Player Matchup

Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cnote1999
Atlas
Level 25
God Stats
4W - 2L
1,860 SR
Queue Stats
21W - 20L
1,484 Elo+
Party 1
Ra
Ra
Incarnumfury
Ra
Level 83
God Stats
5W - 7L
1,374 SR
Queue Stats
39W - 28L
1,523 Elo+
Party 1
Tyr
Tyr
TsunlightSpear
Tyr
Level 135
God Stats
2W - 0L
1,700 SR
Queue Stats
42W - 37L
1,551 Elo+
Party 1
Charybdis
Charybdis
Yokiishune
Charybdis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 39L
1,557 Elo+
Party 1
Team Averages
Level 80
1,587 SR
1,523 Elo+

VS

Team Averages
Level 55
1,454 SR
1,394 Elo+
Thanatos
Thanatos
ImABop
Thanatos
Level 69
God Stats
8W - 9L
1,500 SR
Queue Stats
143W - 170L
1,425 Elo+
Party 3
Ymir
Ymir
Mike-OxCheesy
Ymir
Level 18
God Stats
25W - 28L
1,580 SR
Queue Stats
50W - 79L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
leitingxuebi
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo
Izanami
Izanami
slushie5599
Izanami
Level 46
God Stats
9W - 5L
1,500 SR
Queue Stats
76W - 89L
1,418 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
vCmplx6
Morgan Le Fay
Level 139
God Stats
2W - 3L
1,192 SR
Queue Stats
112W - 120L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 3 / 5
6,221
778
3,919
6,597
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
Cnote1999
Atlas
11
2 / 1 / 8
6,352
794
3,589
5,892
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 1 / 6
7,124
891
6,346
5,078
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 7
6,377
797
5,439
4,491
3,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Yokiishune
Charybdis
13
4 / 0 / 7
6,761
845
4,631
4,036
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImABop
Thanatos
11
2 / 4 / 2
6,130
766
3,476
6,406
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 2
5,700
713
3,019
10,412
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
leitingxuebi
Sun Wukong
9
0 / 1 / 0
5,046
631
332
2,389
1,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
slushie5599
Izanami
12
1 / 3 / 1
6,239
780
5,288
6,137
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
vCmplx6
Morgan Le Fay
12
2 / 4 / 1
6,103
763
7,468
6,408
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
16
Kills
5
5
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
5
1.5
W
Atlas
Cnote1999
Atlas
2
1
8
6
L
Thanatos
ImABop
Thanatos
2
4
2
0.75
W
6
1
6
9
L
0
5
2
0.2
W
2
0
7
5.5
W
Charybdis
Yokiishune
Charybdis
4
0
7
7.5
L
Sun Wukong
leitingxuebi
Sun Wukong
0
1
0
0
L
Izanami
slushie5599
Izanami
1
3
1
0.5
L
Morgan Le Fay
vCmplx6
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,924
Damage
19,583
26,094
Taken
31,752
14,282
Mitigated
15,725
6,957
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,919
1,473
0
976
6,597
2,497
0
2,256
4,130
0
14,158
W
Atlas
Cnote1999
Atlas
3,589
1,378
0
552
5,892
4,800
218
2,211
3,347
7,531
0
L
Thanatos
ImABop
Thanatos
3,476
693
0
1,791
6,406
2,904
0
1,348
5,058
0
8,221
W
6,346
779
709
1,992
5,078
1,984
0
1,854
3,002
29,145
0
L
3,019
298
377
1,165
10,412
6,749
0
3,776
6,636
8,762
0
W
5,439
817
451
1,446
4,491
3,447
0
1,295
3,126
0
14,625
W
Charybdis
Yokiishune
Charybdis
4,631
2,960
0
831
4,036
1,554
1,185
2,030
1,908
0
18,951
L
Sun Wukong
leitingxuebi
Sun Wukong
332
0
0
84
2,389
1,477
0
906
1,483
0
3,461
L
Izanami
slushie5599
Izanami
5,288
3,416
0
898
6,137
2,037
218
1,939
4,198
0
23,157
L
Morgan Le Fay
vCmplx6
Morgan Le Fay
7,468
609
0
839
6,408
2,558
0
1,966
4,442
19,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
29,218
152
Minions Killed
131
0
Camps Cleared
0
811,297
Distance Traveled
675,899
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,221
778
19
2
0
169,331
1
W
Atlas
6,352
794
5
1
0
132,606
0
L
Thanatos
6,130
766
15
2
0
152,643
2
W
Ra
7,124
891
62
8
0
174,400
1
L
Ymir
5,700
713
13
2
0
140,786
1
W
Tyr
6,377
797
24
3
0
187,418
0
W
Charybdis
6,761
845
42
5
0
147,542
1
L
Sun Wukong
5,046
631
9
1
0
81,902
0
L
Izanami
6,239
780
48
6
0
151,023
2
L
Morgan Le Fay
6,103
763
46
6
0
149,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role