Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigshotLocket80
Ah Muzen Cab
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,222 Elo+
Party 1
Fafnir
Fafnir
DeftTube
Fafnir
Level 67
God Stats
1W - 7L
1,500 SR
Queue Stats
157W - 160L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
Shiriyue
Heimdallr
Level 69
God Stats
62W - 60L
1,460 SR
Queue Stats
62W - 64L
1,434 Elo+
Solo
Thanatos
Thanatos
konaboii
Thanatos
Level 62
God Stats
4W - 6L
1,439 SR
Queue Stats
11W - 8L
1,512 Elo+
Solo
Bacchus
Bacchus
vdanie1
Bacchus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 109L
1,627 Elo+
Solo
Team Averages
Level 67
1,480 SR
1,459 Elo+

VS

Team Averages
Level 87
1,538 SR
1,461 Elo+
Kukulkan
Kukulkan
Sanball97
Kukulkan
Level 78
God Stats
17W - 20L
1,544 SR
Queue Stats
248W - 281L
1,435 Elo+
Solo
Ymir
Ymir
TFGSaiyajin
Ymir
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 44L
1,776 Elo+
Solo
Mulan
Mulan
WackRepellent
Mulan
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
394W - 424L
1,451 Elo+
Solo
Mercury
Mercury
angelmagana49
Mercury
Level 65
God Stats
21W - 22L
1,647 SR
Queue Stats
66W - 75L
1,268 Elo+
Solo
Xbalanque
Xbalanque
clipperking93
Xbalanque
Level 98
God Stats
6W - 6L
1,500 SR
Queue Stats
85W - 95L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigshotLocket80
Ah Muzen Cab
10
0 / 9 / 3
6,412
401
5,581
12,576
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
DeftTube
Fafnir
12
1 / 1 / 1
7,473
467
7,887
10,157
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Shiriyue
Heimdallr
14
1 / 2 / 0
8,710
544
3,805
7,128
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
konaboii
Thanatos
13
3 / 3 / 0
7,764
485
5,826
13,135
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
vdanie1
Bacchus
11
1 / 2 / 2
7,459
466
8,035
13,101
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sanball97
Kukulkan
16
5 / 0 / 3
9,849
616
5,803
2,625
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 6
8,808
551
3,269
11,852
8,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 1
8,324
520
7,495
15,421
9,299
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
15
5 / 1 / 6
8,992
562
6,344
10,234
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
clipperking93
Xbalanque
14
5 / 2 / 5
8,647
540
12,828
14,238
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
17
17
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BigshotLocket80
Ah Muzen Cab
0
9
3
0.17
L
Fafnir
DeftTube
Fafnir
1
1
1
1.5
W
Kukulkan
Sanball97
Kukulkan
5
0
3
6.5
L
Heimdallr
Shiriyue
Heimdallr
1
2
0
0.5
W
1
1
6
4
W
1
2
1
0.75
W
Mercury
5
1
6
8
W
Xbalanque
clipperking93
Xbalanque
5
2
5
3.75
L
Thanatos
konaboii
Thanatos
3
3
0
1
L
Bacchus
vdanie1
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,134
Damage
35,739
56,097
Taken
54,370
37,268
Mitigated
27,060
18,772
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BigshotLocket80
Ah Muzen Cab
5,581
1,815
0
2,515
12,576
4,452
150
2,258
10,232
0
24,806
L
Fafnir
DeftTube
Fafnir
7,887
1,066
0
3,128
10,157
10,125
353
212
9,945
31,830
0
W
Kukulkan
Sanball97
Kukulkan
5,803
216
0
598
2,625
937
588
0
2,625
56,571
0
L
Heimdallr
Shiriyue
Heimdallr
3,805
961
602
2,210
7,128
2,674
0
2,456
4,538
0
62,025
W
3,269
629
2,928
3,882
11,852
8,507
427
2,538
9,058
33,268
0
W
7,495
1,068
0
4,578
15,421
9,299
552
5,232
9,284
0
44,027
W
Mercury
6,344
2,615
600
1,843
10,234
3,621
0
1,876
8,230
0
52,904
W
Xbalanque
clipperking93
Xbalanque
12,828
6,288
144
6,331
14,238
4,696
2,383
3,880
10,024
0
60,839
L
Thanatos
konaboii
Thanatos
5,826
1,348
0
8,059
13,135
6,118
319
721
12,408
0
49,100
L
Bacchus
vdanie1
Bacchus
8,035
1,201
400
1,858
13,101
13,899
0
3,028
9,902
25,979
5,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
44,620
340
Minions Killed
463
0
Camps Cleared
0
1,466,965
Distance Traveled
1,641,244
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,412
401
36
2
0
249,886
1
L
Fafnir
7,473
467
45
3
0
302,485
1
W
Kukulkan
9,849
616
138
9
0
356,772
7
L
Heimdallr
8,710
544
130
8
0
253,692
2
W
Ymir
8,808
551
63
4
0
316,897
1
W
Mulan
8,324
520
83
5
0
294,594
3
W
Mercury
8,992
562
87
5
0
415,387
1
W
Xbalanque
8,647
540
92
6
0
257,594
3
L
Thanatos
7,764
485
89
6
0
321,125
2
L
Bacchus
7,459
466
40
3
0
339,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role