Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Casey1412
Arachne
Level 85
God Stats
10W - 9L
1,500 SR
Queue Stats
52W - 44L
1,430 Elo+
Solo
Bacchus
Bacchus
Kraid116
Bacchus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 188L
1,482 Elo+
Solo
Bellona
Bellona
OGR Kagerose
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,517 Elo+
Solo
Janus
Janus
libertyjester
Janus
Level 79
God Stats
10W - 15L
1,750 SR
Queue Stats
284W - 305L
1,518 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,489 Elo+

VS

Team Averages
Level 98
1,510 SR
1,388 Elo+
Nox
Nox
FergNa5ty
Nox
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
297W - 339L
1,325 Elo+
Solo
Ymir
Ymir
Galaxees
Ymir
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Party 1
Cliodhna
Cliodhna
ROYALPHOENIX208
Cliodhna
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
acl TERROR27
Chaac
Level 122
God Stats
35W - 28L
1,788 SR
Queue Stats
140W - 156L
1,476 Elo+
Solo
Charybdis
Charybdis
nashishusha1
Charybdis
Level 127
God Stats
14W - 17L
1,260 SR
Queue Stats
470W - 522L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 3 / 2
7,114
547
6,962
9,000
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Casey1412
Arachne
10
4 / 3 / 1
6,728
518
4,497
9,779
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Kraid116
Bacchus
6
0 / 2 / 1
5,252
404
2,256
5,355
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
OGR Kagerose
Bellona
10
0 / 4 / 0
6,357
489
6,457
8,991
7,027
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
6,779
521
6,677
6,545
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,797
369
709
2,258
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 1 / 4
6,559
505
3,717
7,955
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
11
7 / 4 / 3
7,490
576
6,645
8,776
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 2
8,445
650
7,847
13,499
14,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
nashishusha1
Charybdis
13
3 / 0 / 5
7,540
580
6,765
9,038
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
17
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
2
1
L
Arachne
Casey1412
Arachne
4
3
1
1.5
W
0
2
0
0
W
Ymir
1
1
4
3
L
Bacchus
Kraid116
Bacchus
0
2
1
0.25
L
Bellona
OGR Kagerose
Bellona
0
4
0
0
W
Cliodhna
7
4
3
2.13
W
6
1
2
7
L
1
5
2
0.4
W
Charybdis
nashishusha1
Charybdis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,849
Damage
25,683
39,670
Taken
41,526
16,986
Mitigated
25,024
7,890
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,962
2,600
0
2,282
9,000
2,539
0
741
8,259
0
43,811
L
Arachne
Casey1412
Arachne
4,497
2,771
0
2,419
9,779
3,441
0
1,367
8,412
0
29,881
W
709
125
0
700
2,258
601
0
373
1,843
8,272
0
W
Ymir
3,717
1,327
1,352
1,026
7,955
4,631
456
2,618
5,245
13,903
0
L
Bacchus
Kraid116
Bacchus
2,256
294
200
1,446
5,355
2,649
0
865
4,490
8,996
0
L
Bellona
OGR Kagerose
Bellona
6,457
2,252
42
910
8,991
7,027
790
759
8,232
0
34,488
W
Cliodhna
6,645
1,163
0
1,966
8,776
2,820
773
1,753
6,919
0
30,630
W
7,847
2,948
0
6,813
13,499
14,232
1,111
1,404
12,009
0
48,684
L
6,677
925
0
591
6,545
1,330
416
694
5,659
34,599
0
W
Charybdis
nashishusha1
Charybdis
6,765
3,239
925
4,066
9,038
2,740
1,238
2,395
6,577
0
50,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
34,831
291
Minions Killed
308
0
Camps Cleared
0
1,133,675
Distance Traveled
1,055,791
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,114
547
81
6
0
225,522
3
L
Arachne
6,728
518
54
4
0
275,898
1
W
Nox
4,797
369
16
1
0
77,380
0
W
Ymir
6,559
505
20
2
0
242,727
1
L
Bacchus
5,252
404
12
1
0
158,046
0
L
Bellona
6,357
489
81
6
0
238,446
0
W
Cliodhna
7,490
576
58
4
0
251,254
0
W
Chaac
8,445
650
108
8
0
262,216
0
L
Janus
6,779
521
63
5
0
235,763
0
W
Charybdis
7,540
580
106
8
0
222,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role