Player Matchup

Osiris
Osiris
Bronze III
Max lnstinct
Osiris
Bronze III
Level 141
God Stats
2W - 2L
1,823 SR
Queue Stats
6W - 7L
1,400 MMR
Party 1
King Arthur
King Arthur
Bronze III
R17 POLAR
King Arthur
Bronze III
Level 121
God Stats
2W - 2L
1,429 SR
Queue Stats
6W - 7L
1,400 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Rahj al Ghul
Kukulkan
Bronze III
Level 87
God Stats
2W - 2L
1,563 SR
Queue Stats
6W - 7L
1,346 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,605 SR
1,382 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,433 SR
1,380 MMR
Achilles
Achilles
Silver I
Hallowalchemist
Achilles
Silver I
Level 132
God Stats
7W - 7L
1,205 SR
Queue Stats
112W - 115L
1,390 MMR
Solo
Agni
Agni
Bronze III
Just_CHODY
Agni
Bronze III
Level 129
God Stats
0W - 3L
1,595 SR
Queue Stats
17W - 16L
1,375 MMR
Party 2
Bastet
Bastet
Bronze III
KAGE784
Bastet
Bronze III
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
45W - 53L
1,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
4 / 8 / 10
15,275
694
13,264
32,597
31,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
R17 POLAR
King Arthur
19
4 / 8 / 9
15,377
699
20,278
37,793
45,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Rahj al Ghul
Kukulkan
20
12 / 9 / 4
17,440
793
17,518
21,689
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
FenrirSolScyllaThothZeus

VS

Bans
Erlang ShenPoseidonMorgan Le FayHeraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 7 / 15
15,153
689
23,236
26,223
34,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 5 / 12
16,144
734
27,196
16,375
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
KAGE784
Bastet
18
8 / 8 / 8
15,022
683
25,202
23,420
9,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
20
Kills
25
25
Deaths
20
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
7
7
15
2.07
L
10
5
12
3.2
L
Bastet
KAGE784
Bastet
8
8
8
1.5
W
Osiris
4
8
10
1.13
W
King Arthur
R17 POLAR
King Arthur
4
8
9
1.06
W
Kukulkan
Rahj al Ghul
Kukulkan
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,060
Damage
75,634
92,079
Taken
66,018
84,232
Mitigated
49,395
23,404
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
23,236
8,878
0
3,116
26,223
34,393
595
7,346
18,204
3,730
40,208
L
27,196
622
623
3,269
16,375
5,570
1,555
4,563
11,503
79,344
0
L
Bastet
KAGE784
Bastet
25,202
5,760
0
6,827
23,420
9,432
615
6,223
16,628
0
58,884
W
Osiris
13,264
3,148
764
7,789
32,597
31,111
367
9,420
22,417
0
44,851
W
King Arthur
R17 POLAR
King Arthur
20,278
3,644
471
12,532
37,793
45,604
655
12,829
24,152
0
61,260
W
Kukulkan
Rahj al Ghul
Kukulkan
17,518
1,185
0
1,848
21,689
7,517
1,077
7,440
13,808
67,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
46,319
213
Minions Killed
210
7
Camps Cleared
11
1,031,861
Distance Traveled
1,123,142
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,153
689
49
2
4
354,058
7
L
Agni
16,144
734
110
5
3
379,674
1
L
Bastet
15,022
683
51
2
4
389,410
2
W
Osiris
15,275
694
66
3
3
351,072
2
W
King Arthur
15,377
699
60
3
3
353,867
1
W
Kukulkan
17,440
793
87
4
1
326,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role