Player Matchup

Loki
Loki
 
Loki
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
ComePizzaBr
Scylla
Level 142
God Stats
1W - 0L
1,313 SR
Queue Stats
24W - 31L
1,391 Elo+
Party 3
Gilgamesh
Gilgamesh
ImThe--One
Gilgamesh
Level 105
God Stats
1W - 2L
1,289 SR
Queue Stats
27W - 22L
1,430 Elo+
Party 3
Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
35W - 23L
1,486 SR
Queue Stats
44W - 32L
1,528 Elo+
Party 1
Ganesha
Ganesha
Oodam
Ganesha
Level 67
God Stats
3W - 2L
1,442 SR
Queue Stats
42W - 27L
1,528 Elo+
Party 1
Team Averages
Level 95
1,406 SR
1,475 Elo+

VS

Team Averages
Level 118
1,476 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Elouz TSM
Gilgamesh
Level 109
God Stats
19W - 7L
1,715 SR
Queue Stats
269W - 265L
1,666 Elo+
Party 2
Izanami
Izanami
IllFaZeAtomic
Izanami
Level 105
God Stats
5W - 8L
1,500 SR
Queue Stats
180W - 181L
1,719 Elo+
Party 2
Vulcan
Vulcan
Nunya TSM
Vulcan
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
421W - 379L
1,565 Elo+
Party 2
Bakasura
Bakasura
Vzxip
Bakasura
Level 107
God Stats
7W - 8L
1,167 SR
Queue Stats
377W - 339L
1,507 Elo+
Solo
Ymir
Ymir
butterman3740
Ymir
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
94W - 110L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 6 / 9
9,719
512
6,109
14,616
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
8 / 3 / 4
10,533
554
13,917
9,876
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ImThe--One
Gilgamesh
17
2 / 2 / 9
10,347
545
8,003
10,703
9,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Jawcy
Izanami
20
6 / 1 / 1
12,051
634
6,738
9,500
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Oodam
Ganesha
16
0 / 1 / 17
9,942
523
13,165
17,731
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elouz TSM
Gilgamesh
17
1 / 2 / 5
10,196
537
6,065
12,525
7,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
17
1 / 3 / 1
10,288
541
6,978
11,400
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Nunya TSM
Vulcan
14
1 / 7 / 3
8,664
456
8,991
10,233
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Vzxip
Bakasura
17
10 / 4 / 0
10,856
571
6,656
13,475
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 4
8,465
446
5,695
18,559
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
20
Kills
13
13
Deaths
20
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
6
9
1.42
W
Scylla
8
3
4
3.33
L
Gilgamesh
Elouz TSM
Gilgamesh
1
2
5
1.75
L
Izanami
1
3
1
0.5
W
Gilgamesh
ImThe--One
Gilgamesh
2
2
9
3.25
W
Izanami
Jawcy
Izanami
6
1
1
6.5
L
Vulcan
Nunya TSM
Vulcan
1
7
3
0.36
W
Ganesha
Oodam
Ganesha
0
1
17
8.5
L
Bakasura
Vzxip
Bakasura
10
4
0
2.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,932
Damage
34,385
62,426
Taken
66,192
42,424
Mitigated
40,217
17,551
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,109
1,045
0
4,534
14,616
5,951
0
1,566
12,733
0
61,234
W
Scylla
13,917
1,012
0
1,302
9,876
3,538
745
4,158
5,694
65,114
0
L
Gilgamesh
Elouz TSM
Gilgamesh
6,065
1,353
0
2,260
12,525
7,419
116
4,634
7,822
421
60,073
L
Izanami
6,978
4,472
0
4,605
11,400
3,947
598
4,375
6,943
0
85,505
W
Gilgamesh
ImThe--One
Gilgamesh
8,003
1,899
0
2,905
10,703
9,528
477
1,825
8,643
0
63,867
W
Izanami
Jawcy
Izanami
6,738
5,087
0
4,706
9,500
3,903
1,954
744
8,616
0
105,817
L
Vulcan
Nunya TSM
Vulcan
8,991
3,152
0
644
10,233
3,587
62
5,554
4,465
58,537
0
W
Ganesha
Oodam
Ganesha
13,165
1,573
0
4,104
17,731
19,504
35
5,529
12,092
48,296
0
L
Bakasura
Vzxip
Bakasura
6,656
4,497
0
3,937
13,475
6,425
0
3,615
9,780
0
52,777
L
5,695
779
219
2,218
18,559
18,839
0
8,257
10,100
31,365
6,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
48,469
610
Minions Killed
604
0
Camps Cleared
0
1,850,091
Distance Traveled
1,683,935
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,719
512
113
6
0
395,443
6
W
Scylla
10,533
554
134
7
0
345,787
7
L
Gilgamesh
10,196
537
149
8
0
358,010
8
L
Izanami
10,288
541
177
9
0
317,249
4
W
Gilgamesh
10,347
545
137
7
0
371,806
4
W
Izanami
12,051
634
220
12
0
354,539
11
L
Vulcan
8,664
456
111
6
0
310,162
3
W
Ganesha
9,942
523
6
0
0
382,516
5
L
Bakasura
10,856
571
109
6
0
371,539
2
L
Ymir
8,465
446
58
3
0
326,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role