Player Matchup

Da Ji
Da Ji
AncientZusanoo
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
FreeRad105
Pele
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
571W - 598L
1,381 Elo+
Solo
Bakasura
Bakasura
MrxRiddle
Bakasura
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 80L
1,513 Elo+
Solo
Mulan
Mulan
Stark97
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,435 Elo+
Solo
Nox
Nox
demisson56
Nox
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 217L
1,491 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,464 Elo+

VS

Team Averages
Level 67
1,414 SR
1,381 Elo+
He Bo
He Bo
B2TheUnit
He Bo
Level 25
God Stats
4W - 5L
1,285 SR
Queue Stats
448W - 444L
1,406 Elo+
Party 1
Fafnir
Fafnir
Brimstone7522
Fafnir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,184 Elo+
Party 1
Hachiman
Hachiman
IamPiddlePaddle
Hachiman
Level 101
God Stats
2W - 1L
1,285 SR
Queue Stats
466W - 477L
1,439 Elo+
Party 1
Janus
Janus
Pokejohn18
Janus
Level 132
God Stats
6W - 2L
1,500 SR
Queue Stats
210W - 208L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
RetroPeek
Cu Chulainn
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 54L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 10
13,216
734
13,152
16,346
7,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 10
12,137
674
8,445
19,063
8,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
MrxRiddle
Bakasura
20
5 / 6 / 6
13,331
741
10,288
21,864
10,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Stark97
Mulan
17
5 / 8 / 10
11,763
654
13,086
22,231
17,764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 5 / 16
13,932
774
21,167
14,182
7,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B2TheUnit
He Bo
20
6 / 7 / 17
12,959
720
14,276
15,182
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 5 / 18
13,955
775
11,620
18,891
31,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
20
10 / 6 / 15
13,279
738
15,659
17,366
6,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
20
7 / 5 / 19
14,068
782
25,525
11,990
4,478
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RetroPeek
Cu Chulainn
18
6 / 7 / 15
12,114
673
14,001
19,534
20,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
117
28
Kills
33
34
Deaths
30
52
Assists
84
Player
Kills
Deaths
Assists
KDA
L
9
7
10
2
W
He Bo
B2TheUnit
He Bo
6
7
17
2.07
W
4
5
18
2.6
L
3
8
10
1
W
Hachiman
10
6
15
2.92
L
Bakasura
MrxRiddle
Bakasura
5
6
6
1.33
W
Janus
7
5
19
3.3
W
Cu Chulainn
RetroPeek
Cu Chulainn
6
7
15
1.93
L
Mulan
Stark97
Mulan
5
8
10
1.25
L
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,138
Damage
81,081
93,686
Taken
82,963
51,242
Mitigated
69,190
28,193
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,152
1,224
1,765
1,767
16,346
7,339
545
9,881
6,465
0
22,496
W
He Bo
B2TheUnit
He Bo
14,276
1,282
0
2,062
15,182
5,699
662
2,320
12,652
19,666
0
W
11,620
3,264
870
3,925
18,891
31,582
831
4,783
13,228
33,397
0
L
8,445
1,561
1,346
4,061
19,063
8,294
975
8,878
10,185
0
28,675
W
Hachiman
15,659
6,858
1,773
4,364
17,366
6,761
2,486
3,229
13,887
0
31,356
L
Bakasura
MrxRiddle
Bakasura
10,288
6,853
3,100
8,385
21,864
10,800
970
11,828
10,036
0
14,545
W
Janus
25,525
2,144
2,945
2,313
11,990
4,478
914
3,594
8,140
68,968
0
W
Cu Chulainn
RetroPeek
Cu Chulainn
14,001
3,160
928
1,624
19,534
20,670
231
7,241
11,548
0
19,598
L
Mulan
Stark97
Mulan
13,086
2,506
1,685
4,196
22,231
17,764
0
12,533
9,698
0
24,127
L
21,167
787
254
1,634
14,182
7,045
1,112
8,301
5,881
44,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,379
Gold Earned
66,375
154
Minions Killed
178
0
Camps Cleared
0
1,497,343
Distance Traveled
1,420,212
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,216
734
16
1
0
276,726
0
W
He Bo
12,959
720
9
1
0
303,468
0
W
Fafnir
13,955
775
42
2
0
281,396
0
L
Pele
12,137
674
25
1
0
276,877
0
W
Hachiman
13,279
738
28
2
0
294,540
1
L
Bakasura
13,331
741
44
2
0
359,411
1
W
Janus
14,068
782
88
5
0
268,098
4
W
Cu Chulainn
12,114
673
11
1
0
272,710
0
L
Mulan
11,763
654
15
1
0
286,392
3
L
Nox
13,932
774
54
3
0
297,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role