Player Matchup

Persephone
Persephone
BiggM_M99
Persephone
Level 123
God Stats
8W - 9L
1,500 SR
Queue Stats
83W - 94L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
DGDEAGLE
Danzaburou
Level 29
God Stats
8W - 5L
1,616 SR
Queue Stats
21W - 13L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Mac_WOLF31
Cthulhu
Level 123
God Stats
9W - 5L
1,615 SR
Queue Stats
120W - 131L
1,482 Elo+
Party 1
Team Averages
Level 92
1,577 SR
1,501 Elo+

VS

Team Averages
Level 58
1,500 SR
1,401 Elo+
Artemis
Artemis
G4_GENERAL
Artemis
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,595 Elo+
Party 2
Nemesis
Nemesis
Playatrex
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 306L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
WSMxFLAMES2
Baron Samedi
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 37L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BiggM_M99
Persephone
15
8 / 3 / 6
10,370
864
13,297
9,089
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DGDEAGLE
Danzaburou
11
1 / 7 / 6
7,965
664
5,701
9,987
3,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mac_WOLF31
Cthulhu
15
7 / 0 / 9
10,508
876
8,629
9,921
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
G4_GENERAL
Artemis
10
0 / 6 / 6
7,042
587
3,740
8,593
2,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Playatrex
Nemesis
13
5 / 6 / 4
8,708
726
7,384
11,084
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WSMxFLAMES2
Baron Samedi
13
5 / 4 / 4
8,856
738
10,440
12,065
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
16
Kills
10
10
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
BiggM_M99
Persephone
8
3
6
3.67
W
Danzaburou
DGDEAGLE
Danzaburou
1
7
6
0.57
L
Artemis
G4_GENERAL
Artemis
0
6
6
0.5
W
Cthulhu
Mac_WOLF31
Cthulhu
7
0
9
11.5
L
Nemesis
Playatrex
Nemesis
5
6
4
1.17
L
Baron Samedi
WSMxFLAMES2
Baron Samedi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,627
Damage
21,564
28,997
Taken
31,742
17,823
Mitigated
11,438
4,594
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BiggM_M99
Persephone
13,297
784
7
1,556
9,089
3,056
246
3,228
5,858
33,955
0
W
Danzaburou
DGDEAGLE
Danzaburou
5,701
1,235
0
464
9,987
3,377
659
3,452
6,535
0
25,404
L
Artemis
G4_GENERAL
Artemis
3,740
931
0
92
8,593
2,698
0
6,637
1,956
0
9,005
W
Cthulhu
Mac_WOLF31
Cthulhu
8,629
459
433
2,134
9,921
11,390
78
4,021
5,900
25,332
0
L
Nemesis
Playatrex
Nemesis
7,384
2,132
286
1,740
11,084
4,289
0
8,027
3,057
0
20,750
L
Baron Samedi
WSMxFLAMES2
Baron Samedi
10,440
391
1,154
4,075
12,065
4,451
0
7,504
4,561
34,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,843
Gold Earned
24,606
145
Minions Killed
103
6
Camps Cleared
2
627,428
Distance Traveled
595,698
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,370
864
69
6
2
197,065
2
W
Danzaburou
7,965
664
45
4
2
187,795
2
L
Artemis
7,042
587
15
1
0
166,131
0
W
Cthulhu
10,508
876
31
3
2
242,568
3
L
Nemesis
8,708
726
24
2
0
234,203
3
L
Baron Samedi
8,856
738
64
5
2
195,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role