Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
 
Artio
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum IV
 
King Arthur
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
DimiDawg
Bellona
Gold I
Level 159
God Stats
126W - 92L
1,788 SR
Queue Stats
182W - 168L
1,812 MMR
Solo
Ullr
Ullr
Platinum III
GokeiKageyoshi
Ullr
Platinum III
Level 160
God Stats
4W - 2L
1,740 SR
Queue Stats
36W - 26L
1,801 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,606 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,606 SR
1,672 MMR
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum II
 
Yemoja
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold I
EddyLoopz
Eset
Gold I
Level 155
God Stats
6W - 8L
1,785 SR
Queue Stats
255W - 255L
1,793 MMR
Solo
Heimdallr
Heimdallr
Gold II
ForFunGamer
Heimdallr
Gold II
Level 78
God Stats
2W - 2L
1,743 SR
Queue Stats
41W - 27L
1,802 MMR
Party 2
Odin
Odin
Gold I
SoupKitchenBobby
Odin
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
8 / 4 / 8
12,274
646
13,394
12,841
5,179
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
17
5 / 2 / 14
12,066
635
12,076
22,381
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
16
2 / 6 / 8
10,556
556
10,851
16,092
11,023
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
DimiDawg
Bellona
18
9 / 3 / 9
11,823
622
18,838
16,350
9,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 0 / 4
13,260
698
7,696
10,764
3,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ApolloGilgameshBastetRaijin

VS

Bans
ThothAtlasKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 7 / 4
9,355
492
12,286
20,738
8,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
 
Yemoja
12
1 / 5 / 7
8,121
427
3,467
16,156
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
16
7 / 7 / 2
10,629
559
15,349
12,282
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ForFunGamer
Heimdallr
17
1 / 5 / 2
10,218
538
11,167
13,188
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 5
8,978
473
6,968
17,290
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
30
Kills
15
15
Deaths
30
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
4
8
3
W
Artio
 
Artio
5
2
14
6
W
King Arthur
 
King Arthur
2
6
8
1
L
Achilles
 
Achilles
4
7
4
0.86
L
Yemoja
 
Yemoja
1
5
7
0.9
W
Bellona
DimiDawg
Bellona
9
3
9
4.5
L
Eset
7
7
2
1.14
L
Heimdallr
ForFunGamer
Heimdallr
1
5
2
0.4
W
6
0
4
8
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,855
Damage
49,237
78,428
Taken
79,654
50,766
Mitigated
49,475
27,752
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,394
7,610
1,004
5,468
12,841
5,179
1,483
5,171
7,628
85,662
6,101
W
Artio
 
Artio
12,076
1,209
2,553
10,392
22,381
21,768
198
5,817
15,992
44,255
8,866
W
King Arthur
 
King Arthur
10,851
643
145
3,128
16,092
11,023
103
4,256
10,871
0
60,033
L
Achilles
 
Achilles
12,286
3,997
0
1,455
20,738
8,486
0
5,118
15,281
0
65,108
L
Yemoja
 
Yemoja
3,467
1,362
2,554
3,346
16,156
16,213
0
6,040
9,830
14,725
0
W
Bellona
DimiDawg
Bellona
18,838
10,756
0
3,450
16,350
9,152
577
4,788
11,429
0
87,005
L
Eset
15,349
2,004
1,742
881
12,282
5,737
0
4,838
7,444
76,018
0
L
Heimdallr
ForFunGamer
Heimdallr
11,167
7,619
0
4,011
13,188
4,540
970
2,623
10,565
0
85,903
W
7,696
1,906
0
1,612
10,764
3,644
4,007
513
10,251
0
116,517
L
6,968
1,940
0
1,336
17,290
14,499
0
4,670
12,293
0
48,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,979
Gold Earned
47,301
652
Minions Killed
527
0
Camps Cleared
0
1,994,165
Distance Traveled
1,700,835
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,274
646
145
8
0
340,873
6
W
Artio
12,066
635
65
3
0
425,482
6
W
King Arthur
10,556
556
104
5
0
399,413
1
L
Achilles
9,355
492
92
5
0
337,999
9
L
Yemoja
8,121
427
14
1
0
350,090
3
W
Bellona
11,823
622
115
6
0
433,226
4
L
Eset
10,629
559
138
7
0
348,018
7
L
Heimdallr
10,218
538
173
9
0
349,130
3
W
Ullr
13,260
698
223
12
0
395,171
3
L
Odin
8,978
473
110
6
0
315,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role