Player Matchup

Thoth
Thoth
ACelestialKing
Thoth
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
43W - 59L
1,454 Elo+
Solo
Bellona
Bellona
Caleb12345678
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,330 Elo+
Party 2
Osiris
Osiris
Jkid1
Osiris
Level 137
God Stats
7W - 6L
1,745 SR
Queue Stats
541W - 582L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vyse-20XX
Tsukuyomi
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 121L
1,453 Elo+
Party 2
Mercury
Mercury
ŚțěřóiDz
Mercury
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 374L
1,404 Elo+
Party 1
Team Averages
Level 106
1,506 SR
1,418 Elo+

VS

Team Averages
Level 95
1,454 SR
1,388 Elo+
Artemis
Artemis
 
Artemis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
CryticalAttire
Vulcan
Level 88
God Stats
1W - 1L
1,271 SR
Queue Stats
47W - 57L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GOOD ol JIMBOB
Ah Muzen Cab
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,369 Elo+
Solo
Da Ji
Da Ji
GilgameshMain
Da Ji
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
171W - 149L
1,448 Elo+
Party 3
He Bo
He Bo
idek123
He Bo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
6,897
690
6,359
7,625
2,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
0 / 7 / 3
6,233
623
3,295
9,599
4,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Jkid1
Osiris
13
1 / 3 / 5
6,944
694
4,267
6,952
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Vyse-20XX
Tsukuyomi
15
4 / 4 / 3
7,637
764
8,691
11,047
4,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
10
0 / 5 / 4
6,471
647
2,864
5,450
1,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 1 / 17
9,174
917
7,809
5,697
2,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 12
8,462
846
6,995
6,225
2,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GOOD ol JIMBOB
Ah Muzen Cab
15
3 / 1 / 13
8,734
873
4,836
6,409
2,600
Mace

Mace

+10
Physical Power

14
5 / 1 / 17
9,227
923
8,534
7,650
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
idek123
He Bo
16
9 / 2 / 13
9,521
952
10,381
5,856
1,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
7
Kills
24
24
Deaths
7
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
17
14.5
L
2
5
1
0.5
L
Bellona
0
7
3
0.21
W
1
2
12
3.5
W
Ah Muzen Cab
GOOD ol JIMBOB
Ah Muzen Cab
3
1
13
9.5
W
5
1
17
13.5
L
Osiris
Jkid1
Osiris
1
3
5
1.17
L
Tsukuyomi
Vyse-20XX
Tsukuyomi
4
4
3
1.38
W
He Bo
idek123
He Bo
9
2
13
7.75
L
Mercury
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
38,555
40,673
Taken
31,837
19,432
Mitigated
15,603
7,622
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,809
1,570
891
1,161
5,697
2,281
1,610
690
4,917
0
18,395
L
6,359
232
246
708
7,625
2,429
0
2,246
5,379
16,010
0
L
Bellona
3,295
229
399
244
9,599
4,053
0
4,621
4,978
0
5,711
W
6,995
4,067
582
1,385
6,225
2,597
301
1,011
5,181
23,610
0
W
Ah Muzen Cab
GOOD ol JIMBOB
Ah Muzen Cab
4,836
1,456
430
2,783
6,409
2,600
1,239
780
5,587
0
21,394
W
8,534
1,459
1,566
2,990
7,650
6,216
378
2,263
5,156
291
9,151
L
Osiris
Jkid1
Osiris
4,267
366
557
1,792
6,952
7,024
0
4,144
2,808
0
10,364
L
Tsukuyomi
Vyse-20XX
Tsukuyomi
8,691
821
529
3,147
11,047
4,204
205
4,162
6,885
0
25,170
W
He Bo
idek123
He Bo
10,381
273
1,247
1,492
5,856
1,909
991
1,615
4,201
13,246
0
L
Mercury
2,864
438
0
0
5,450
1,722
0
2,494
2,956
0
5,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
45,118
97
Minions Killed
84
0
Camps Cleared
0
843,966
Distance Traveled
1,058,419
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,174
917
18
2
0
191,708
0
L
Thoth
6,897
690
28
3
0
139,867
1
L
Bellona
6,233
623
10
1
0
193,585
2
W
Vulcan
8,462
846
38
4
0
240,535
3
W
Ah Muzen Cab
8,734
873
23
2
0
203,720
1
W
Da Ji
9,227
923
2
0
0
217,415
1
L
Osiris
6,944
694
19
2
0
176,507
0
L
Tsukuyomi
7,637
764
33
3
0
190,788
0
W
He Bo
9,521
952
3
0
0
205,041
0
L
Mercury
6,471
647
7
1
0
143,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role