
187,743
3
W
Ymir
9,306
931
53
5
0
223,995
6
L
Bacchus
8,420
842
22
2
0
187,608
1
L
Gilgamesh
7,585
759
30
3
0
171,776
0
L
Nu Wa
7,052
705
17
2
0
204,303
0
W
Ravana
9,062
906
40
4
0
224,046
4
W
He Bo
8,333
833
27
3
0
192,928
1
L
Apollo
7,026
703
33
3
0
177,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role