Player Matchup

Mulan
Mulan
Feazer
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
He Bo
He Bo
Toxicwelder
He Bo
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 193L
1,368 Elo+
Solo
Sol
Sol
juanTuiran
Sol
Level 41
God Stats
0W - 1L
1,898 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 51
1,633 SR
1,409 Elo+

VS

Team Averages
Level 64
1,568 SR
1,466 Elo+
Bastet
Bastet
ColdiiGoldii
Bastet
Level 51
God Stats
3W - 2L
1,719 SR
Queue Stats
10W - 9L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tyrese20098
Morgan Le Fay
Level 107
God Stats
19W - 16L
1,486 SR
Queue Stats
331W - 372L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
poowaterfettywap
Ah Muzen Cab
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Feazer
Mulan
16
3 / 5 / 8
12,140
639
11,385
23,472
20,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
2 / 8 / 4
11,606
611
7,872
17,116
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 5 / 1
13,959
735
20,138
21,216
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
7 / 4 / 5
14,223
749
12,037
12,605
4,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Tyrese20098
Morgan Le Fay
19
8 / 6 / 7
14,307
753
24,943
16,587
6,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
poowaterfettywap
Ah Muzen Cab
18
3 / 5 / 10
13,628
717
16,040
17,853
6,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
15
Kills
18
18
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
7
4
5
2.38
L
Mulan
Feazer
Mulan
3
5
8
1.4
L
2
8
4
0.5
W
Morgan Le Fay
Tyrese20098
Morgan Le Fay
8
6
7
1.92
L
10
5
1
2.1
W
Ah Muzen Cab
poowaterfettywap
Ah Muzen Cab
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
53,020
61,804
Taken
47,045
32,303
Mitigated
18,172
18,149
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,037
3,537
24
2,629
12,605
4,840
158
7,014
5,208
0
28,791
L
Mulan
Feazer
Mulan
11,385
206
236
5,852
23,472
20,026
0
7,831
15,087
0
25,261
L
7,872
181
226
3,145
17,116
4,733
0
7,302
9,316
43,450
0
W
Morgan Le Fay
Tyrese20098
Morgan Le Fay
24,943
3,173
507
4,215
16,587
6,473
497
8,514
7,754
52,123
0
L
20,138
5,558
0
8,690
21,216
7,544
618
8,646
12,146
72,972
6,126
W
Ah Muzen Cab
poowaterfettywap
Ah Muzen Cab
16,040
4,835
0
6,184
17,853
6,859
2,534
11,773
5,822
0
73,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
42,158
256
Minions Killed
210
8
Camps Cleared
9
859,414
Distance Traveled
981,068
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,223
749
41
2
5
315,333
3
L
Mulan
12,140
639
23
1
0
290,510
2
L
He Bo
11,606
611
86
5
4
279,487
1
W
Morgan Le Fay
14,307
753
58
3
1
325,621
3
L
Sol
13,959
735
147
8
4
289,417
2
W
Ah Muzen Cab
13,628
717
111
6
3
340,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role