Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MNRITUAL
Chernobog
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 75L
1,350 Elo+
Solo
Neith
Neith
Spyder01
Neith
Level 88
God Stats
1W - 3L
1,661 SR
Queue Stats
104W - 101L
1,490 Elo+
Solo
Artio
Artio
StoNeDxSnAiL
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 94L
1,475 Elo+
Solo
Anhur
Anhur
apottymouth
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,454 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,454 Elo+

VS

Team Averages
Level 96
1,444 SR
1,539 Elo+
Mercury
Mercury
DRAGxPROD1GY
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IMCMACJ
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 100L
1,556 Elo+
Party 1
Tiamat
Tiamat
Lavandaria
Tiamat
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,400 Elo+
Solo
Ullr
Ullr
Zephowrath
Ullr
Level 127
God Stats
2W - 1L
1,218 SR
Queue Stats
382W - 383L
1,490 Elo+
Solo
Nu Wa
Nu Wa
ptuna21
Nu Wa
Level 115
God Stats
5W - 0L
1,500 SR
Queue Stats
133W - 176L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 3 / 11
10,463
747
8,128
14,007
3,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MNRITUAL
Chernobog
17
5 / 7 / 11
10,746
768
13,124
20,250
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Spyder01
Neith
18
8 / 6 / 12
11,282
806
12,282
20,435
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 7 / 12
9,845
703
5,866
23,166
14,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 4 / 14
10,501
750
7,332
12,114
3,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DRAGxPROD1GY
Mercury
19
7 / 7 / 12
11,880
849
10,608
12,139
4,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IMCMACJ
Morgan Le Fay
18
2 / 4 / 15
10,401
743
14,387
8,427
3,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Lavandaria
Tiamat
18
7 / 5 / 14
11,203
800
22,191
12,507
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 5 / 13
11,549
825
9,055
12,182
4,768
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
ptuna21
Nu Wa
19
4 / 4 / 16
11,392
814
21,649
9,600
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
97
25
Kills
27
27
Deaths
25
60
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
3
11
3.5
W
Mercury
DRAGxPROD1GY
Mercury
7
7
12
1.86
W
Morgan Le Fay
IMCMACJ
Morgan Le Fay
2
4
15
2.38
W
Tiamat
Lavandaria
Tiamat
7
5
14
2.8
L
Chernobog
MNRITUAL
Chernobog
5
7
11
1.5
L
Neith
Spyder01
Neith
8
6
12
2.33
L
2
7
12
1.14
W
7
5
13
2.7
L
5
4
14
3
W
Nu Wa
ptuna21
Nu Wa
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
77,890
89,972
Taken
54,855
33,691
Mitigated
23,182
33,273
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,128
1,029
2,748
3,683
14,007
3,731
435
9,237
4,352
22,459
0
W
Mercury
DRAGxPROD1GY
Mercury
10,608
4,030
908
1,291
12,139
4,291
918
2,420
9,719
0
20,357
W
Morgan Le Fay
IMCMACJ
Morgan Le Fay
14,387
1,633
1,559
1,462
8,427
3,225
547
1,610
6,817
23,219
0
W
Tiamat
Lavandaria
Tiamat
22,191
1,350
979
3,541
12,507
7,665
80
3,254
9,253
35,237
0
L
Chernobog
MNRITUAL
Chernobog
13,124
7,380
2,194
6,076
20,250
5,797
1,145
10,948
9,066
0
34,134
L
Neith
Spyder01
Neith
12,282
5,048
2,660
8,080
20,435
5,953
1,343
13,668
6,559
0
26,018
L
5,866
376
2,073
3,300
23,166
14,425
124
15,579
7,225
18,455
0
W
9,055
3,872
1,069
1,146
12,182
4,768
1,654
3,597
8,585
0
30,453
L
7,332
3,254
1,030
1,429
12,114
3,785
424
7,403
4,543
0
21,573
W
Nu Wa
ptuna21
Nu Wa
21,649
4,020
1,672
1,731
9,600
3,233
1,249
3,113
6,487
38,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
56,425
151
Minions Killed
149
0
Camps Cleared
0
1,122,500
Distance Traveled
1,268,117
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,463
747
36
3
0
252,153
4
W
Mercury
11,880
849
17
1
0
263,084
3
W
Morgan Le Fay
10,401
743
20
1
0
269,207
5
W
Tiamat
11,203
800
36
3
0
261,560
0
L
Chernobog
10,746
768
43
3
0
211,271
0
L
Neith
11,282
806
35
3
0
215,554
4
L
Artio
9,845
703
7
1
0
244,237
0
W
Ullr
11,549
825
35
3
0
228,937
0
L
Anhur
10,501
750
30
2
0
199,285
1
W
Nu Wa
11,392
814
41
3
0
245,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role