Player Matchup

Nox
Nox
Buttcup
Nox
Level 113
God Stats
11W - 11L
1,703 SR
Queue Stats
118W - 127L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
HiHiIronB
Guan Yu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,486 Elo+
Party 1
Da Ji
Da Ji
Osox
Da Ji
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 129L
1,631 Elo+
Solo
Ravana
Ravana
WoeIsJimmy
Ravana
Level 147
God Stats
5W - 1L
1,908 SR
Queue Stats
111W - 97L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
connorsnipe24
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 159L
1,558 Elo+
Party 1
Team Averages
Level 109
1,622 SR
1,526 Elo+

VS

Team Averages
Level 125
1,442 SR
1,511 Elo+
King Arthur
King Arthur
JerryXO
King Arthur
Level 160
God Stats
4W - 5L
1,285 SR
Queue Stats
387W - 318L
1,543 Elo+
Party 2
Set
Set
RelverJC
Set
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 24L
1,392 Elo+
Party 3
Sylvanus
Sylvanus
okaytim
Sylvanus
Level 88
God Stats
8W - 9L
1,714 SR
Queue Stats
256W - 259L
1,456 Elo+
Party 2
Merlin
Merlin
rinck
Merlin
Level 86
God Stats
1W - 3L
1,214 SR
Queue Stats
10W - 12L
1,392 Elo+
Party 3
Freya
Freya
spodgewaffle
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 5 / 10
13,653
546
15,877
12,975
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
HiHiIronB
Guan Yu
20
2 / 4 / 8
13,136
525
8,627
18,122
29,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Osox
Da Ji
20
9 / 7 / 10
14,506
580
13,302
23,005
9,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
WoeIsJimmy
Ravana
20
8 / 2 / 18
14,196
568
14,607
21,151
23,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
connorsnipe24
Cernunnos
20
10 / 3 / 13
15,738
630
36,352
28,355
10,659
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JerryXO
King Arthur
20
8 / 5 / 3
13,107
524
17,919
28,365
25,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 6 / 4
13,416
537
16,381
24,839
10,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
okaytim
Sylvanus
16
0 / 8 / 8
10,509
420
6,850
26,245
29,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
rinck
Merlin
18
3 / 7 / 5
11,694
468
13,613
17,283
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 9 / 1
11,457
458
13,453
25,342
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
35
Kills
20
21
Deaths
35
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
6
5
10
2.2
W
Guan Yu
HiHiIronB
Guan Yu
2
4
8
1.5
L
King Arthur
JerryXO
King Arthur
8
5
3
1.9
W
Da Ji
Osox
Da Ji
9
7
10
2
L
7
6
4
1.5
W
Ravana
WoeIsJimmy
Ravana
8
2
18
8.5
W
Cernunnos
connorsnipe24
Cernunnos
10
3
13
5.5
L
Sylvanus
okaytim
Sylvanus
0
8
8
0.5
L
Merlin
rinck
Merlin
3
7
5
0.79
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,765
Damage
68,216
103,608
Taken
122,074
78,565
Mitigated
76,255
41,514
Healing
36,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
15,877
558
0
1,816
12,975
5,524
634
4,995
7,664
76,192
0
W
Guan Yu
HiHiIronB
Guan Yu
8,627
1,579
1,734
7,635
18,122
29,450
788
1,996
16,032
0
77,855
L
King Arthur
JerryXO
King Arthur
17,919
2,626
0
2,740
28,365
25,174
39
1,610
26,755
0
84,052
W
Da Ji
Osox
Da Ji
13,302
2,570
0
6,862
23,005
9,408
440
5,852
16,957
0
98,616
L
16,381
7,896
0
8,726
24,839
10,338
69
2,120
22,719
0
108,234
W
Ravana
WoeIsJimmy
Ravana
14,607
3,828
2,571
6,000
21,151
23,524
1,206
7,555
12,761
0
65,702
W
Cernunnos
connorsnipe24
Cernunnos
36,352
20,542
0
14,896
28,355
10,659
6,066
13,216
14,621
0
160,837
L
Sylvanus
okaytim
Sylvanus
6,850
1,593
4,426
7,008
26,245
29,147
30
6,539
19,706
17,542
0
L
Merlin
rinck
Merlin
13,613
705
605
2,990
17,283
4,868
0
3,825
13,458
78,854
0
L
13,453
3,923
0
10,462
25,342
6,728
0
1,783
23,559
99,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,229
Gold Earned
60,183
684
Minions Killed
608
0
Camps Cleared
0
2,355,595
Distance Traveled
2,253,705
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,653
546
118
5
0
476,307
3
W
Guan Yu
13,136
525
146
6
0
502,970
3
L
King Arthur
13,107
524
132
5
0
480,719
0
W
Da Ji
14,506
580
142
6
0
469,921
3
L
Set
13,416
537
160
6
0
507,566
1
W
Ravana
14,196
568
88
4
0
482,260
8
W
Cernunnos
15,738
630
190
8
0
424,137
3
L
Sylvanus
10,509
420
28
1
0
447,353
13
L
Merlin
11,694
468
138
6
0
424,576
2
L
Freya
11,457
458
150
6
0
393,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role