Player Matchup

Jormungandr
Jormungandr
FAITHxSHADOWS
Jormungandr
Level 146
God Stats
7W - 9L
1,464 SR
Queue Stats
27W - 26L
1,539 Elo+
Party 2
Bellona
Bellona
FAITHxVERM
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,355 Elo+
Party 2
Kumbhakarna
Kumbhakarna
InstaDC
Kumbhakarna
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 70L
1,659 Elo+
Party 1
Bakasura
Bakasura
NewCARtOoNz
Bakasura
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 62L
1,682 Elo+
Party 1
Hades
Hades
TX Prometheus
Hades
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,526 Elo+
Party 2
Team Averages
Level 100
1,493 SR
1,552 Elo+

VS

Team Averages
Level 85
1,500 SR
1,581 Elo+
Kali
Kali
MisterGlad
Kali
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 52L
1,471 Elo+
Solo
Zeus
Zeus
Pogs4Logs
Zeus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,656 Elo+
Party 3
Baron Samedi
Baron Samedi
REVOLUTIONBRAY
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,621 Elo+
Solo
Nemesis
Nemesis
SkamMelk
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
froggerss
Gilgamesh
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FAITHxSHADOWS
Jormungandr
16
2 / 5 / 2
10,638
1,064
9,818
17,910
11,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
FAITHxVERM
Bellona
16
1 / 3 / 2
10,875
1,088
4,640
15,171
11,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
InstaDC
Kumbhakarna
16
0 / 2 / 3
10,913
1,091
6,744
14,925
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
NewCARtOoNz
Bakasura
16
0 / 8 / 0
9,958
996
2,868
12,378
4,571
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 5 / 1
10,214
1,021
13,754
16,871
8,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

166

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 16
11,257
1,126
14,102
14,338
5,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
19
17 / 0 / 6
14,270
1,427
33,906
6,016
2,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
REVOLUTIONBRAY
Baron Samedi
17
0 / 0 / 10
10,629
1,063
7,676
3,795
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SkamMelk
Nemesis
17
1 / 2 / 16
11,096
1,110
4,962
7,474
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
froggerss
Gilgamesh
17
4 / 1 / 13
10,984
1,098
10,987
9,327
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
84
5
Kills
23
23
Deaths
5
8
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FAITHxSHADOWS
Jormungandr
2
5
2
0.6
L
Bellona
FAITHxVERM
Bellona
1
3
2
0.67
L
Kumbhakarna
InstaDC
Kumbhakarna
0
2
3
0.75
W
1
2
16
4.5
L
Bakasura
NewCARtOoNz
Bakasura
0
8
0
0
W
Zeus
17
0
6
20
W
Baron Samedi
REVOLUTIONBRAY
Baron Samedi
0
0
10
5
W
Nemesis
SkamMelk
Nemesis
1
2
16
4.5
L
2
5
1
0.5
W
Gilgamesh
froggerss
Gilgamesh
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
71,633
77,255
Taken
40,950
51,168
Mitigated
19,021
11,691
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FAITHxSHADOWS
Jormungandr
9,818
2,382
0
430
17,910
11,997
0
11,583
5,909
34,666
0
L
Bellona
FAITHxVERM
Bellona
4,640
1,740
1,202
1,073
15,171
11,086
0
6,834
8,074
0
23,545
L
Kumbhakarna
InstaDC
Kumbhakarna
6,744
507
0
3,621
14,925
15,007
0
5,502
9,074
18,016
0
W
14,102
6,921
0
3,634
14,338
5,027
0
8,442
5,168
0
24,262
L
Bakasura
NewCARtOoNz
Bakasura
2,868
1,871
0
1,407
12,378
4,571
0
6,973
5,270
0
13,925
W
Zeus
33,906
7,376
0
3,946
6,016
2,214
0
4,819
1,001
56,422
0
W
Baron Samedi
REVOLUTIONBRAY
Baron Samedi
7,676
147
2,370
341
3,795
1,563
0
3,314
431
34,692
0
W
Nemesis
SkamMelk
Nemesis
4,962
825
0
959
7,474
2,913
0
5,648
1,628
0
15,528
L
13,754
397
538
3,420
16,871
8,507
0
9,974
6,586
24,732
0
W
Gilgamesh
froggerss
Gilgamesh
10,987
2,466
0
637
9,327
7,304
0
7,203
1,806
0
16,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,598
Gold Earned
58,236
182
Minions Killed
192
7
Camps Cleared
7
948,292
Distance Traveled
997,109
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,638
1,064
56
6
0
201,329
0
L
Bellona
10,875
1,088
36
4
1
182,493
0
L
Kumbhakarna
10,913
1,091
23
2
0
206,485
0
W
Kali
11,257
1,126
22
2
1
220,239
2
L
Bakasura
9,958
996
29
3
6
187,536
0
W
Zeus
14,270
1,427
69
7
2
184,728
0
W
Baron Samedi
10,629
1,063
69
7
0
191,588
1
W
Nemesis
11,096
1,110
24
2
4
224,416
0
L
Hades
10,214
1,021
38
4
0
170,449
1
W
Gilgamesh
10,984
1,098
8
1
0
176,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role