Player Matchup

Hou Yi
Hou Yi
Platinum III
Daynno
Hou Yi
Platinum III
Level 122
God Stats
7W - 8L
1,822 SR
Queue Stats
138W - 124L
1,847 MMR
Party 3
Sylvanus
Sylvanus
Gold V
HairlineBenn
Sylvanus
Gold V
Level 160
God Stats
7W - 5L
1,500 SR
Queue Stats
221W - 221L
1,768 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum IV
Iotaa
Morgan Le Fay
Platinum IV
Level 160
God Stats
17W - 18L
1,587 SR
Queue Stats
180W - 167L
1,769 MMR
Solo
Mulan
Mulan
Platinum III
ResetDiff
Mulan
Platinum III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,757 MMR
Solo
Awilix
Awilix
Gold IV
SkeebyBeeBee
Awilix
Gold IV
Level 140
God Stats
9W - 12L
1,502 SR
Queue Stats
118W - 91L
1,777 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,582 SR
1,784 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,506 SR
1,783 MMR
Cernunnos
Cernunnos
Gold I
Fragnick
Cernunnos
Gold I
Level 160
God Stats
14W - 18L
1,558 SR
Queue Stats
132W - 107L
1,793 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
TheTryHardX0
Sun Wukong
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 292L
1,711 MMR
Solo
Scylla
Scylla
Platinum IV
hiltopper
Scylla
Platinum IV
Level 148
God Stats
7W - 6L
1,604 SR
Queue Stats
102W - 89L
1,829 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
jimmyjohnssubs
Erlang Shen
Platinum V
Level 159
God Stats
5W - 6L
1,708 SR
Queue Stats
213W - 186L
1,791 MMR
Party 1
Fenrir
Fenrir
Gold I
oLogical
Fenrir
Gold I
Level 158
God Stats
2W - 5L
1,159 SR
Queue Stats
63W - 55L
1,793 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daynno
Hou Yi
20
1 / 5 / 7
13,691
489
14,532
20,049
7,914
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
HairlineBenn
Sylvanus
17
1 / 10 / 10
12,004
429
10,807
28,702
36,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Iotaa
Morgan Le Fay
20
5 / 4 / 7
14,768
527
24,907
17,870
13,600
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
ResetDiff
Mulan
20
1 / 4 / 6
13,239
473
14,156
29,056
32,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
20
8 / 7 / 6
16,625
594
16,063
24,851
11,722
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
LokiBastetThoth

VS

Bans
GebAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fragnick
Cernunnos
20
11 / 3 / 13
19,213
686
25,007
22,514
9,029
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
TheTryHardX0
Sun Wukong
20
3 / 3 / 9
17,402
622
21,547
30,289
42,277
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
hiltopper
Scylla
20
5 / 2 / 13
16,262
581
21,077
9,575
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
jimmyjohnssubs
Erlang Shen
20
9 / 4 / 11
16,906
604
13,231
27,681
20,908
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
oLogical
Fenrir
19
2 / 4 / 19
15,017
536
9,774
28,249
34,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
95
16
Kills
30
30
Deaths
16
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Daynno
Hou Yi
1
5
7
0.9
W
Cernunnos
Fragnick
Cernunnos
11
3
13
5.83
L
Sylvanus
HairlineBenn
Sylvanus
1
10
10
0.6
L
Morgan Le Fay
Iotaa
Morgan Le Fay
5
4
7
2.13
L
Mulan
ResetDiff
Mulan
1
4
6
1
L
Awilix
8
7
6
1.57
W
Sun Wukong
TheTryHardX0
Sun Wukong
3
3
9
2.5
W
Scylla
hiltopper
Scylla
5
2
13
5.75
W
Erlang Shen
jimmyjohnssubs
Erlang Shen
9
4
11
3.63
W
Fenrir
oLogical
Fenrir
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,465
Damage
90,636
120,528
Taken
118,308
102,208
Mitigated
110,093
31,263
Healing
43,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Daynno
Hou Yi
14,532
7,425
0
6,787
20,049
7,914
0
3,839
15,968
0
115,059
W
Cernunnos
Fragnick
Cernunnos
25,007
15,838
0
13,745
22,514
9,029
11,060
5,431
16,813
0
168,290
L
Sylvanus
HairlineBenn
Sylvanus
10,807
1,065
3,730
5,602
28,702
36,755
70
7,679
20,345
36,035
7,386
L
Morgan Le Fay
Iotaa
Morgan Le Fay
24,907
1,888
0
1,160
17,870
13,600
0
3,443
13,626
138,238
0
L
Mulan
ResetDiff
Mulan
14,156
1,445
0
8,640
29,056
32,217
268
3,749
23,939
0
97,286
L
Awilix
16,063
6,166
0
5,344
24,851
11,722
0
5,058
19,079
0
133,706
W
Sun Wukong
TheTryHardX0
Sun Wukong
21,547
2,261
0
6,295
30,289
42,277
1,334
9,702
19,785
13,467
94,495
W
Scylla
hiltopper
Scylla
21,077
953
0
2,450
9,575
3,098
1,117
7,465
1,969
111,015
0
W
Erlang Shen
jimmyjohnssubs
Erlang Shen
13,231
6,286
0
10,680
27,681
20,908
2,677
9,249
18,198
0
157,236
W
Fenrir
oLogical
Fenrir
9,774
1,471
1,082
9,055
28,249
34,781
316
5,185
22,545
0
45,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,327
Gold Earned
84,800
795
Minions Killed
805
0
Camps Cleared
0
2,672,199
Distance Traveled
2,843,843
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,691
489
182
7
0
494,892
7
W
Cernunnos
19,213
686
244
9
0
533,827
12
L
Sylvanus
12,004
429
43
2
0
467,680
6
L
Morgan Le Fay
14,768
527
194
7
0
533,682
5
L
Mulan
13,239
473
167
6
0
558,784
8
L
Awilix
16,625
594
209
7
0
617,161
1
W
Sun Wukong
17,402
622
208
7
0
587,019
5
W
Scylla
16,262
581
146
5
0
569,015
7
W
Erlang Shen
16,906
604
164
6
0
590,469
0
W
Fenrir
15,017
536
43
2
0
563,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role