Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
EchoesOfDust
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 376L
1,454 Elo+
Solo
Susano
Susano
Lolz_AVATAR_
Susano
Level 142
God Stats
16W - 18L
1,367 SR
Queue Stats
412W - 660L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
OzoneNZ
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 224L
1,440 Elo+
Solo
Bacchus
Bacchus
iLushin_20
Bacchus
Level 129
God Stats
1W - 1L
1,666 SR
Queue Stats
13W - 27L
1,468 Elo+
Party 2
Team Averages
Level 136
1,506 SR
1,466 Elo+

VS

Team Averages
Level 97
1,520 SR
1,501 Elo+
Cabrakan
Cabrakan
KarmaAlwaysWinss
Cabrakan
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 174L
1,505 Elo+
Party 1
Agni
Agni
Scuzcii
Agni
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
461W - 494L
1,536 Elo+
Solo
Charybdis
Charybdis
Temujïn
Charybdis
Level 88
God Stats
26W - 16L
1,815 SR
Queue Stats
103W - 110L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
UntalentedTurtle
Sun Wukong
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,399 Elo+
Solo
Ravana
Ravana
superdashgobrr
Ravana
Level 69
God Stats
3W - 3L
1,283 SR
Queue Stats
11W - 20L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 4 / 0
5,258
478
2,992
7,167
1,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
0 / 3 / 1
5,727
521
2,926
4,712
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
9
1 / 3 / 0
5,317
483
4,242
7,935
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
OzoneNZ
Baron Samedi
12
0 / 2 / 0
6,823
620
5,684
9,113
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
iLushin_20
Bacchus
9
0 / 2 / 0
5,010
455
3,410
8,135
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,287
572
2,824
8,430
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
Scuzcii
Agni
11
3 / 0 / 3
6,710
610
6,977
5,417
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Temujïn
Charybdis
11
4 / 0 / 3
6,948
632
7,145
5,406
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
UntalentedTurtle
Sun Wukong
13
2 / 0 / 0
7,303
664
6,533
7,843
3,364
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 1 / 2
6,641
604
2,192
5,294
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
14
14
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Merlin
0
3
1
0.17
W
1
0
5
3.5
L
Susano
1
3
0
0.33
L
Baron Samedi
OzoneNZ
Baron Samedi
0
2
0
0
W
Agni
Scuzcii
Agni
3
0
3
4.5
W
Charybdis
Temujïn
Charybdis
4
0
3
5.5
W
Sun Wukong
UntalentedTurtle
Sun Wukong
2
0
0
2
L
Bacchus
iLushin_20
Bacchus
0
2
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,254
Damage
25,671
37,062
Taken
32,390
13,568
Mitigated
13,699
13,361
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,992
1,777
0
2,617
7,167
1,718
0
1,852
5,315
0
32,293
L
Merlin
2,926
467
0
1,050
4,712
1,197
0
2,926
1,786
32,505
0
W
2,824
510
479
2,987
8,430
5,429
0
1,968
6,462
13,498
0
L
Susano
4,242
798
0
3,184
7,935
2,214
0
2,707
5,228
0
26,585
L
Baron Samedi
OzoneNZ
Baron Samedi
5,684
718
0
3,952
9,113
3,626
0
0
9,113
49,150
0
W
Agni
Scuzcii
Agni
6,977
664
0
1,316
5,417
1,507
0
1,186
4,231
44,327
0
W
Charybdis
Temujïn
Charybdis
7,145
4,474
0
3,812
5,406
1,647
798
1,506
3,900
0
47,426
W
Sun Wukong
UntalentedTurtle
Sun Wukong
6,533
1,466
0
2,639
7,843
3,364
14
5,635
2,208
0
46,314
L
Bacchus
iLushin_20
Bacchus
3,410
555
316
2,242
8,135
4,813
0
2,316
5,819
12,410
0
W
2,192
340
0
2,031
5,294
1,752
0
1,725
3,569
0
28,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
33,889
320
Minions Killed
354
0
Camps Cleared
0
988,570
Distance Traveled
1,119,052
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,258
478
57
5
0
187,578
2
L
Merlin
5,727
521
75
7
0
180,178
3
W
Cabrakan
6,287
572
21
2
0
199,947
2
L
Susano
5,317
483
49
4
0
214,832
3
L
Baron Samedi
6,823
620
115
10
0
186,458
3
W
Agni
6,710
610
77
7
0
229,212
5
W
Charybdis
6,948
632
94
9
0
205,531
1
W
Sun Wukong
7,303
664
100
9
0
242,937
5
L
Bacchus
5,010
455
24
2
0
219,524
4
W
Ravana
6,641
604
62
6
0
241,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role