Player Matchup

Susano
Susano
Bushoti
Susano
Level 160
God Stats
6W - 5L
1,822 SR
Queue Stats
403W - 365L
1,626 Elo+
Party 3
Scylla
Scylla
NOberlin
Scylla
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 117L
1,602 Elo+
Party 1
Ymir
Ymir
NoahhSenpai
Ymir
Level 30
God Stats
26W - 18L
1,255 SR
Queue Stats
377W - 344L
1,626 Elo+
Party 3
Sol
Sol
Smoist
Sol
Level 7
God Stats
2W - 0L
1,806 SR
Queue Stats
53W - 19L
1,839 Elo+
Party 1
Bellona
Bellona
tkriot
Bellona
Level 47
God Stats
8W - 2L
1,427 SR
Queue Stats
145W - 111L
1,644 Elo+
Party 1
Team Averages
Level 77
1,562 SR
1,667 Elo+

VS

Team Averages
Level 57
1,520 SR
1,597 Elo+
Medusa
Medusa
Cancersaurus
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,543 Elo+
Party 4
Chaac
Chaac
OhItsNexuss
Chaac
Level 107
God Stats
1W - 2L
1,576 SR
Queue Stats
51W - 48L
1,541 Elo+
Party 4
The Morrigan
The Morrigan
Senuа
The Morrigan
Level 37
God Stats
121W - 67L
1,844 SR
Queue Stats
157W - 94L
1,704 Elo+
Solo
Ares
Ares
scylla01trick
Ares
Level 18
God Stats
0W - 2L
1,298 SR
Queue Stats
42W - 36L
1,582 Elo+
Party 2
King Arthur
King Arthur
thedrivingking4
King Arthur
Level 106
God Stats
38W - 36L
1,382 SR
Queue Stats
333W - 289L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bushoti
Susano
20
10 / 1 / 8
13,151
572
18,891
13,834
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
NOberlin
Scylla
20
8 / 3 / 11
13,274
577
19,829
10,590
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 15
11,269
490
4,217
15,106
17,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sol
Smoist
Sol
20
11 / 6 / 7
14,498
630
26,963
18,494
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
tkriot
Bellona
20
1 / 4 / 6
12,287
534
5,447
15,456
17,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 6 / 3
11,968
520
9,723
17,038
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 7
12,197
530
12,237
22,653
14,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Senuа
The Morrigan
18
4 / 7 / 4
11,799
513
5,504
13,139
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 9 / 8
9,988
434
7,435
22,619
21,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
thedrivingking4
King Arthur
16
6 / 7 / 6
11,117
483
11,760
22,581
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
31
Kills
18
18
Deaths
32
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Susano
Bushoti
Susano
10
1
8
14
L
Medusa
4
6
3
0.92
W
Scylla
NOberlin
Scylla
8
3
11
4.5
W
1
4
15
2.13
L
3
3
7
2.17
L
The Morrigan
Senuа
The Morrigan
4
7
4
0.86
W
Sol
Smoist
Sol
11
6
7
2.42
L
1
9
8
0.56
L
King Arthur
thedrivingking4
King Arthur
6
7
6
1.29
W
Bellona
tkriot
Bellona
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,347
Damage
46,659
73,480
Taken
98,030
50,183
Mitigated
53,285
16,962
Healing
24,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bushoti
Susano
18,891
5,353
0
4,727
13,834
5,616
670
2,470
11,364
0
89,579
L
Medusa
9,723
4,689
0
2,387
17,038
4,062
561
10,806
6,232
0
79,997
W
Scylla
NOberlin
Scylla
19,829
3,017
0
813
10,590
4,036
1,346
2,944
7,646
98,446
0
W
4,217
904
747
1,870
15,106
17,012
0
2,261
11,933
28,446
0
L
12,237
2,965
0
9,782
22,653
14,942
0
10,038
12,241
0
86,009
L
The Morrigan
Senuа
The Morrigan
5,504
1,193
0
1,476
13,139
5,054
174
5,401
7,357
80,720
6,712
W
Sol
Smoist
Sol
26,963
10,631
0
7,391
18,494
6,156
3,850
2,097
16,217
130,897
0
L
7,435
350
1,596
2,455
22,619
21,576
0
13,383
8,900
20,716
0
L
King Arthur
thedrivingking4
King Arthur
11,760
4,013
739
6,410
22,581
7,651
0
11,412
10,947
0
78,744
W
Bellona
tkriot
Bellona
5,447
568
0
1,414
15,456
17,363
632
1,540
13,355
3,367
86,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,479
Gold Earned
57,069
708
Minions Killed
586
0
Camps Cleared
0
2,251,926
Distance Traveled
1,996,835
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,151
572
113
5
0
535,102
9
L
Medusa
11,968
520
145
6
0
423,900
9
W
Scylla
13,274
577
174
8
0
442,827
10
W
Ymir
11,269
490
51
2
0
423,209
3
L
Chaac
12,197
530
157
7
0
426,317
11
L
The Morrigan
11,799
513
161
7
0
390,579
4
W
Sol
14,498
630
192
8
0
427,098
5
L
Ares
9,988
434
13
1
0
314,052
2
L
King Arthur
11,117
483
110
5
0
441,987
1
W
Bellona
12,287
534
178
8
0
423,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role