Player Matchup

Mercury
Mercury
BP300
Mercury
Level 71
God Stats
5W - 10L
1,556 SR
Queue Stats
11W - 24L
1,303 Elo+
Party 1
Anubis
Anubis
MasterChiefr641
Anubis
Level 127
God Stats
28W - 38L
1,289 SR
Queue Stats
96W - 150L
1,340 Elo+
Party 1
Ares
Ares
lX GREENO Xl
Ares
Level 7
God Stats
1W - 5L
1,179 SR
Queue Stats
3W - 9L
1,271 Elo+
Party 1
Team Averages
Level 68
1,341 SR
1,305 Elo+

VS

Team Averages
Level 108
1,435 SR
1,479 Elo+
Geb
Geb
Bidoof_is_God
Geb
Level 116
God Stats
4W - 4L
1,267 SR
Queue Stats
75W - 93L
1,461 Elo+
Party 2
Loki
Loki
PeaceByTheGram
Loki
Level 120
God Stats
5W - 6L
1,744 SR
Queue Stats
126W - 165L
1,746 Elo+
Party 2
Apollo
Apollo
turkdizzle
Apollo
Level 87
God Stats
2W - 2L
1,295 SR
Queue Stats
298W - 396L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BP300
Mercury
11
0 / 3 / 3
8,243
634
5,064
7,590
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 0
8,408
647
9,911
7,139
3,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 2
7,350
565
1,690
7,705
5,762
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,205
631
6,617
11,182
10,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 4
9,146
704
6,340
5,184
2,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
turkdizzle
Apollo
15
2 / 1 / 6
9,077
698
4,724
8,510
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
2
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
BP300
Mercury
0
3
3
0.5
W
2
1
8
6
L
2
5
0
0.4
W
6
2
4
4
L
0
2
2
0.5
W
Apollo
turkdizzle
Apollo
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,665
Damage
17,681
22,434
Taken
24,876
12,737
Mitigated
15,775
1,769
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BP300
Mercury
5,064
2,907
0
659
7,590
3,410
0
2,644
4,946
0
18,399
W
6,617
333
382
3,036
11,182
10,376
0
4,907
6,275
18,592
0
L
9,911
220
0
1,110
7,139
3,565
0
1,546
5,593
30,971
0
W
6,340
1,206
0
1,181
5,184
2,463
0
2,771
2,413
0
20,557
L
1,690
53
0
0
7,705
5,762
0
2,823
4,882
11,733
0
W
Apollo
turkdizzle
Apollo
4,724
2,227
0
2,550
8,510
2,936
539
4,417
4,093
0
41,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
26,428
112
Minions Killed
137
2
Camps Cleared
10
670,393
Distance Traveled
700,350
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,243
634
34
3
1
259,289
0
W
Geb
8,205
631
17
1
0
227,438
2
L
Anubis
8,408
647
67
5
0
190,107
2
W
Loki
9,146
704
26
2
4
239,397
2
L
Ares
7,350
565
11
1
1
220,997
0
W
Apollo
9,077
698
94
7
6
233,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role