Player Matchup

Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Coneboi7
Atlas
Level 113
God Stats
46W - 28L
1,695 SR
Queue Stats
473W - 459L
1,401 Elo+
Party 2
Horus
Horus
DeathStroke6451
Horus
Level 81
God Stats
1W - 1L
1,295 SR
Queue Stats
22W - 19L
1,680 Elo+
Party 2
Chiron
Chiron
Fireshield5
Chiron
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
321W - 311L
1,478 Elo+
Party 2
Kali
Kali
Xensie
Kali
Level 87
God Stats
3W - 3L
1,295 SR
Queue Stats
187W - 168L
1,475 Elo+
Party 2
Team Averages
Level 105
1,457 SR
1,507 Elo+

VS

Team Averages
Level 90
1,543 SR
1,412 Elo+
Sobek
Sobek
ArkWright_25
Sobek
Level 80
God Stats
2W - 3L
1,715 SR
Queue Stats
80W - 148L
1,377 Elo+
Party 1
Bellona
Bellona
RedCyanide16
Bellona
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 241L
1,283 Elo+
Party 1
Chronos
Chronos
Stitches_2
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 169L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rstreich87
Tsukuyomi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,679 Elo+
Solo
Amaterasu
Amaterasu
stinkfinger135
Amaterasu
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 259L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
10 / 1 / 16
11,947
569
26,412
17,721
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Coneboi7
Atlas
17
9 / 1 / 5
11,607
553
13,434
14,507
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 3 / 15
11,454
545
9,215
22,806
30,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
20
13 / 0 / 11
13,613
648
25,486
10,715
4,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Xensie
Kali
18
6 / 4 / 9
12,011
572
14,726
17,416
10,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
9,154
436
8,149
28,953
30,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
RedCyanide16
Bellona
17
2 / 5 / 0
10,302
491
11,560
20,657
18,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Stitches_2
Chronos
15
3 / 9 / 2
9,688
461
6,841
19,167
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
rstreich87
Tsukuyomi
12
0 / 11 / 0
7,697
367
4,700
17,056
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
stinkfinger135
Amaterasu
13
3 / 11 / 3
8,874
423
6,826
22,359
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
46
Kills
9
9
Deaths
46
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
1
16
18
L
1
10
6
0.4
W
Atlas
Coneboi7
Atlas
9
1
5
11.5
W
8
3
15
5.17
W
Chiron
13
0
11
18.5
L
Bellona
RedCyanide16
Bellona
2
5
0
0.4
L
Chronos
Stitches_2
Chronos
3
9
2
0.44
W
Kali
Xensie
Kali
6
4
9
2.63
L
Tsukuyomi
rstreich87
Tsukuyomi
0
11
0
0
L
Amaterasu
stinkfinger135
Amaterasu
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,273
Damage
38,076
83,165
Taken
108,192
70,433
Mitigated
70,467
37,366
Healing
21,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
26,412
10,618
0
7,826
17,721
7,525
4,435
5,715
11,756
80,405
0
L
8,149
901
446
6,741
28,953
30,862
0
13,234
15,476
24,369
0
W
Atlas
Coneboi7
Atlas
13,434
2,995
192
4,740
14,507
16,749
120
2,698
11,390
59,733
0
W
9,215
3,639
3,914
6,979
22,806
30,458
1,162
3,774
19,032
0
30,302
W
Chiron
25,486
10,472
1,208
6,250
10,715
4,982
3,936
1,641
8,886
0
117,233
L
Bellona
RedCyanide16
Bellona
11,560
1,372
0
4,452
20,657
18,933
124
6,216
13,820
7,721
60,185
L
Chronos
Stitches_2
Chronos
6,841
1,133
88
3,378
19,167
6,592
0
5,084
14,038
53,603
0
W
Kali
Xensie
Kali
14,726
7,111
0
6,257
17,416
10,719
825
2,676
14,557
0
86,849
L
Tsukuyomi
rstreich87
Tsukuyomi
4,700
897
0
2,969
17,056
5,340
214
5,758
10,958
0
32,841
L
Amaterasu
stinkfinger135
Amaterasu
6,826
2,600
0
3,658
22,359
8,740
0
8,159
14,054
0
26,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,632
Gold Earned
45,715
554
Minions Killed
375
0
Camps Cleared
0
2,071,633
Distance Traveled
1,787,008
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,947
569
91
4
0
402,620
0
L
Sobek
9,154
436
29
1
0
369,950
2
W
Atlas
11,607
553
104
5
0
418,574
2
W
Horus
11,454
545
44
2
0
394,823
2
W
Chiron
13,613
648
181
9
0
424,322
2
L
Bellona
10,302
491
129
6
0
406,020
5
L
Chronos
9,688
461
103
5
0
359,459
0
W
Kali
12,011
572
134
6
0
431,294
1
L
Tsukuyomi
7,697
367
69
3
0
295,811
0
L
Amaterasu
8,874
423
45
2
0
355,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role