Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Alex_Alberto-_-
Amaterasu
Level 160
God Stats
6W - 6L
1,116 SR
Queue Stats
371W - 276L
1,598 Elo+
Party 1
Vulcan
Vulcan
Bruninho_o_mito
Vulcan
Level 146
God Stats
2W - 1L
1,249 SR
Queue Stats
280W - 223L
1,744 Elo+
Party 1
Mercury
Mercury
SHIJAKATATUKE
Mercury
Level 68
God Stats
2W - 3L
1,444 SR
Queue Stats
11W - 7L
1,455 Elo+
Solo
Cernunnos
Cernunnos
WhiteN0ise0
Cernunnos
Level 155
God Stats
21W - 12L
1,500 SR
Queue Stats
377W - 393L
1,513 Elo+
Solo
Team Averages
Level 128
1,362 SR
1,562 Elo+

VS

Team Averages
Level 116
1,519 SR
1,577 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LemonBan
Ra
Level 106
God Stats
27W - 21L
1,594 SR
Queue Stats
395W - 383L
1,575 Elo+
Party 2
Chernobog
Chernobog
Ocsa123
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,659 Elo+
Party 3
Hun Batz
Hun Batz
TheJoopse
Hun Batz
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 106L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 6
6,335
528
3,341
7,899
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Alex_Alberto-_-
Amaterasu
13
2 / 0 / 2
7,246
604
6,763
8,299
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 5
6,167
514
6,258
4,499
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
7 / 0 / 1
7,503
625
5,323
7,467
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
WhiteN0ise0
Cernunnos
13
3 / 0 / 1
7,441
620
6,742
7,873
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 0 / 1
6,513
543
3,130
8,642
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
 
Ares
8
1 / 4 / 1
5,413
451
3,921
9,590
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,179
515
2,640
6,386
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Ocsa123
Chernobog
10
0 / 2 / 0
5,814
485
2,031
5,209
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
TheJoopse
Hun Batz
10
1 / 4 / 1
6,250
521
5,109
8,972
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
6
4
L
Amaterasu
 
Amaterasu
0
0
1
0.5
L
Ares
 
Ares
1
4
1
0.38
W
Amaterasu
Alex_Alberto-_-
Amaterasu
2
0
2
3
W
0
2
5
1.25
L
1
3
0
0.33
L
Chernobog
Ocsa123
Chernobog
0
2
0
0
W
Mercury
7
0
1
7.5
L
Hun Batz
TheJoopse
Hun Batz
1
4
1
0.38
W
Cernunnos
WhiteN0ise0
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
16,831
36,037
Taken
38,799
16,932
Mitigated
16,473
12,871
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,341
961
0
2,776
7,899
4,379
0
1,291
6,608
0
16,724
L
Amaterasu
 
Amaterasu
3,130
1,025
339
3,940
8,642
6,062
0
157
8,485
0
40,678
L
Ares
 
Ares
3,921
374
0
1,593
9,590
4,769
0
2,186
7,404
9,676
0
W
Amaterasu
Alex_Alberto-_-
Amaterasu
6,763
2,398
0
5,257
8,299
5,703
0
237
8,062
0
44,076
W
6,258
1,369
0
250
4,499
1,598
26
2,196
2,303
43,312
0
L
2,640
314
444
1,448
6,386
1,787
0
3,187
3,199
43,160
0
L
Chernobog
Ocsa123
Chernobog
2,031
836
0
1,640
5,209
1,181
0
0
5,209
0
34,980
W
Mercury
5,323
3,515
0
374
7,467
2,560
0
1,282
6,185
0
46,635
L
Hun Batz
TheJoopse
Hun Batz
5,109
1,568
0
2,831
8,972
2,674
0
728
8,244
0
39,344
W
Cernunnos
WhiteN0ise0
Cernunnos
6,742
3,000
0
4,214
7,873
2,692
872
1,555
6,318
0
55,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,692
Gold Earned
30,169
407
Minions Killed
345
0
Camps Cleared
0
1,308,620
Distance Traveled
1,192,316
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,335
528
20
2
0
251,710
4
L
Amaterasu
6,513
543
90
8
0
232,247
4
L
Ares
5,413
451
12
1
0
230,127
5
W
Amaterasu
7,246
604
94
8
0
270,247
5
W
Vulcan
6,167
514
90
8
0
251,877
5
L
Ra
6,179
515
90
8
0
242,261
6
L
Chernobog
5,814
485
68
6
0
234,559
4
W
Mercury
7,503
625
96
8
0
318,828
3
L
Hun Batz
6,250
521
85
7
0
253,122
0
W
Cernunnos
7,441
620
107
9
0
215,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role