Player Matchup

Vamana
Vamana
CoatlTail
Vamana
Level 147
God Stats
0W - 2L
1,284 SR
Queue Stats
144W - 147L
1,596 Elo+
Solo
Rama
Rama
Shadersz
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo
Anhur
Anhur
badxtimes
Anhur
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 125L
1,399 Elo+
Party 3
Arachne
Arachne
erubusKRATUS1
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,369 Elo+
Solo
Serqet
Serqet
l OGPredator l
Serqet
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 276L
1,431 Elo+
Party 3
Team Averages
Level 116
1,457 SR
1,427 Elo+

VS

Team Averages
Level 105
1,543 SR
1,555 Elo+
Anubis
Anubis
BeansOnDaGrill7
Anubis
Level 124
God Stats
8W - 5L
1,500 SR
Queue Stats
625W - 640L
1,383 Elo+
Solo
Merlin
Merlin
DabbinBeast559
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 80L
1,626 Elo+
Party 1
Ullr
Ullr
PickleRick8811
Ullr
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 43L
1,728 Elo+
Party 1
Mulan
Mulan
domIknow
Mulan
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
472W - 457L
1,503 Elo+
Party 2
Tiamat
Tiamat
riskyglyph
Tiamat
Level 68
God Stats
16W - 8L
1,715 SR
Queue Stats
250W - 224L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CoatlTail
Vamana
19
3 / 6 / 12
11,821
739
17,753
25,938
20,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
20
6 / 6 / 8
11,718
732
13,188
15,837
5,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
badxtimes
Anhur
20
10 / 6 / 6
12,453
778
12,159
15,552
5,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
17
6 / 11 / 8
11,456
716
10,679
20,005
6,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 6 / 13
10,556
660
9,639
12,542
5,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 17
11,969
748
11,837
14,163
6,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 5 / 17
11,998
750
13,274
15,681
6,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 17
12,952
810
11,103
12,006
6,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
domIknow
Mulan
19
7 / 7 / 14
12,510
782
13,259
19,131
30,482
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
riskyglyph
Tiamat
20
10 / 5 / 16
12,568
786
30,625
18,702
13,688
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
27
Kills
35
35
Deaths
27
47
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
6
17
2.25
L
Vamana
CoatlTail
Vamana
3
6
12
1.5
W
4
5
17
2.5
W
9
4
17
4.38
L
Rama
6
6
8
1.67
L
Anhur
badxtimes
Anhur
10
6
6
2.17
W
Mulan
domIknow
Mulan
7
7
14
2
L
Arachne
6
11
8
0.91
L
2
6
13
1.42
W
Tiamat
riskyglyph
Tiamat
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,418
Damage
80,098
89,874
Taken
79,683
43,857
Mitigated
63,836
25,109
Healing
26,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,837
71
568
2,681
14,163
6,911
787
487
13,453
31,045
0
L
Vamana
CoatlTail
Vamana
17,753
7,776
2,579
8,807
25,938
20,974
0
16,683
9,255
2,707
31,018
W
13,274
1,747
2,231
3,470
15,681
6,625
1,164
517
14,992
37,865
0
W
11,103
1,401
2,583
2,094
12,006
6,130
1,405
187
11,512
80
23,416
L
Rama
13,188
7,860
1,632
3,427
15,837
5,496
888
11,239
4,598
0
29,825
L
Anhur
badxtimes
Anhur
12,159
5,278
999
1,543
15,552
5,633
0
8,762
6,790
0
28,248
W
Mulan
domIknow
Mulan
13,259
1,207
983
2,450
19,131
30,482
638
233
18,520
0
30,120
L
Arachne
10,679
6,612
766
3,131
20,005
6,661
100
12,331
7,674
0
15,876
L
9,639
1,473
775
1,450
12,542
5,093
720
6,801
5,741
0
15,463
W
Tiamat
riskyglyph
Tiamat
30,625
441
2,834
6,753
18,702
13,688
797
473
18,052
47,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
61,997
132
Minions Killed
206
0
Camps Cleared
0
1,309,263
Distance Traveled
1,421,249
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,969
748
52
3
0
244,998
3
L
Vamana
11,821
739
20
1
0
280,314
0
W
Merlin
11,998
750
54
3
0
285,937
5
W
Ullr
12,952
810
29
2
0
298,784
2
L
Rama
11,718
732
51
3
0
239,544
2
L
Anhur
12,453
778
38
2
0
267,988
0
W
Mulan
12,510
782
35
2
0
292,195
5
L
Arachne
11,456
716
17
1
0
256,380
3
L
Serqet
10,556
660
6
0
0
265,037
3
W
Tiamat
12,568
786
36
2
0
299,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role