Player Matchup

Bellona
Bellona
EWTF
Bellona
Level 103
God Stats
1W - 2L
1,506 SR
Queue Stats
48W - 51L
1,435 Elo+
Solo
Cthulhu
Cthulhu
SkillfulMind
Cthulhu
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
234W - 255L
1,411 Elo+
Solo
Kali
Kali
fgsantos548
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,418 Elo+
Solo
Ymir
Ymir
judaslize1
Ymir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,566 Elo+
Solo
King Arthur
King Arthur
sleepy_dreamer0
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,466 Elo+

VS

Team Averages
Level 88
1,439 SR
1,356 Elo+
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ChibiToraYuri
Hou Yi
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 33L
1,201 Elo+
Solo
Nike
Nike
Liimonfu
Nike
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
136W - 135L
1,242 Elo+
Solo
Cabrakan
Cabrakan
Marduck_kurios
Cabrakan
Level 84
God Stats
6W - 2L
1,196 SR
Queue Stats
290W - 278L
1,424 Elo+
Solo
Eset
Eset
Your_Pet_Worm
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 90L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EWTF
Bellona
18
10 / 7 / 5
10,791
981
12,430
13,854
12,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SkillfulMind
Cthulhu
17
4 / 5 / 11
9,306
846
13,980
14,396
7,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 9 / 6
8,306
755
7,579
12,855
5,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
3 / 7 / 12
9,153
832
7,326
17,154
8,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sleepy_dreamer0
King Arthur
10
0 / 3 / 4
6,610
601
2,591
5,114
2,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 2 / 16
9,797
891
14,754
10,001
3,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
11 / 4 / 15
11,360
1,033
17,789
10,243
4,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
16
4 / 3 / 21
9,619
874
7,194
11,675
6,838
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cabrakan
13
0 / 7 / 14
8,790
799
3,842
16,945
20,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
10 / 4 / 12
10,292
936
12,501
11,907
9,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
109
19
Kills
31
31
Deaths
20
38
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
16
7
W
11
4
15
4.63
L
Bellona
EWTF
Bellona
10
7
5
1.79
W
Nike
4
3
21
4.83
W
Cabrakan
0
7
14
1
L
Cthulhu
SkillfulMind
Cthulhu
4
5
11
1.9
W
10
4
12
4
L
2
9
6
0.56
L
3
7
12
1.29
L
King Arthur
sleepy_dreamer0
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,906
Damage
56,080
63,373
Taken
60,771
36,343
Mitigated
45,511
14,705
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,754
11,031
703
3,095
10,001
3,888
786
4,284
5,717
0
22,044
W
17,789
10,772
1,393
2,317
10,243
4,868
2,302
3,980
6,263
0
35,072
L
Bellona
EWTF
Bellona
12,430
4,900
1,397
1,780
13,854
12,253
0
4,412
9,064
35
23,853
W
Nike
7,194
974
38
1,119
11,675
6,838
447
3,571
8,104
0
18,387
W
Cabrakan
3,842
279
1,120
1,090
16,945
20,781
881
3,859
13,086
9,494
0
L
Cthulhu
SkillfulMind
Cthulhu
13,980
98
2,096
2,734
14,396
7,751
0
2,289
11,803
30,036
0
W
12,501
1,189
3,429
3,690
11,907
9,136
1,492
5,647
6,260
23,068
0
L
7,579
2,495
806
2,075
12,855
5,886
0
2,356
10,269
0
10,988
L
7,326
1,385
1,147
2,092
17,154
8,323
0
6,286
10,608
18,292
0
L
King Arthur
sleepy_dreamer0
King Arthur
2,591
458
68
510
5,114
2,130
0
1,000
4,074
0
8,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
49,858
95
Minions Killed
101
0
Camps Cleared
0
704,673
Distance Traveled
900,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,797
891
8
1
0
194,138
0
W
Hou Yi
11,360
1,033
38
3
0
185,987
0
L
Bellona
10,791
981
24
2
0
164,194
0
W
Nike
9,619
874
23
2
0
200,646
0
W
Cabrakan
8,790
799
16
1
0
167,063
0
L
Cthulhu
9,306
846
29
3
0
186,254
0
W
Eset
10,292
936
16
1
0
153,131
0
L
Kali
8,306
755
8
1
0
140,382
0
L
Ymir
9,153
832
22
2
0
130,450
0
L
King Arthur
6,610
601
12
1
0
83,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role