Player Matchup

Izanami
Izanami
Cameronmoss4
Izanami
Level 62
God Stats
2W - 8L
1,364 SR
Queue Stats
138W - 164L
1,421 Elo+
Solo
Sol
Sol
Sir_Grixis_Death
Sol
Level 56
God Stats
9W - 10L
1,360 SR
Queue Stats
10W - 14L
1,247 Elo+
Solo
Arachne
Arachne
Tra3Kay47
Arachne
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
97W - 81L
1,387 Elo+
Solo
Artio
Artio
ru02ck
Artio
Level 63
God Stats
1W - 3L
1,293 SR
Queue Stats
92W - 60L
1,433 Elo+
Solo
Freya
Freya
xKiiwyy
Freya
Level 85
God Stats
4W - 4L
1,316 SR
Queue Stats
356W - 372L
1,374 Elo+
Solo
Team Averages
Level 71
1,367 SR
1,372 Elo+

VS

Team Averages
Level 124
1,480 SR
1,458 Elo+
Cthulhu
Cthulhu
AlexVenne
Cthulhu
Level 160
God Stats
5W - 5L
1,399 SR
Queue Stats
109W - 117L
1,569 Elo+
Solo
Artemis
Artemis
Dragoboy_Doom
Artemis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,719 Elo+
Solo
Mulan
Mulan
FreeAgentDann
Mulan
Level 125
God Stats
8W - 4L
1,500 SR
Queue Stats
102W - 107L
1,201 Elo+
Solo
Poseidon
Poseidon
TrapLand507
Poseidon
Level 118
God Stats
39W - 32L
1,501 SR
Queue Stats
620W - 635L
1,439 Elo+
Solo
The Morrigan
The Morrigan
tired_zac
The Morrigan
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 138L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cameronmoss4
Izanami
15
1 / 5 / 3
8,924
406
11,098
15,398
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 3
9,818
446
9,872
20,461
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tra3Kay47
Arachne
16
4 / 6 / 4
10,316
469
9,234
20,035
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
ru02ck
Artio
14
1 / 5 / 4
9,327
424
4,515
25,801
27,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
xKiiwyy
Freya
15
1 / 8 / 1
9,622
437
13,329
19,234
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexVenne
Cthulhu
16
2 / 2 / 18
11,059
503
14,656
29,853
27,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
15
0 / 3 / 15
9,708
441
10,221
9,094
2,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 12
12,228
556
11,307
21,976
15,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
TrapLand507
Poseidon
20
17 / 0 / 8
14,037
638
28,486
10,606
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
tired_zac
The Morrigan
18
5 / 4 / 13
12,140
552
14,424
10,898
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
10
Kills
30
30
Deaths
10
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexVenne
Cthulhu
2
2
18
5.5
L
Izanami
Cameronmoss4
Izanami
1
5
3
0.5
W
Artemis
0
3
15
2.5
W
6
1
12
12
L
3
6
3
0.75
L
Arachne
Tra3Kay47
Arachne
4
6
4
1
W
Poseidon
TrapLand507
Poseidon
17
0
8
21
L
Artio
ru02ck
Artio
1
5
4
0.6
W
The Morrigan
tired_zac
The Morrigan
5
4
13
2.88
L
Freya
xKiiwyy
Freya
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,048
Damage
79,094
100,929
Taken
82,427
54,552
Mitigated
54,220
33,096
Healing
29,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexVenne
Cthulhu
14,656
1,334
1,611
14,331
29,853
27,418
327
5,699
24,111
43,951
0
L
Izanami
Cameronmoss4
Izanami
11,098
6,814
0
5,193
15,398
5,233
921
9,109
6,289
0
74,181
W
Artemis
10,221
4,456
1,177
1,926
9,094
2,813
2,391
2,266
6,782
0
49,911
W
11,307
2,042
0
6,998
21,976
15,811
2,264
10,045
11,054
0
72,553
L
9,872
2,281
419
6,762
20,461
6,528
1,983
14,694
5,767
57,302
4,943
L
Arachne
Tra3Kay47
Arachne
9,234
6,236
1,085
4,468
20,035
6,853
451
11,307
8,728
0
75,618
W
Poseidon
TrapLand507
Poseidon
28,486
3,961
0
1,661
10,606
4,005
3,021
3,527
6,985
131,080
0
L
Artio
ru02ck
Artio
4,515
151
1,870
6,711
25,801
27,028
147
14,578
11,223
28,011
0
W
The Morrigan
tired_zac
The Morrigan
14,424
2,838
0
1,433
10,898
4,173
1,888
4,501
6,394
77,335
1,704
L
Freya
xKiiwyy
Freya
13,329
3,242
690
5,898
19,234
8,910
168
6,418
12,816
57,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,007
Gold Earned
59,172
509
Minions Killed
592
0
Camps Cleared
0
1,885,707
Distance Traveled
2,040,343
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,059
503
61
3
0
434,666
7
L
Izanami
8,924
406
121
6
0
347,346
2
W
Artemis
9,708
441
85
4
0
314,252
0
W
Mulan
12,228
556
143
7
0
395,084
3
L
Sol
9,818
446
112
5
0
355,644
7
L
Arachne
10,316
469
127
6
0
444,546
1
W
Poseidon
14,037
638
186
8
0
473,554
1
L
Artio
9,327
424
47
2
0
410,501
5
W
The Morrigan
12,140
552
117
5
0
422,787
3
L
Freya
9,622
437
102
5
0
327,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role