Player Matchup

Thoth
Thoth
LuckySnail25186
Thoth
Level 108
God Stats
1W - 5L
1,275 SR
Queue Stats
283W - 273L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
Monsu5107
Gilgamesh
Level 160
God Stats
14W - 13L
1,499 SR
Queue Stats
443W - 360L
1,522 Elo+
Solo
Sol
Sol
narutosasuke92
Sol
Level 121
God Stats
7W - 6L
1,959 SR
Queue Stats
241W - 220L
1,580 Elo+
Solo
Yemoja
Yemoja
neonstrange
Yemoja
Level 137
God Stats
1W - 5L
1,500 SR
Queue Stats
165W - 174L
1,515 Elo+
Solo
Da Ji
Da Ji
tomcroft2001
Da Ji
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,514 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,488 Elo+

VS

Team Averages
Level 145
1,538 SR
1,518 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chloe-Misaki
Tsukuyomi
Level 143
God Stats
22W - 15L
1,841 SR
Queue Stats
638W - 559L
1,560 Elo+
Party 1
Mercury
Mercury
Redghosthunter77
Mercury
Level 157
God Stats
2W - 8L
1,500 SR
Queue Stats
520W - 492L
1,545 Elo+
Solo
Vulcan
Vulcan
Violette-Misaki
Vulcan
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
411W - 302L
1,602 Elo+
Party 1
Yemoja
Yemoja
haze_buster1992
Yemoja
Level 104
God Stats
7W - 12L
1,347 SR
Queue Stats
314W - 365L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,875
775
703
1,719
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Monsu5107
Gilgamesh
7
3 / 0 / 2
4,353
871
3,836
3,378
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

6
3 / 1 / 0
3,709
742
2,359
3,118
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
6
0 / 0 / 3
3,688
738
1,640
1,471
558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 1
3,715
743
646
2,364
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 1 / 0
3,583
717
820
3,069
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Chloe-Misaki
Tsukuyomi
4
0 / 4 / 0
3,050
610
1,362
4,685
1,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 1 / 1
2,971
594
567
1,789
338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,576
715
1,302
1,885
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 2 / 0
3,002
600
1,213
2,935
1,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
L
Tsukuyomi
Chloe-Misaki
Tsukuyomi
0
4
0
0
W
1
0
0
1
W
Gilgamesh
Monsu5107
Gilgamesh
3
0
2
4
L
0
1
1
0.5
L
0
1
0
0
L
0
2
0
0
W
3
1
0
3
W
Yemoja
0
0
3
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,184
Damage
5,264
12,050
Taken
14,363
3,812
Mitigated
4,028
5,798
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
820
791
0
1,352
3,069
700
0
1,492
1,577
0
15,606
L
Tsukuyomi
Chloe-Misaki
Tsukuyomi
1,362
338
0
1,360
4,685
1,477
0
0
4,685
0
8,088
W
703
0
0
625
1,719
407
0
1,038
681
17,805
0
W
Gilgamesh
Monsu5107
Gilgamesh
3,836
1,473
24
1,920
3,378
1,386
0
0
3,173
0
14,997
L
567
133
0
798
1,789
338
0
161
1,628
0
5,360
L
1,302
335
0
448
1,885
475
0
703
1,182
18,085
0
L
1,213
316
349
716
2,935
1,038
0
2,026
909
4,569
0
W
2,359
1,187
1
860
3,118
834
0
658
2,460
15,873
3,037
W
Yemoja
1,640
592
680
519
1,471
558
0
555
916
6,178
0
W
646
112
0
1,169
2,364
627
0
264
2,100
0
12,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
16,182
163
Minions Killed
133
0
Camps Cleared
0
503,332
Distance Traveled
445,975
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,583
717
42
8
0
87,032
0
L
Tsukuyomi
3,050
610
20
4
0
101,431
4
W
Thoth
3,875
775
42
8
0
100,860
1
W
Gilgamesh
4,353
871
34
7
0
103,250
0
L
Mercury
2,971
594
17
3
0
67,712
0
L
Vulcan
3,576
715
46
9
0
100,822
2
L
Yemoja
3,002
600
8
2
0
88,978
3
W
Sol
3,709
742
38
8
0
96,992
0
W
Yemoja
3,688
738
15
3
0
87,110
2
W
Da Ji
3,715
743
34
7
0
115,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role