Player Matchup

Ares
Ares
DakotaLong31
Ares
Level 27
God Stats
7W - 4L
1,703 SR
Queue Stats
11W - 9L
1,731 Elo+
Party 2
Gilgamesh
Gilgamesh
Skeletor24
Gilgamesh
Level 108
God Stats
3W - 0L
1,843 SR
Queue Stats
23W - 20L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
StrawberryBanana
Kukulkan
Level 29
God Stats
7W - 3L
1,707 SR
Queue Stats
11W - 9L
1,808 Elo+
Party 2
Medusa
Medusa
bdubz1214
Medusa
Level 52
God Stats
3W - 1L
1,498 SR
Queue Stats
13W - 11L
1,731 Elo+
Party 2
Da Ji
Da Ji
kenbry
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,506 Elo+
Party 2
Team Averages
Level 60
1,650 SR
1,655 Elo+

VS

Team Averages
Level 54
1,499 SR
1,482 Elo+
Ravana
Ravana
EmeraldApis
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,311 Elo+
Solo
Amaterasu
Amaterasu
KawaiiSenpai716
Amaterasu
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
90W - 82L
1,700 Elo+
Party 1
Hel
Hel
Stormy0c
Hel
Level 87
God Stats
64W - 51L
1,503 SR
Queue Stats
117W - 110L
1,490 Elo+
Party 1
Neith
Neith
hawk10002002
Neith
Level 15
God Stats
2W - 4L
1,411 SR
Queue Stats
6W - 13L
1,388 Elo+
Solo
Izanami
Izanami
wolf3598
Izanami
Level 128
God Stats
27W - 17L
1,581 SR
Queue Stats
223W - 232L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 14
11,880
743
10,595
20,345
27,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
Skeletor24
Gilgamesh
20
8 / 2 / 17
13,430
839
18,445
25,099
21,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 1 / 11
12,029
752
19,733
8,095
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
bdubz1214
Medusa
20
8 / 2 / 17
13,052
816
17,581
16,372
8,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
kenbry
Da Ji
20
15 / 6 / 11
13,546
847
22,448
17,381
9,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
1 / 8 / 6
10,494
656
4,159
17,224
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
KawaiiSenpai716
Amaterasu
18
2 / 2 / 7
11,973
748
6,860
26,314
24,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 5 / 3
11,660
729
12,918
13,695
6,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 12 / 4
10,815
676
11,072
22,506
8,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Izanami
wolf3598
Izanami
20
3 / 8 / 4
12,389
774
12,491
19,831
7,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
35
Kills
11
12
Deaths
35
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Ravana
1
8
6
0.5
L
Amaterasu
KawaiiSenpai716
Amaterasu
2
2
7
2.75
W
Gilgamesh
Skeletor24
Gilgamesh
8
2
17
8.25
L
4
5
3
1.1
W
2
1
11
7.5
W
Medusa
bdubz1214
Medusa
8
2
17
8.25
L
1
12
4
0.25
W
Da Ji
kenbry
Da Ji
15
6
11
3.42
L
Izanami
wolf3598
Izanami
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,802
Damage
47,500
87,292
Taken
99,570
71,361
Mitigated
54,370
26,213
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,595
629
0
5,960
20,345
27,537
991
2,644
17,701
21,871
0
L
Ravana
4,159
774
0
604
17,224
7,726
0
5,078
12,012
0
17,415
L
Amaterasu
KawaiiSenpai716
Amaterasu
6,860
2,314
1,832
3,549
26,314
24,064
0
14,011
11,937
0
13,936
W
Gilgamesh
Skeletor24
Gilgamesh
18,445
2,986
2,655
11,411
25,099
21,364
124
4,738
20,361
9,882
33,285
L
12,918
263
6,002
3,636
13,695
6,241
0
3,660
9,972
38,385
0
W
19,733
1,696
0
1,262
8,095
4,613
1,644
961
7,134
79,367
0
W
Medusa
bdubz1214
Medusa
17,581
6,303
0
2,553
16,372
8,269
3,989
1,772
14,600
0
61,148
L
11,072
5,462
0
3,224
22,506
8,820
443
5,014
17,415
0
38,892
W
Da Ji
kenbry
Da Ji
22,448
5,911
0
2,372
17,381
9,578
259
2,803
14,578
0
36,087
L
Izanami
wolf3598
Izanami
12,491
8,251
0
1,816
19,831
7,519
336
5,217
14,520
0
60,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,937
Gold Earned
57,331
268
Minions Killed
263
0
Camps Cleared
0
1,609,129
Distance Traveled
1,488,063
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,880
743
20
1
0
340,423
7
L
Ravana
10,494
656
18
1
0
227,582
2
L
Amaterasu
11,973
748
13
1
0
376,007
0
W
Gilgamesh
13,430
839
48
3
0
317,377
4
L
Hel
11,660
729
56
4
0
344,841
0
W
Kukulkan
12,029
752
115
7
0
330,410
0
W
Medusa
13,052
816
68
4
0
309,406
2
L
Neith
10,815
676
56
4
0
243,969
1
W
Da Ji
13,546
847
17
1
0
311,513
1
L
Izanami
12,389
774
120
8
0
295,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role