Player Matchup

Charybdis
Charybdis
JCorn3371
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,344 Elo+
Party 1
Sol
Sol
L80K80
Sol
Level 107
God Stats
1W - 5L
1,312 SR
Queue Stats
4W - 5L
1,663 Elo+
Party 1
Ganesha
Ganesha
Tri-cerapot
Ganesha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,663 Elo+
Party 1
Team Averages
Level 109
1,437 SR
1,557 Elo+

VS

Team Averages
Level 59
1,457 SR
1,344 Elo+
Zeus
Zeus
Maxdabble7
Zeus
Level 106
God Stats
13W - 13L
1,495 SR
Queue Stats
45W - 53L
1,531 Elo+
Solo
Nemesis
Nemesis
RWXS87878787878
Nemesis
Level 68
God Stats
3W - 2L
1,375 SR
Queue Stats
15W - 23L
1,002 Elo+
Party 2
Charybdis
Charybdis
ShamirLovesAbbi
Charybdis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JCorn3371
Charybdis
8
0 / 6 / 0
5,661
566
2,098
7,116
2,192
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
L80K80
Sol
10
0 / 3 / 0
6,236
624
3,259
6,445
2,608
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Tri-cerapot
Ganesha
11
1 / 4 / 0
6,784
678
3,033
12,810
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
7,931
793
10,028
2,837
883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 10
7,306
731
5,233
6,627
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ShamirLovesAbbi
Charybdis
12
6 / 0 / 7
7,708
771
6,977
5,560
1,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
13
13
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JCorn3371
Charybdis
0
6
0
0
L
Sol
L80K80
Sol
0
3
0
0
W
4
0
9
8.5
W
3
1
10
8
W
Charybdis
ShamirLovesAbbi
Charybdis
6
0
7
9.5
L
Ganesha
Tri-cerapot
Ganesha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,390
Damage
22,238
26,371
Taken
15,024
13,769
Mitigated
5,263
4,765
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JCorn3371
Charybdis
2,098
1,160
0
851
7,116
2,192
0
2,634
4,482
0
10,066
L
Sol
L80K80
Sol
3,259
834
758
1,070
6,445
2,608
0
2,990
3,455
19,688
0
W
10,028
961
0
528
2,837
883
245
1,533
1,304
32,580
0
W
5,233
1,968
0
1,507
6,627
2,623
658
3,059
3,568
0
16,232
W
Charybdis
ShamirLovesAbbi
Charybdis
6,977
4,513
0
1,176
5,560
1,757
865
1,890
3,670
0
20,501
L
Ganesha
Tri-cerapot
Ganesha
3,033
25
216
1,870
12,810
8,969
0
5,223
7,587
16,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,681
Gold Earned
22,945
82
Minions Killed
112
3
Camps Cleared
6
484,258
Distance Traveled
493,505
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,661
566
29
3
2
132,587
5
L
Sol
6,236
624
50
5
1
172,111
5
W
Zeus
7,931
793
54
5
2
159,274
1
W
Nemesis
7,306
731
19
2
2
182,507
3
W
Charybdis
7,708
771
39
4
2
151,724
2
L
Ganesha
6,784
678
3
0
0
179,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role