Player Matchup

Baron Samedi
Baron Samedi
Nood1eBoi1
Baron Samedi
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,301 Elo+
Party 2
Ymir
Ymir
Quanta43
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Zeus
Zeus
Sumner12
Zeus
Level 143
God Stats
0W - 2L
1,260 SR
Queue Stats
90W - 92L
1,455 Elo+
Party 2
Team Averages
Level 66
1,420 SR
1,352 Elo+

VS

Team Averages
Level 69
1,417 SR
1,488 Elo+
Zeus
Zeus
Dontask87
Zeus
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
306W - 242L
1,643 Elo+
Party 1
Amaterasu
Amaterasu
Jakenutty
Amaterasu
Level 52
God Stats
9W - 5L
1,500 SR
Queue Stats
328W - 479L
1,273 Elo+
Solo
Neith
Neith
QuincyEZ
Neith
Level 17
God Stats
2W - 1L
1,250 SR
Queue Stats
9W - 6L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nood1eBoi1
Baron Samedi
14
3 / 9 / 3
10,063
671
5,114
13,205
7,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
0 / 7 / 8
10,199
680
4,630
19,292
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
7 / 4 / 3
11,581
772
21,631
13,109
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
12 / 5 / 7
12,578
839
25,021
10,474
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Jakenutty
Amaterasu
14
4 / 2 / 9
10,264
684
4,450
15,980
12,190
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
QuincyEZ
Neith
16
4 / 3 / 13
11,132
742
8,525
8,969
3,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
20
20
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
5
7
3.1
W
Amaterasu
Jakenutty
Amaterasu
4
2
9
4.25
L
Baron Samedi
Nood1eBoi1
Baron Samedi
3
9
3
0.5
L
Ymir
0
7
8
0.57
W
Neith
QuincyEZ
Neith
4
3
13
3.5
L
Zeus
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
37,996
45,606
Taken
35,423
35,031
Mitigated
20,079
10,114
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
25,021
3,255
0
1,439
10,474
4,310
572
9,211
1,263
58,013
0
W
Amaterasu
Jakenutty
Amaterasu
4,450
889
492
2,815
15,980
12,190
0
14,645
1,335
0
10,602
L
Baron Samedi
Nood1eBoi1
Baron Samedi
5,114
132
1,023
2,220
13,205
7,943
581
8,405
4,374
22,645
0
L
Ymir
4,630
710
0
1,285
19,292
22,081
228
9,468
9,298
20,147
0
W
Neith
QuincyEZ
Neith
8,525
1,882
0
1,430
8,969
3,579
918
7,982
987
0
29,783
L
Zeus
21,631
2,818
0
5,586
13,109
5,007
1,066
6,695
6,085
64,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
33,974
161
Minions Killed
148
7
Camps Cleared
4
680,020
Distance Traveled
828,368
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,578
839
85
6
3
248,106
3
W
Amaterasu
10,264
684
11
1
1
313,555
3
L
Baron Samedi
10,063
671
39
3
0
218,538
1
L
Ymir
10,199
680
39
3
0
226,219
4
W
Neith
11,132
742
52
3
0
266,707
0
L
Zeus
11,581
772
83
6
7
235,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role