Player Matchup

Merlin
Merlin
BeerGolfChamp
Merlin
Level 46
God Stats
4W - 1L
1,741 SR
Queue Stats
36W - 20L
1,740 Elo+
Party 1
Atlas
Atlas
BoiRadley
Atlas
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
278W - 254L
1,659 Elo+
Party 2
Ravana
Ravana
HUFFYrider
Ravana
Level 35
God Stats
1W - 2L
1,259 SR
Queue Stats
70W - 55L
1,615 Elo+
Solo
Thanatos
Thanatos
WarHeroChrisKyle
Thanatos
Level 25
God Stats
4W - 1L
1,618 SR
Queue Stats
69W - 43L
1,739 Elo+
Party 1
Tiamat
Tiamat
smolbabynugget
Tiamat
Level 29
God Stats
3W - 3L
1,284 SR
Queue Stats
165W - 177L
1,523 Elo+
Party 2
Team Averages
Level 51
1,480 SR
1,655 Elo+

VS

Team Averages
Level 58
1,647 SR
1,627 Elo+
Izanami
Izanami
Funkedelike
Izanami
Level 22
God Stats
2W - 4L
1,818 SR
Queue Stats
6W - 8L
1,719 Elo+
Solo
Nike
Nike
Hjarlnek
Nike
Level 143
God Stats
2W - 2L
1,716 SR
Queue Stats
73W - 76L
1,592 Elo+
Solo
Janus
Janus
Nekusasu69
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 144L
1,654 Elo+
Solo
Atlas
Atlas
TheToughestDog
Atlas
Level 49
God Stats
11W - 4L
1,820 SR
Queue Stats
44W - 31L
1,706 Elo+
Solo
Cthulhu
Cthulhu
wardadoo
Cthulhu
Level 28
God Stats
17W - 19L
1,382 SR
Queue Stats
396W - 455L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
7,990
799
7,112
4,041
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
BoiRadley
Atlas
13
1 / 1 / 11
7,497
750
5,498
9,508
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
HUFFYrider
Ravana
14
2 / 0 / 14
7,833
783
9,027
9,338
5,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 0 / 7
8,388
839
12,031
8,872
4,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 8
7,172
717
5,680
5,907
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Funkedelike
Izanami
14
1 / 2 / 0
7,439
744
3,453
6,796
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
13
0 / 3 / 1
6,891
689
5,021
9,196
2,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
13
0 / 4 / 0
6,771
677
8,104
6,651
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
6,517
652
8,882
10,769
7,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
wardadoo
Cthulhu
11
0 / 6 / 0
6,156
616
4,705
12,902
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
19
Kills
2
2
Deaths
19
46
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Atlas
BoiRadley
Atlas
1
1
11
6.5
L
Izanami
Funkedelike
Izanami
1
2
0
0.5
W
Ravana
HUFFYrider
Ravana
2
0
14
9
L
Nike
0
3
1
0.17
L
Janus
0
4
0
0
L
1
4
0
0.25
W
10
0
7
13.5
W
2
0
8
6
L
Cthulhu
wardadoo
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,348
Damage
30,165
37,666
Taken
46,314
17,611
Mitigated
18,010
20,928
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,112
567
0
466
4,041
1,537
0
1,812
2,088
29,506
0
W
Atlas
BoiRadley
Atlas
5,498
1,408
2,666
3,150
9,508
3,916
0
6,188
2,879
12,605
0
L
Izanami
Funkedelike
Izanami
3,453
1,294
0
1,773
6,796
1,752
0
1,298
5,317
0
27,588
W
Ravana
HUFFYrider
Ravana
9,027
2,463
605
3,200
9,338
5,618
0
5,030
3,978
0
25,148
L
Nike
5,021
546
0
354
9,196
2,702
0
2,361
6,537
0
23,474
L
Janus
8,104
373
0
187
6,651
1,689
35
2,765
3,565
25,866
0
L
8,882
3,323
300
2,578
10,769
7,026
0
5,328
5,027
18,689
0
W
12,031
4,766
0
7,707
8,872
4,222
0
3,946
4,665
0
27,117
W
5,680
881
152
2,982
5,907
2,318
0
3,418
2,365
19,374
0
L
Cthulhu
wardadoo
Cthulhu
4,705
495
819
3,485
12,902
4,841
0
5,763
6,726
9,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
33,774
189
Minions Killed
188
0
Camps Cleared
0
1,069,747
Distance Traveled
990,931
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,990
799
78
8
0
191,721
0
W
Atlas
7,497
750
14
1
0
210,620
1
L
Izanami
7,439
744
68
7
0
186,543
2
W
Ravana
7,833
783
28
3
0
223,933
2
L
Nike
6,891
689
45
5
0
209,326
3
L
Janus
6,771
677
50
5
0
184,171
1
L
Atlas
6,517
652
13
1
0
205,593
3
W
Thanatos
8,388
839
36
4
0
244,125
0
W
Tiamat
7,172
717
33
3
0
199,348
0
L
Cthulhu
6,156
616
12
1
0
205,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role