Player Matchup

Fenrir
Fenrir
Silver II
Chinobsc205
Fenrir
Silver II
Level 158
God Stats
13W - 20L
1,725 SR
Queue Stats
198W - 197L
1,410 MMR
Party 2
Ganesha
Ganesha
Bronze III
IDark Sirius
Ganesha
Bronze III
Level 129
God Stats
171W - 161L
1,620 SR
Queue Stats
350W - 374L
1,365 MMR
Solo
Jormungandr
Jormungandr
Silver II
Inefable-Neofito
Jormungandr
Silver II
Level 159
God Stats
7W - 8L
1,500 SR
Queue Stats
285W - 294L
1,325 MMR
Party 2
Heimdallr
Heimdallr
Silver II
KountryBoy720
Heimdallr
Silver II
Level 128
God Stats
1W - 3L
1,740 SR
Queue Stats
41W - 56L
1,365 MMR
Party 1
Osiris
Osiris
Silver IV
KountryGirl720
Osiris
Silver IV
Level 126
God Stats
0W - 1L
1,264 SR
Queue Stats
20W - 34L
1,318 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,570 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,536 SR
1,358 MMR
Cliodhna
Cliodhna
Gold IV
BronzeTulip6728
Cliodhna
Gold IV
Level 84
God Stats
8W - 7L
1,454 SR
Queue Stats
205W - 210L
1,416 MMR
Party 3
Sol
Sol
Bronze III
InkedOutPanda
Sol
Bronze III
Level 160
God Stats
7W - 6L
1,754 SR
Queue Stats
445W - 438L
1,363 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
NickelbackLover
Ratatoskr
Bronze III
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 99L
1,361 MMR
Solo
Poseidon
Poseidon
Silver I
OOF10PKA
Poseidon
Silver I
Level 80
God Stats
7W - 5L
1,474 SR
Queue Stats
68W - 63L
1,315 MMR
Party 3
Kuzenbo
Kuzenbo
Gold V
XCZ42766XCZ
Kuzenbo
Gold V
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
837W - 864L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 6 / 8
14,119
523
19,574
25,421
12,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
IDark Sirius
Ganesha
17
0 / 4 / 16
12,110
449
10,694
25,219
36,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Inefable-Neofito
Jormungandr
20
7 / 5 / 9
13,829
512
21,560
27,298
30,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
KountryBoy720
Heimdallr
20
7 / 7 / 8
14,262
528
20,692
23,585
11,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 8 / 6
11,703
433
11,246
27,856
29,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
KaliHou YiGilgameshGeb

VS

Bans
LokiArtioMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
6 / 8 / 16
15,541
576
21,610
22,104
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 6
15,995
592
23,176
22,270
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
NickelbackLover
Ratatoskr
20
13 / 3 / 7
17,954
665
24,001
33,369
26,266
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
OOF10PKA
Poseidon
18
1 / 7 / 4
13,143
487
15,418
16,114
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
XCZ42766XCZ
Kuzenbo
18
2 / 7 / 9
12,924
479
10,482
30,636
40,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
72
29
Kills
30
30
Deaths
30
47
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
8
16
1.75
L
Fenrir
12
6
8
2.67
L
Ganesha
IDark Sirius
Ganesha
0
4
16
2
L
Jormungandr
Inefable-Neofito
Jormungandr
7
5
9
2.3
W
8
5
6
2.2
L
Heimdallr
KountryBoy720
Heimdallr
7
7
8
1.57
L
3
8
6
0.75
W
Ratatoskr
NickelbackLover
Ratatoskr
13
3
7
5.5
W
Poseidon
OOF10PKA
Poseidon
1
7
4
0.43
W
Kuzenbo
XCZ42766XCZ
Kuzenbo
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,766
Damage
94,687
129,379
Taken
124,493
119,545
Mitigated
90,720
27,638
Healing
36,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
21,610
2,064
0
3,320
22,104
10,128
373
6,651
15,315
0
114,402
L
Fenrir
19,574
3,484
0
6,590
25,421
12,081
906
8,163
17,258
0
80,555
L
Ganesha
IDark Sirius
Ganesha
10,694
421
0
5,700
25,219
36,557
0
8,783
15,456
48,431
2,854
L
Jormungandr
Inefable-Neofito
Jormungandr
21,560
3,448
213
1,403
27,298
30,445
740
10,292
17,006
107,429
0
W
23,176
8,298
0
9,281
22,270
8,286
10,610
6,278
15,941
135,819
17,159
L
Heimdallr
KountryBoy720
Heimdallr
20,692
8,732
0
7,252
23,585
11,362
2,629
12,223
11,362
0
123,916
L
11,246
2,196
426
6,054
27,856
29,100
225
6,507
21,349
8,832
47,497
W
Ratatoskr
NickelbackLover
Ratatoskr
24,001
8,455
526
14,342
33,369
26,266
611
8,633
23,746
0
117,901
W
Poseidon
OOF10PKA
Poseidon
15,418
2,139
0
2,441
16,114
5,553
0
9,199
6,815
88,477
0
W
Kuzenbo
XCZ42766XCZ
Kuzenbo
10,482
3,694
684
6,140
30,636
40,487
761
6,346
24,062
48,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,023
Gold Earned
75,557
654
Minions Killed
765
0
Camps Cleared
0
2,448,070
Distance Traveled
2,759,009
42
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,541
576
149
6
0
632,576
4
L
Fenrir
14,119
523
115
4
0
544,321
9
L
Ganesha
12,110
449
22
1
0
541,407
11
L
Jormungandr
13,829
512
166
6
0
491,551
4
W
Sol
15,995
592
215
8
0
503,896
7
L
Heimdallr
14,262
528
247
9
0
432,797
10
L
Osiris
11,703
433
104
4
0
437,994
8
W
Ratatoskr
17,954
665
196
7
0
578,016
4
W
Poseidon
13,143
487
143
5
0
499,207
16
W
Kuzenbo
12,924
479
62
2
0
545,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role