Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Chloe-Misaki
Sylvanus
Level 143
God Stats
13W - 19L
1,668 SR
Queue Stats
638W - 559L
1,546 Elo+
Party 1
King Arthur
King Arthur
LuckySnail25186
King Arthur
Level 108
God Stats
10W - 22L
1,235 SR
Queue Stats
283W - 273L
1,442 Elo+
Solo
Janus
Janus
Violette-Misaki
Janus
Level 160
God Stats
7W - 10L
1,285 SR
Queue Stats
411W - 302L
1,584 Elo+
Party 1
Sol
Sol
narutosasuke92
Sol
Level 121
God Stats
7W - 6L
1,985 SR
Queue Stats
241W - 220L
1,599 Elo+
Solo
Team Averages
Level 138
1,535 SR
1,534 Elo+

VS

Team Averages
Level 133
1,580 SR
1,545 Elo+
Achilles
Achilles
Damzges
Achilles
Level 126
God Stats
10W - 5L
1,931 SR
Queue Stats
322W - 252L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
Monsu5107
Erlang Shen
Level 160
God Stats
8W - 6L
1,715 SR
Queue Stats
443W - 360L
1,538 Elo+
Solo
He Bo
He Bo
Tqunts
He Bo
Level 117
God Stats
7W - 4L
1,500 SR
Queue Stats
308W - 252L
1,473 Elo+
Party 2
Persephone
Persephone
neonstrange
Persephone
Level 137
God Stats
14W - 7L
1,240 SR
Queue Stats
165W - 174L
1,529 Elo+
Solo
Izanami
Izanami
tomcroft2001
Izanami
Level 126
God Stats
3W - 2L
1,516 SR
Queue Stats
4W - 2L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 2 / 1
3,706
618
2,987
4,181
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Chloe-Misaki
Sylvanus
6
1 / 1 / 0
3,798
633
2,118
7,244
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LuckySnail25186
King Arthur
3
0 / 2 / 0
3,020
503
226
2,690
1,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,033
672
880
3,595
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 3 / 1
3,280
547
2,182
4,100
952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Damzges
Achilles
7
5 / 0 / 0
4,574
762
4,763
5,965
2,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Monsu5107
Erlang Shen
9
2 / 0 / 2
5,139
857
2,852
3,643
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Tqunts
He Bo
8
2 / 1 / 1
4,417
736
2,183
2,912
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
neonstrange
Persephone
8
1 / 0 / 2
4,691
782
2,278
2,607
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
tomcroft2001
Izanami
7
0 / 0 / 4
4,398
733
3,701
2,966
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
L
Sylvanus
Chloe-Misaki
Sylvanus
1
1
0
1
W
Achilles
Damzges
Achilles
5
0
0
5
L
King Arthur
LuckySnail25186
King Arthur
0
2
0
0
W
Erlang Shen
Monsu5107
Erlang Shen
2
0
2
3
W
He Bo
Tqunts
He Bo
2
1
1
2.5
L
0
2
0
0
L
0
3
1
0.17
W
Persephone
neonstrange
Persephone
1
0
2
2
W
Izanami
tomcroft2001
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,393
Damage
15,777
21,810
Taken
18,093
6,756
Mitigated
5,967
6,481
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,987
1,186
0
446
4,181
939
0
161
4,020
0
17,589
L
Sylvanus
Chloe-Misaki
Sylvanus
2,118
1,071
1,086
3,062
7,244
2,676
0
1,468
5,776
9,693
0
W
Achilles
Damzges
Achilles
4,763
1,748
414
2,308
5,965
2,173
0
2,988
2,977
0
13,269
L
King Arthur
LuckySnail25186
King Arthur
226
45
0
410
2,690
1,057
0
0
2,690
0
4,534
W
Erlang Shen
Monsu5107
Erlang Shen
2,852
1,662
0
1,983
3,643
1,881
492
31
3,612
0
23,004
W
He Bo
Tqunts
He Bo
2,183
37
0
1,688
2,912
568
0
380
2,532
19,569
0
L
880
43
0
800
3,595
1,132
0
2,555
1,040
22,789
0
L
2,182
741
0
677
4,100
952
0
277
3,823
11,502
2,082
W
Persephone
neonstrange
Persephone
2,278
0
0
1,278
2,607
612
0
786
1,821
21,418
0
W
Izanami
tomcroft2001
Izanami
3,701
2,931
0
1,182
2,966
733
0
755
2,211
0
26,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,837
Gold Earned
23,219
136
Minions Killed
241
0
Camps Cleared
0
560,598
Distance Traveled
650,611
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,706
618
30
5
0
135,224
1
L
Sylvanus
3,798
633
23
4
0
119,809
2
W
Achilles
4,574
762
21
4
0
141,224
1
L
King Arthur
3,020
503
15
3
0
46,882
0
W
Erlang Shen
5,139
857
59
10
0
122,463
1
W
He Bo
4,417
736
47
8
0
134,770
1
L
Janus
4,033
672
47
8
0
133,967
2
L
Sol
3,280
547
21
4
0
124,716
0
W
Persephone
4,691
782
56
9
0
128,373
2
W
Izanami
4,398
733
58
10
0
123,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role